I just recently obtained this rulebook thanks to my Secret Satan at RPG.net and when I opened up the box, I knew that I would need to make a character(s) for the Character Creation Challenge. Mutant Crawl Classics is a companion game to Dungeon Crawl Classics. Both are D20 based, but just different enough that I don’t know if I’d call them retro-clones. Mutant Crawl Classics was geared towards fans of past games like Gama World and other post-apocalyptic settings. I’ve always had an interest in this genre. A lot of movies out of the 80 and 90’s dealt with the aftermath of a nuclear conflict or some other end of the world event. Mad Max, Damnation Alley and other movies (some really cheesy) graced our screens.
In the rules, you create a number of zero-level characters that end up going through a funnel. The survivor (if any) becomes your first-level character and you select a class then. The character sheet has a slot for four zero-level characters, so let’s see if I can make them up. The character attributes are Strength, Agility, Stamina, Personality, Intelligence and Luck. These are 3d6 rolled in order. Because there are four characters, I’m not going to list all of them down like I had in the past. Some characters had better stats than others.
This game uses some odd dice. For the first time in forever, I actually had to pull out a d30 and roll it for a game. The table for the new character’s birth sign uses a d30. I don’t know if I fully understood the Birth Sign lucky roll. Do they get something extra if they are rolling for that specific challenge? This could have been explained a little bit better.
I really don’t know if I filled out these sheets correctly For zero-level characters it starts with a series of instructions, but then nothing on certain items (I was able to hunt some of them in the book, others I could not find. I think for the most part, these characters are ready to play.
There are a TON of charts in this book. Depending upon the campaign, there could be more than hunters and gatherers as starting occupations. I’ve never been a big fan of a ton of mutations, but that may change if I had a chance to actually play. I’ve never roleplayed in a character funnel before. That could be an interesting experience. I think I’d rather have a person who is an experienced GM in Mutant Crawl Classics for my first campaign. I have a feeling that they may be answering a few questions as I get use to the game.
No new additions to the Character Creation Challenge page in regards to new links. But I am still looking for any new ones. Thanks to another visitor who clicked on the DriveThruRPG link and purchased several items.
Coming Up Next:
Mercenaries, Spies and Private Eyes by Michael Stackpole