Posted in: Character Creation Challenge, Role Playing Games

2022 Character Creation Challenge after action report

Note: If you made it through 31 days of the challenge, read to the bottom of the post.

So the 2022 Character Creation Challenge is now in the books and this was a bit different from the 2021 challenge. I don’t know if I was more enthusiastic about the games in 2021 or if it was something else. Not knowing if there was going to be a 2nd challenge, I used a lot of games that I really wanted to run/play. For 2022 there were more games of “well it’s there, let’s take a look at it” which may have been the wrong attitude. But I’m glad that I used those games. While there are some that I’ll never play and may even trade the games away, I can still say that I’ve dipped my toe into the water. I was worried that my lack of enthusiasm for that game may affect the creation process. There was a few times I told myself “smeg it, I’m done”. I still want to do a variety of games, but I’m wondering if I should just limit it to the games I would actually want to play? I’ve got some time to think about this.

I tried to use the time that would have been allotted to me in a session zero time frame to create a character for the challenge. For some games that I am not familiar with I would probably need a lot more time to learn the system. For games that I am familiar with, I would need time to think about a character concept that would go with a party. During the 31 day challenge I also made a Far Trek character for an online game. That was done in free time and it took a few days because I had to confirm what positions were still available. Unfortunately the Engineering spot had already been taken up otherwise I would have requested the use of the character I made in 2021.

My biggest suggestions for game writers, a checklist or worksheet is a big help. Give a start and an end to the character creation process that includes the allocation of equipment. There were some really funky and weird equipment guidelines in some of the games. Some kewl and some made me scratch my head and wonder what they were smoking. Also explain your system before character creation starts. I mean explain it simply and save the extra details for later in the book. If you are going to have a player pick a value or belief for the character, give more than 2-3 examples. Even if they don’t get used they may inspire other ideas.

I would like to say that I’m very surprised by a couple of things. A thank you has to go out to the companies that still have character sheets available online for games that they haven’t touched in years. I was also surprised that some of the dead games were still available on DriveThruRPG. Especially the Farscape RPG since it is based on an intellectual property.

Last year I only printed out the character sheets just before I needed to use them. This year I had this drive to have all sheets printed out and ready to go before the challenge started. I was really glad I did this. When I discovered that one game (sideways glance at Fantasy Imperium) had a six-page character sheet and that I had scheduled it for a weekday, I moved that game to a day I had off. I’ve played with character sheets in excel, fillable character sheets and even sheets provided in a virtual table top. But I have fond memories of writing things down on a printed out sheet and loved doing that as part of this challenge. When I found my three-ringed binder full of old characters that I had played, I had a blast remembering the past games.

Yes there will be a 2023 Character Creation Challenge. Details won’t be posted for quite some time however as I’ve got to decompress.

The reaction to this year’s challenge is one of the many things that blew me away. The 2022 Character Creation thread on the RPG.net forums was named a Staff Pick by the moderators. This year’s thread has made it up to (at the time of this posting) 128 pages. This was three times larger than the 2021 thread of 42 pages. I loved reading all of the different blogs that participated. If I don’t have your blog on the Character Creation Page, please send me the URL. On social media I could not keep up with all of the entries using the hashtag #CharacterCreationChallenge. This was particularly true on twitter, that place was gangbusters. I tried to like and re-tweet as much as I could but some days that got to be too much. If I missed your post, don’t feel bad. Ten days into the challenge I realized that I should have kept a tally of how many entries there were for each system, but in 20/20 hindsight I’m glad I didn’t. That could have taken up a ton of time. Perhaps I’d do this if I wasn’t actually creating characters, but I really want to roll dice since I haven’t been able to get together with friends on a regular basis. There was a number of entries also posted on Facebook and MeWe. It wouldn’t surprise me if similar threads were popping up on other social media sites and message boards. If you hear of any that I don’t follow, please let me know.

Speaking of reactions, I added a new plugin for my site this year that tracked the number of visitors. It showed the sites that you guys would read. The top five games that brought in the most visitors was Dungeons & Dragons: Holmes Basic, Classic Traveller, Espionage! and Dungeons & Dragons: B/X edition. I still need to find a way to enable followers to comment on blog posts without having to worry about spambots infiltrating everything.

The 2022 games that made the most impression on me are Dune: Adventures in the Imperium, Star Trek Adventures-The Klingon Empire, Dungeon Crawl Classics, Boldly Go!, White Lies! and Covert Ops. I want to take deeper looks at Tiny Dungeon 2nd edition, Amazing Adventures 5E, Modern Age, Castle & Crusades and Classic Traveller. While I may never get a chance to play them, I do have a greater appreciation for Werewolf: The Apocalypse and Paranoia 2nd Edition. The low points of this challenge were Fantasy Imperium and Blue Rose.

A lot of participants were posting their list of games before the challenge started. While I had a spreadsheet created to help me with my entries, I’m glad that I didn’t post it. I swapped out a couple of games when two new games came into my possession. The two I rotated out was Rocket Age and The Frontier, which should be on my 2023 challenge list.

Here is my final 2022 Character Creation Challenge list.
Day 1: Dune Adventures in the Imperium Character: Tarkin Dal of the House Nimoi
Day 2: Wendy’s Feast of Legends Character: Garthos of the Order of the Spicy Chicken Sandwich
Day 3: Dungeons & Dragons-Holmes Basic Character: Dylath
Day 4: Men in Black The Roleplaying Game Character: Agent C
Day 5: BASH! Sci-Fi Edition Character: TaChar
Day 6: Star Wars Saga Edition Character: Keet Apaal
Day 7: Espionage! Character: Devron Marcus
Day 8: Star Trek Adventures-The Klingon Empire Character: Nurot son of H’unos
Day 9: Pirates and Plunder Character: Jason “Jake” McCabe
Day 10: Modern Age Character: Raymond Ray
Day 11: Farscape Roleplaying Game Character: Drellith
Day 12: Castles and Crusades Character: Godfrey of Cloverdale
Day 13: The Judge Dredd Roleplaying Game Character: Judge Stark
Day 14: Boldly Go! Character: Tigrox Carvor of the SFS Valiant
Day 15: Covert Ops Character: William Greene
Day 16: Paranoia 2nd Edition Character: Car-R-PET-1
Day 17: Fantasy Imperium Character: William Moore
Day 18: Cyberpunk v3 Character: Freejack
Day 19: Amazing Adventures 5E Character: Derick Fieldstone
Day 20: Dungeons & Dragons B/X edition Character: Brother Alexander
Day 21: Prime Directive 1st edition Character: Kovil
Day 22: Werewolf The Apocalypse Character: Hans Brulker
Day 23: MERC Character: Mark Powell
Day 24: Dungeon Crawl Classics Character: Multiple
Day 25: White Lies! Character: Ronald Denton
Day 26: Classic Traveller Character: Tyrell Balto
Day 27: Blue Rose Character: Valk Starn
Day 28: Bubblegum Crisis Character: Taxun
Day 29: Technoir Character: Arron “Trench” Chambers
Day 30: Dark Conspiracy Character: Dale Laslow
Day 31: Tiny Dungeon 2nd edition Character: Rek Son of Talk

While I’m not trying to think of the 2023 challenge yet, I’m really hoping that I can find a copy of Star Frontiers for it. I’m also having doubts that I’ll ever find my Top Secret S/I collection. I may have to break down and see if I can acquire the rules again.

Also, if you purchased anything after clicking on the link to DriveThruRPG, thank you. I’m not doing this blog to make money, but the kickback helps when making game purchases for future challenges.

So did you complete the challenge and make 31 characters? If so, please email me at Carl (at) TardisCaptain.com. My art school kid in college loved hearing about the characters I was making on a daily basis and the challenge in general. She created a badge for those who completed the challenge. If you buzz me, I’ll send you the badge to display.

Posted in: Character Creation Challenge, Role Playing Games, Star Trek

2022 Character Creation Challenge Day 8: Star Trek Adventures-The Klingon Empire

So I’ve put together a regular Starfleet character in Star Trek Adventures for the 2021 Character Creation Challenge. However the Klingon Empire core rulebook looked so kewl, I had to create a character for the 2022 challenge. When I created the 2021 character (which I was able to use in a game later) I had to use a cheat sheet along with the core rulebook. Since the rules in the Klingon book seem to be better organized, I’m going to just use the book for this character. I’m also not going to describe the system as much since I did that last year. So let’s create (runs random Klingon name generator) Nurot son of H’unos.

Since this game uses values which are usually a quote, I pulled out my massive list of Star Trek quotes to assist me. If I get a chance to roll a dice to decide something, I’m letting fate take control. I’ve noticed that a lot of characters lately haven’t had a lot of dice rolling involved. So my Environment was a Starship or Space Station. Pulling up the power of internet search, I found a name for a ship. The IKV notqa’ is a large Klingon cruiser that his parents were serving on when he was born. For Caste I rolled Warrior which he accepted. Training I rolled an Enlisted Warrior. So far this is going where I’m hoping it will. In his career, I selected Young Warrior. The two career events are: Serious Injury (He was injured on a hunting trip and got a nasty scar from it which resulted in an implant as part of his arm) and Conquest (assisted in the conquest of the Jugul homeworld, a previously undiscovered planet on the edge of Klingon space.)

I know there is an option to create a Klingon House, but unfortunately I’m under a time crunch today, so I’ll explore these rules at a later time. Here is the character sheet for the young Nurot who someday hopes to make it up to command his own ship.

Afterthoughts:

I love the fact that they included two ribbon bookmarks with this book. The book is about 10-20% bigger than the STA core rulebook so it needs it. Also having dark text printed on a light background is much easier to read. And yes I didn’t need to use a cheat sheet to create a character for the Klingon Defense Force.

Additional Notes:

No new blogs found today. But I’ve been retweeting any new character that I’ve found on twitter with the hashtag #CharacterCreationChallenge. On the RPG.net forums, one person stated they had to bow out because of real world issues. No honor lost in that because real life comes first and they can always jump back in if things improve. Keep the new characters coming.

Coming Up Next:

Pirates & Plunder

Posted in: Character Creation Challenge, Dune, Science Fiction

2022 Character Creation Challenge Day 1: Dune Adventures In The Imperium

For my birthday in 2021 I received an Amazon gift card. While there was a lot of stuff I could have picked up with the gift card, I really wanted it to be something special. This was a birthday gift and that should be something that will be remembered, not something plain like a pair of socks. Luckily, Dune Adventures in the Imperium had just been released and I was able to find a physical copy of the book to buy. I’ve discovered that when learning a new system, I prefer to have a dead-tree version of the rules in my hand.

Dune is one of those franchises that I learned to appreciate from my Father. It was one of the many sci-fi loves that he had passed onto me. I was also very excited for the (then) upcoming Dune movie to finally be released in the theaters. However I was a little nervous about the RPG being released by Modiphius. While I’ve been enjoying the Star Trek Adventures RPG, I would always get the urge to re-write the core rulebook to make information easier to find and to read (colored text on a black background was a bad idea). Luckily the lessons learned from the STA fiasco were applied to the Dune core rulebook and I’ve found it much better to read and understand while giving a ton of detail about the universe the franchise is based in. After looking through the core rulebook, I knew that Dune Adventures in the Imperium was going to be my first entry for the 2022 Character Creation Challenge.

Before you create your character in the Dune RPG, you first create the Noble House that you and all of your fellow party members are associated with. This makes a ton of sense since the game is usually about various types of political intrigue and they should all be on the same side. For the purposes of this entry, I’m going to create a house on my own pretending that it was done in a group.

In the game a noble house is one of four types ranging from Nascent House (just starting House Minor with few enemies and serving a House Major) to Great House (largest and well known, but lots of enemies and lots of House Minors serving it). The larger the house, the more Threat that the Gamemaster receives for game purposes. In most 2d20 games from Modiphius, Threats are used by GMs like Momentum is used by players. In Dune, just as there is Threat that can affect player characters, there is also Threat that can affect the house as part of the political intrigue part of the game. The type also determines how much land the house actually controls. I’ve decided that House Nimoi would at least control an entire planet (Eridani), which meant it would have House Major status. It would have more Domains (see below) but would also have more enemies (2 Threats per player). As a House Major, Nimoi would have 1 primary and 2 secondary starting domains. Domains are what the house produces or is famous for. I selected Science (expertise) Researchers as the primary. The house is known for educating and finding the best researchers in the known universe. For the first secondary I selected Industrial (produce) Refined Alloys. I felt that this went along with the research angle. Once a new alloy was discovered, then House Nimoi would want to profit by producing it’s new alloy. The last secondary domain would be Political (machinery) Expensive Trinkets. These special items are used as diplomatic gifts with various noble houses to keep House Nimoi in the political spectrum. A gift of one of these trinkets would be considered a great honor.

Next there is a section in the rules to describe the homeworld (choose stuff, nothing random) and Banners and Arms (again choose stuff). So Eridani is Earth like with a variety of continent types and oceans. The banner would be the brazier with a flame and the colors would be Red and Gold. Each house has a trait that members of the house can use as part of their characters. The traits in the Dune RPG are primarily descriptive and can be used for both houses and characters. Luckily there were quite a few character and house write-ups in the back of the book which allowed me to gather an idea of what what could be used. For House Nimoi I selected “Scientific Accuracy” as the house trait. The houses listed in the back had multiple house traits, but the rules did not state how many traits a house starts with. So for the time being I’ll stick with the one. For the Roles of the house, I just filled in some names thinking that the stats would have been generated later.

Enemies of the house is the first section with die rolls. As a Major House, House Nimoi has one Major House and one Minor House that serves the primary enemy and opponents. Instead of rolling twice, I’m going to just name both of them and roll for the primary. House Tevon serves House Malak. For House Malak I rolled a 12 on a d20 for Hatred which means that the house lothes House Nimoi. For reason I rolled a 4 resulting in some past Slight against House Malak. Finally the house stats are done. Now onto the Character

Dune has two character creation options for the game. Planned creation (make the character in full) or Creation in Play (make a few stats and fill in the rest via roleplaying). If I was actually playing in a Dune campaign, I’d be tempted to do the Creation in Play. However I’ll be doing a Planned Creation.

In the 2d20 Star Trek Adventures you have attributes of Control, Fitness, Insight, Presence and Reason. For Dune, Modiphius changed this up to Duty, Faith, Justice, Power and Truth (called Drives). As this is only my second Modiphius 2d20 game, I believe that all of their books under different titles are altered in such a way as to fit the universe that they are for. The Skills are listed as Battle, Communicate, Discipline, Move and Understand. You get a focus(es) for Skills (think specialization) and Statements for your Drives (again something that stands out).

Darkin Tal is the younger Swordmaster for House Nimoi, training under the master Swordmaster: Areth Bishiop. For his Archetype I selected Battlemaster-Warrior. After going through the character creation steps he ended up with the Drives of Duty 7 (My house is my life), Faith 4, Justice 6 (I must shield those in my care), Power 8 (Objects are rarely immovable) and Truth 5. Skill ended up being Battle 7 (Long blades, Short blades, Dirty fighting), Communicate 5, Discipline 6 (Self-control), Move 5 and Understanding 5. I think this is a pretty balanced character. For my three assets I selected a pulse-sword, a semi-shield and an Old-Friendship. I liked how assets could be intangible things as well. After going through the creation process, there are still blank spots on the sheet. Advancement points would need to be earned, but I had to look up faction and determination. Each character starts with one determination and can earn more during play. Factions are specialty groups like the Bene Gesserit or the Spacing Guild. So basically the character is done. Here is both the House and Character Sheet.

Afterthoughts:

Since the game was recently released I did not have any additional supplements to pull character information from. However I did have the core rulebook errata with me. The setup for the rules and character creation was a vast improvement from Star Trek Adventures, but still had a few stumbling blocks. I would have loved to have an experienced GM to answer questions about setting up talents and drives. For some of the talents I had to look at the examples in the back of the book. The overall building process was much easier than it was in Star Trek Adventures. I’d really like to see how this game stacks up in actual play.

I also liked that Dune had a character advancement system and it made sense. If you had difficulty in a task, you earned points towards advancement. I had some friends state their displeasure in a character advancement system in STA. Characters in the show grow on screen, they should do the same in the game.

Additional Notes:

There has already been a TON of characters posted on the RPG.net message board or found with the social media hashtag #CharacterCreationChallenge. I was entering in so many links to the Character Creation Page that I almost rand out of time to get my first character done. Again if you have a link and I haven’t posted it yet, please email me at Carl (at) TardisCaptain.com and thank you for participating. I hope you are having fun with this.

Also the thread on the RPG.net forum has been named a 100 Staff Pick. So the thread is getting a lot of attention.

Coming Up Next:

Wendy’s Feast of Legends

Posted in: Archer, Character Creation Challenge, Comic Books, Conventions, Cosplay, Doctor Who, Dune, Fan Club, Horror, Horror Hosts, Humor, James Bond, Movies, MST3K, Music, No One Lives Forever, Reviews, Role Playing Games, Science Fiction, Spy-Fi, Star Trek, Star Wars, TV Review, Video Game, Website

2021 is in the rear view, now onto 2022

So another year has come and gone and I am glad. While 2021 was not as bad as the year that shall not be named, it wasn’t the easiest. There are still some challenges in this world that I really hope that our society can come together to get past. I’m still trying to focus on the positives of the past year.

==Role Playing Games==

2021 started out with the first #CharacterCreationChallenge. Amazingly enough I was able to knock out 31 characters in 31 days. I loved reading all of the different responses that the other participants and even made a few new friends along the way. I’m looking forward to the 2022 Character Creation Challenge.

There was also the #RPGaDAY2021 Challenge during the month of August. I really had a struggle with this one, but I was glad that I had participated in it.

I also had a chance to finally play an online Star Trek Adventures game. We have a second session in our “one-shot” planned very soon. The kewl thing is, the game was announced with less than a 24 hour start time. I was able to use my Star Trek Adventures entry in the Character Creation Challenge to quickly drop into the game. Playing on just Zoom is difficult, but doable.

I also had some friends get me into an online Starfinder game that lasted several months (with 1-2 sessions per month). It was interesting, but it really turned me off using Fantasy Grounds as an online platform. It’s an app instead of a browser based system and it is a resource hog like nothing else. Even the players with high end computers were having issues. Unfortunately real life caused the game to end after a few months. The Starfinder system is ok, but a bit crunchy to what I’m use to. The Pathfinder in space mentality didn’t really appeal to me either. I know I was gaming more for the company than I was for the system and universe.

I still want to get into a D&D 5th edition game or a regular Star Trek Adventure game. I’d also prefer to get back together with gaming in person, but with the way the variants are running wild, I’m not certain that will happen any time soon. I’m open to an online game if the schedules can be worked out (the same old problems).

There were several new additions to my role-playing game collection. Between purchases and donations from friends I’ve been able to add to my gaming shelf. I also took advantage of several PDF sales. Instead of listing them all here, I’m planning to save them for my Character Creation Challenge entries. I also added to my dice collection including a special die.

==Video Games==

I’m still playing my old standbys of No One Lives Forever and Tron 2.0. However thanks to a gift card for GameStop (actually ThinkGeek) I was able to pick up a few other video games that I’m looking forward to trying out. I’ve been playing Balder’s Gate and it’s been… interesting. I think I might be playing it wrong.

Star Wars Jedi Fallen Order has been good so far, but I think my daughter is enjoying it more than I am.

==Movies==

Even though it came out the year before, I had the chance to see Wonder Woman 1984 and I enjoyed it. I wished I could have seen it in the theater. 2021 was also the 25th Anniversary of the Mystery Science Theater 3000: The Movie.

Through streaming I was able to enjoy Black Widow and Godzilla vs Kong (wish I could have seen this in the theater).

Finally getting back into the theater I was able to enjoy watching the latest James Bond movie. We finally saw the sci-fi epic Dune and loved watching the new Ghostbusters film. I still want to watch the latest Matrix movie, Spiderman movie and The King’s Man while they are in the theaters.

I’ve also watched a ton of cheesy sci-fi, fantasy and horror films on streaming services. Some were good, some were not so good.

==Television==

Creature Features held it’s 50th Anniversary. During the summer I had my photo aired on a segment of Svengoolie and my kid’s artwork promoted on Creature Features.

Netflix’s Army of the Dead was a good adventure. Amazon’s The Tomorrow War was interesting to watch. Ice Road was also interesting, but probably not a repeat watch. The Wheel of Time didn’t catch my attention at first, but slowly got a little better. I never read the books so I don’t know how it compares. I really enjoyed Foundation after I was worried how the books were going to translate to the screen. Invasion was an interesting concept, but starts out really slow. I’m glad I stuck with it. I need to finish Y: The Last Man and I’m really disappointed that we will only get one season of Cowboy Bebop.

Thank you What We Do In The Shadows, Archer and South Park for being funny. Crossed Swords was a challenge, but I was able to get into it. I’ve really enjoyed the animated Disenchantment series on Netflix. It was also good to see Animaniacs again.

On the Star Trek front, Star Trek: Prodigy has been interesting. I’ve also been enjoying Star Trek: Discovery as well. I really think that Star Trek: Lower Decks has knocked it out of the park. I am really looking forward to Star Trek: Strange New Worlds. I wish there was more Short Treks. Wil Wheaton’s after show “The Ready Room” has been very enjoyable and informative.

Disney+ brought us several good entries for 2021. The Muppet’s Haunted Mansion was really, really good. I really wish that they would give us more Muppets Now. WandaVision and Loki were really good from the Marvel entries. Falcon and the Winter Soldier was ok. I haven’t seen the Hawkeye series yet but plan to sit down and watch it. I really liked the What If!?! series. On the Star Wars side, The Mandalorian continued to be great. Visions was ok, but I wish I hadn’t binged it since it probably would have been better in smaller doses. The Bad Batch was also enjoyable. There has only been one episode of The Book of Boba Fett so I’ll be watching to see where this goes.

Because I missed a lot of Doctor Who episodes while I was studying for college, I spent part of the year catching up. Not only was I able to complete this task, I was able to watch the latest season as it aired. I’m looking forward to the New Years Day special.

2022 will finally get us the third season of The Orville and I’m really looking forward to the next season of Mystery Science Theater 3000.

==Books and Comics==

I really enjoyed the Star Trek: Picard novel, Last Best Hope. There are several other books that I’ve been reading on my kindle and in dead tree format. I’ve been trying to read The Dying Earth series by Jack Vance as well but I haven’t completed them.

The War of the Bounty Hunters in the Star Wars comic series was good, but frustrating. I really wish that they had a better system to follow the flow of the story that spans across several publications. I felt like a few times I was re-treading over the same ground.

The Mirror Universe stories and Star Trek Year Five was really good from IDW Publishing. I’m looking forward to reading more of these stories.

Doctor Who, James Bond and The Orville was other comics I had been pulling from my local store.

==Cosplay and Conventions==

I was able to add the Admiral Picard uniform to my collection. I had a chance to wear this at FanX: The Salt Lake Comic Convention. It was the only con I attended in the year. Hopefully 2022 will be better convention wise. I’d love to get an Admiral Vance uniform from Star Trek: Discovery or a Monster Maroon from Star Trek II: The Wrath of Khan. However those are long term goals.

==Live Events==

Thanks to 103.1 The Wave, we were able to take the family to Lagoon. With the vaccines helping out, we’ve been able to attend the Trans-Siberian Orchestra performance and the live Mystery Science Theater 3000: Time Bubble Tour. I’ve already got several concerts and events planned for 2022. The Beyond Van Gogh experience was probably the closest I’ll ever get to a holodeck experience. The Egyptian exhibit at the Natural History Museum of Utah was very enjoyable.

I was also interviewed on the radio for the Star Trek Day 2021. That was an interesting experience. But also not the first time I’ve been interviewed on the TV, Radio or even print.

Our Seventh Fleet and USS Ticonderoga meetings and events have been able to get back in person. This was a very good thing as we are a close knit Star Trek family. We’ve been able to grow and succeed because we get together and see each other’s smiling faces.

==Website==

I was able to get some photo albums online and I’ve added to them as I’ve found more photos. I’ve been able to keep to a regular schedule of several blog posts per week (counting the Star Trek Quotes listings). I should do more gaming articles and reviews of things I’ve watched/read/enjoyed. However, I still need to get some of the other sections of my website filled out. I’m a little upset with myself that I haven’t gotten more of the website completed. This will be a goal for 2022.

It’s good to have goals. I think I’m going to spend 2022 trying to achieve more of them.

Posted in: Character Creation Challenge, Collecting, Dune, Dungeons and Dragons, Role Playing Games, Science Fiction, Spy-Fi, Star Trek, Star Wars

Prepping for the 2022 Character Creation Challenge

Some of the games that I plan to use in the 2022 #CharacterCreationChallenge

When participating in a month long challenge, like the Character Creation Challenge, it is always a good idea to put a little prep work in ahead of time. I took some of the preparation and after action lessons from the 2021 challenge and I am putting them into use here.

I’ve once again took advantage of one of my online spreadsheets and created a schedule for the month of January. I’ve tried to place the games that I’m not very familiar with on my days off so I can dedicate more time to them. I’ve heard from some participants stating that they would also be doing prep work before the challenge starts.

Speaking of participants, I’ve had several people email me at Carl (at) TardisCaptain.com stating that they would be partaking of the challenge. Good for you. A lot of people have also been posting on the Character Creation Challenge post at RPG.net stating that they would be releasing their entries there. Several blogs will also be posting entries and others will just post them on social media. If you use social media, please use the hashtag #CharacterCreationChallenge so that others can find them and enjoy them.

If you are reading this after January 1st and you still want to jump into the challenge, please do. A few participants last year either did a quick catch up or just made sure they ran a full 31 days. The choice is yours. This challenge is just for fun with our gaming systems.

I’ve re-read some of my past entries and entries from other participants. In fact, while I was researching one of my games that I selected for the start of the challenge, I found a blog that had participated in 2021. The World of Philosopherzeus had several good entries that were also written like game reviews. I’m going to have to look more into the Low Fantasy Gaming system that the blog recommended. If you participated in 2021 and I did not link your blog to the Character Creation Challenge page, please email me and I’ll add it. If you are participating in 2022, also shoot me the link so I can promote it.

The image above is some of the physical books that I plan to use for the 2022 challenge. Several of them were purchases that I’ve made over the past year or gifts from friends who were looking to unload books. I made sure they had a good home to go to. I’ve also got several games in PDF format that I’ve purchased from DriveThruRPG or on one of the various bundle sales that are out there. One of the PDFs that I’m looking forward to trying out is the original Traveller little black book editions. Another PDF game is the Wendy’s Feast of Legends marketing game that was put out a few years ago. A participant used it in the 2021 challenge and I smacked my head not thinking about it then. So I’ve added it to the list for 2022.

Another interesting tidbit recently came up that the 2021 challenge helped me with. I’ve been wanting to play Star Trek Adventures for quite some time (a lot of local groups are still unable to get together). On one of the STA facebook groups a GM announced a game with a day warning that it would start. I sent him the link from my 2021 STA entry and asked if I could play. The GM accepted it because it was actually rolled up and not created with one of the quick generation websites. So I’ve had at least one session with the game and we hope to wrap up the adventure in a follow up game.

Remember to have fun with this. That was one of the primary goals of the challenge.

You can also use this graphic to help promote the #CharacterCreationChallenge.

31 Day Character Creation Challenge
Feel free to share this image on social media to spread the word.
Posted in: Dune, Movies, Reviews, Role Playing Games, Science Fiction

Spoiler free thoughts on Dune

The latest Dune movie adaptation finally came out. As I had mentioned in my James Bond: No Time To Die review, I was planning to see Dune in the theaters. Today my wife and I had some free time to go catch a matinee showing. Not only did I love the movie, but it made me think back to the long relationship I’ve had with this franchise. As I’m writing this blog entry, I can turn my head to the left and see the 1984 Dune movie poster displayed in my office.

Dune is another of the many science fiction and fantasy interests that I inherited from my Father. I remember him being excited for the 1984 David Lynch Dune movie. The advertising was everywhere including a poster on the door at my neighborhood 7-11 store. When the different versions of this movie (with different intros giving more background than the theatrical release) were aired on television, we had to record them on our VCR. On one trip to see family out-of-state, my parents picked me up and we listened to one of the books on CD (it was one of the House books). I remember trying to read one of the later Dune books in high school (I didn’t get very far). But I was able to read not only the first book, but several of the books by Bryan Herbert and Kevin J. Anderson. The remaining books are on my reading list to complete.

I don’t recall much from the two mini-series released by the Sci-Fi Channel (now the SyFy Channel). While I’ve watched the 1984 movie again on several occasions, I’ve never sought out the mini-series. I’ll have to make an effort to re-watch these so I can recall them for times such as this one.

Being very familiar with the source material helped me watch this latest movie. No, if you are going in cold you won’t be lost. There is a very rich universe that was created for the book and it may be a lot to take in at once. I wouldn’t be surprised if several showings are needed to take in the rich detail. But being familiar with Dune, I noticed little details that made me appreciate the efforts that went into the making of this film. Seeing these smaller items made me appreciate the film even more.

In the 1984 movie, the music was performed and assembled by the band Toto. Finding the rare CD of the music was one of my goals for the longest time. When I finally found a copy that wasn’t overpriced, I snatched it up and listened to the heck out of it. The soundtrack that was played when the Harkonnens were attacking is still one of the best movie music moments that I’ll never forget. For this new movie the very talented Hans Zimmer put together the musical tracks for this movie and he didn’t disappoint.

There are a few familiar actors in this movie and several that I’ve never had the pleasure to watch before (that I know of). Jason Momoa was an excellent Duncan Idaho. Our Duke Leto was played by Oscar Isaac, better known for his role of Poe Dameron in the last round of Star Wars movies. I didn’t recognize him right away as he had a very full beard. I hope we see more of Dave Bautista as the Beast Rabban in the second Dune movie. While he had some good lines in the first movie, his character has a big part in the story. Josh Brolin also delivered as well. Of the cast I was not familiar with, our young Paul Atreides is played by Timothée Chalamet. He actually did quite well in the roll. I felt that this character was green at the start of the movie and was developing by the end. Rebecca Ferguson as Lady Jessica was another high point in the movie. I think that the producers put together an excellent cast for this movie.

The special effects were also really good. The Guild Highliners were very well designed on a grand scale. The ornothopters also had a very good effect that even my wife commented on it. I felt like we were really on a hostile desert world. The sandstorm did give me one moment that I wanted to heckle. I wanted to say out loud (but stopped myself) that I could see Mad Max and Furiosa could be seen driving the rig into the sandstorm. Not to say that this was a bad moment, it just gave me a flashback to the Mad Mad: Fury Road scene. I also really liked how they did the special effects for the personal combat shields. You could tell that there was

We did get to see the Sardaukar Troops and I felt that this interpretation was much better than what we saw in the 1984 movie. The books really described them as a nasty bunch of soldiers and I felt that we got that in this movie. The Fremen that we get to see in this movie also give you an excellent feel of native members of Arrakis. They were brutal and aware of what was happening. We actually got to see the rhythmic walking on the sand.

I had typed in a few additional thoughts on the movie that I then had to remove in order to keep this review spoiler free. They were minor concerns that I hope are resolved in the second movie, Dune Part Two, that was just announced.

And the last note I wanted to make was about Dune: Adventures in the Imperium Role Playing Game that was just released a few months ago by Modiphius. Thanks to a birthday gift card to Amazon I was able to pick up the hardback core rule book. The 2d20 system was similar to what I saw in Star Trek Adventures, but it was better laid out. There are some differences between the two books but after talking with players of the other 2d20 systems from Modiphius, I understand that this is common. I was pretty impressed with how they set this RPG up. There was details about political intrigue and duels.

The next movie that I’m interested in seeing in the theaters is the new Matrix sequel. I don’t think that is one I’d want to watch on my home television. With the matinee viewing the theaters haven’t been too crowded and it has made for an enjoyable experience.

Posted in: Comic Books, Doctor Who, Role Playing Games, Star Trek

Two Trek tastes that go great together

Modiphius and IDW Publishing working together.
Modiphius and IDW Publishing working together.

In the “I wasn’t expecting this news today” department, Modiphius released a supplement for their Star Trek Adventures roleplaying game. The IDW Year Five Tie In detailing the events from the Star Trek comic series, Star Trek: Year Five by IDW Publishing.

What makes this product so unique is that it’s based off of another Star Trek licensed publication instead of from a television series or movie. This is something that I’ve been wanting to see for quite some time with a Star Trek roleplaying game. There have been comics based off of a video game (Star Trek: Elite Force) and a novel based off of the MMORPG, Star Trek Online (Star Trek Online: The Needs of the Many) but nothing with RPGs so far. Since IDW has been publishing Star Trek comics for over ten years, I hope that this is the start of a long line of products. IDW has had a successful series of Next Generation comics based off of Mirror Universe characters. There was an interesting Romulan series dealing with internal politics. The Kelvin timeline was greatly expanded with several comic series. Basically there are too many storylines to list here, most of them very enjoyable.

Having been inspired by the fan created, Doctor Who: Adventures in Time and Space Expanded Universe series, I was planning to write up my own series of Star Trek Expanded Universe publications (not for sale since I don’t want to violate any rights of the IP holders). Since Modiphius has released one IDW supplement (and hopefully more), I’ll avoid stepping on any toes by creating homebrew stats from non-IDW sources.

I’ve really been fired up by today’s release. I had to buy the book immediately from DriveThruRPG. It uses some of the wonderful artwork from the comics (a bonus which helped I’m certain). There are three new playable races. The I’qosa (a new race introduced in the comics), the Iotians (yea, the Piece of the Action guys) and the Tholians. We get the stats for one new Starfleet vessel as well as ships from the Tholians and I’qosa. Some of the character write ups includes Harry Mudd, Surak, Gary Seven and Isis, all of which were represented all over the Year Five series. There are also two new factions that the gamemasters can use in their campaigns.

While there was a lot packed into the 26 pages. I was really hoping for a racial write-up for the Centaurans (A Federation race featured in the series). There were also several possible NPCs such as the various candidates for UFP president that could have been written up as well. Hopefully there will be a supplement to the supplement.

One set of ships that I doubt we’ll see stats for are the original FASA Starfleet ships that made it into the artwork of Star Trek: Year Five. There were several ships that were clearly inspired by the Federation Starship Recognition Manual. FASA Star Trek references have shown up in quite a few episodes and other licensed works.

Once again, thumbs up to Fred Love and the team at Modiphius for releasing this great supplement for Star Trek Adventures. Don’t make me pull out the “Please Sir, can I have some more” meme when it comes to works like this.

UPDATE: After I posted this entry, I went into my local comic store and picked up my hold on my monthly visit. This included the last issue of Star Trek: Year Five. At the back of the comic book was an advertisement for this product. This issue was releasd on the same day as the announcement from Modiphius.

Posted in: Dune, Dungeons and Dragons, Role Playing Games, Science Fiction, Star Trek, Star Wars

#RPGaDay2021 Day 29: System

Day 29: System

So when it comes to selecting a role playing system to play, which is better? Learning something new or going with a system you are already familiar with that has been adapted for the universe you want to play in?

For me, it’s sixes. Recently I had the option to play in an online game and the game master gave us the option of a D20 system (Starfinder) or something else. I don’t even really recall what the second option was because I was more worried about trying to learn how to use the online virtual table top application (another post for another day). While I was happy for the easy of the D20 system, I also discovered that Starfinder (and I later found out that Pathfinder was the same way) was just a little too crunchy for me. It seems like it has taken the Dungeons and Dragons 3.5 book and added way to many additional rules to the system.

On the other hand, the D20 based Star Wars RPG released in the early 2000’s didn’t really attract me at the time. I’m a big Star Wars fan, but I remember thinking that “Seeing Luke and company with D&D stats just seemed off.” I don’t know if it’s because of all the D6 Star Wars games that I had played, or that I just didn’t have the money at the time to buy another set of books. So I never got into the game at the time it was being published. If someone were to invite me to a game now, I’d take them up on the offer.

There are generic systems out there. I had played GURPS back in the early 90’s. It seemed ok at the time, but a lot of math. So it’s not one of my first choices. I just received Dune: Adventures in the Imperium for a birthday gift which is a 2d20 system like Star Trek Adventures. It’s been interesting to see the tweaks between the two rulebooks. (again another blog post will go into further details on this) The D6 system that was used in the WEG Star Wars system has been ported over to a series of generic RPG books. I could see myself using the D6 system for a classic Battlestar Galactica game.

I haven’t even scratched the surface on which systems have stood out to me or failed to grab my attention. There are just way to many out there. But I have tried a few. When I was going through my three-ringed binder of old characters, I noticed I had sheets for some games that I don’t even remember playing. I must not have been very impressed with the system if I can’t remember them now.

Final Thoughts:

All of the remaining dates in the challenge only have one suggestion for each day. It almost seemed like the list just sputtered out of ideas.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Role Playing Games, Star Trek

#RPGaDay2021 Day 17: Nemesis

Day 17: Nemesis

When I saw these suggestions, I knew I wanted to homebrew something for Star Trek Adventures from the movie Star Trek: Nemesis. Remans had already been officially stated out in the Beta Quadrant Sourcebook. I believe that the Romulan Warbird Valdore had already been covered by another homebrew. I thought that the Type 17 “Argo” Shuttle hadn’t been covered yet and started working on that, only to find out that yes it had been created. There was an alien race called the Kolaran, but they were a pre-warp civilization, and didn’t really catch my attention for the focus of this article. After watching the movie and consulting with Memory-Alpha, I elected to homebrew the Emergency Transport Unit.

Emergency Transport Unit (Opportunity 2, Quality Hidden 1): Developed by Starfleet in 2379, the Emergency Transport Unit is a self-contained one-way portable transporter. This unit has a short range that can be used between two nearby ships or from a low orbit. A free action can be used to attach the Emergency Transport Unit to an individual and activate it. The unit only contained enough energy for one transport. The first test of the Emergency Transport Unit was performed by Lt. Commander Data to rescue Captain Picard from the Romulan warbird Scimitar.

Standard portable transporter units at the time were large and bulky. While they could be carried, they could be easily spotted according to Constable Odo. By the 32nd century, portable transporters can not only be worn, but could transport themselves along with the wearer. 24th century emergency transporter armbands are wearable controls to a transporter unit installed on a shuttle or starship.

Final Thoughts:

There were several good suggestions for this day. I imagine that a lot of DMs may want to share their favorite “Trap” setups. “Crime” is a common theme in several different RPGs, especially Gangbusters. “Found” was probably the weakest of the bunch, but I could see someone getting inspired by it.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Role Playing Games, Star Trek

#RPGaDay2021 Day 14: Momentum

Day 14: Momentum

I’ve been reading up on the Star Trek Adventures role playing game by Modiphius (I still don’t know how you pronounce that). I’ve only had one chance to play in a session and I’d love to get into an actual campaign. The 2d20 system sounds logical (no pun intended) and I can see how it would work. There are several interesting and huh tidbits about the game. One of the interesting tidbits is one of the subjects for today’s #RPGaDAY2021 challenge. “Momentum”.

When you roll your d20’s in Star Trek Adventures you have to roll under a target number (based upon your Attribute+Discipline+any variables) to earn a success. If you only needed two successes to accomplish the goal and you ended up rolling three or four, you gain what is called Momentum. For example if your character is attempting to scan an energy source on an alien device and you earn Momentum, you can spend a point or two of Momentum to gain some additional information. It is a reward for a well done roll of the dice. Momentum can also be used to create an advantage in a situation (or remove a disadvantage), add additional damage, re-roll a die, and more. The Momentum doesn’t have to be used right away. A player can elect to place it in a pool for anyone in the party to use (max number of items in the pool would be six). Thus the player can decide to help the party if they are having a bad day at rolling dice.

Game Masters have their own pool of dice, called “Threats”. If a player decides that they don’t want to spend Momentum (or they don’t have any Momentum to spend) they can request a Momentum from the GM who gains a Threat to use or place in his pool.

I thought this added an interesting twist to the game. Now if I could get a session in that actually explains how the combat system works.

Final Thoughts:

This was a much better batch of suggestions compared to the past few days. “Fun” is the primary reason we all play role playing games and there was a lot of possible topics that could have been discussed about that. I’m certain that “Limits” could have talked about some of the limits of spells or abilities in various games. “Safety” was another good one as it should be a big goal of both players and game masters.

RPGaDay 2021 chart
The RPGaDay 2021 chart
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