So Father’s Day finally arrived for me on Labor Day Weekend. My wife had purchased my SaltCON-End of Summer ticket as a Father’s Day gift. I had a chance to meet up with some of the friends that I had met at previous conventions. Some people were stating that they had recognized me from before. But I had also missed out on talking with a few others. We saw each other at a distance while getting to different events but didn’t get a chance to stop and talk. So sorry if I missed out on talking with you.
One of the things that I had not mentioned in my SaltCON-Spring and SaltCON-Summer after action reports was the available convention t-shirts (now seen above). These shirts were very reasonably priced for the sizes offered. So I made it a habit of picking one up each con when checking in at the registration desk. I’m grateful that they had a non-blue shirt for the end-of-summer event. And speaking of picking things up.
The dealer that I had picked up several Star Trek Adventures sourcebooks now had the Star Trek: Discovery (2256-2258) Campaign Guide. This was one of the last books that I need (I’m only missing the Strange New Worlds Mission Compendium 2 hardback). From the game swap area I was able to track down a used copy of Ninjas & Superspies for a good price. I was also able to pick up a used copy of Rolemaster Fantasy Role Playing as well. Both of these will end up being used in the 2024 Character Creation Challenge as well as other future themed blog posts.
Not in the photo was several gifts that I had picked up for my geek wife. But from one dealer I was able to pick up a Boba Fett pin and a D20 pin to go on my convention backpack. Hopefully you can see them at the bottom of the photo.
I was able to attend all of the games that I had mentioned in my Prepping for SaltCON-End of Summer post. Here is how the games went.
Hyperborea– Yes this was definitely weird and ran pretty smoothly. The GM knew the game pretty well having backed the kickstarter. I wouldn’t turn down an opportunity to play this game again.
Dragonbane– This game really impressed me. The character sheet made sense and I could see the logic behind both the system and the setup. I was originally thinking this was going to be my highlight game of the con, but another game knocked it off on Saturday. In this game your player character could be an intelligent duck. I played a wolfkin who was an excellent fighter.
Fallout– And the game that did grab my highlight of the con was Fallout. Most of us at the table were playing this 2d20 RPG for the first time and it actually made a lot of sense. I quickly understood how it ran (and it explained some items I had questions on other games using this same system). One of the players let me look at his dead-tree version of the book and I’m seriously thinking of adding it to my collection. Especially after I stated thinking of what a Salt Lake based Fallout campaign would be like.
Low Fantasy Gaming– This ran like a D20 clone. In true OSR style fashion, it was quick and deadly. Luckily the rolls went our way and we actually finished the scenario before the allotted time had expired.
Dungeons and Dragons 5th Edition- We had to stop some highway bandits while investigating a logging camp that had stopped sending logs down the river. As it turns out, we had to make peace between the loggers and a Fae queen who was not happy.
Star Trek Adventures– A session that a friend ran that was from one of the adventure books. He ran it pretty well, but it also went really late on a Saturday. I took some of the stuff I had learned from Fallout and was able to apply it here. I’m starting to get a better grasp for the game.
Pathfinder 2nd Edition- The first game I was in was part 4 of 5 of a connected story ran over the weekend. The gamemaster gave us a “Previously on…” flashback so that we understood where we were in the storyline. In the last event, we connected all of the clues together and confronted the final boss. The GM had a homebrewed system that he used to allow us to put all of the clues together and find our suspect. Luckily we had rolled well and was able to catch the bad guys before they realized we were on to them. Had we not rolled well, they could have been more prepared for the final confrontation.
Ghostbusters- It was weird when this game ran because most of the other games had concluded for the con. We had a big quiet room to ourselves. I could see where this early D6 system eventually developed into the Star Wars RPG by West End Games. We had to investigate dinosaur ghosts at the New York Museum of Natural History. Yea, we made a lot of Night at the Museum jokes while playing.
I had a blast at all three events this year. If you are reading this and can make only one event, I’d recommend making it the spring one as it is the largest. The End-of-Summer event was the second largest in scope and layout at the convention center. I was also able to put a bug in the ear of some people to, hopefully, see more of an expanded used-RPG book swap for next year. The bulk of the convention is boardgames, but I’m there for the roleplaying side of things.
Not only am I making plans to attend next year, I’m also starting to give serious thought about GMing a few games. I really like that classic games such as James Bond and Ghostbusters can find themselves on the schedule. Considering I can play 5E or PF2 anytime, I really want to play the more rare games at conventions to make it more unique.
Have you been to any gaming conventions lately? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.