Posted in: Character Creation Challenge, Doctor Who, Red Dwarf, Role Playing Games, Science Fiction, Spy-Fi, Star Trek, Star Wars

2025 Character Creation Challenge After Action Report

Holy crap I made it. I was able to get 31 characters made for the 2025 #CharacterCreationChallenge. The last character was officially done on March 14th, but I rolled up (well mostly) 31 characters using 31 different systems. Thank you for sticking with me and for cheering me on until I made it to the finish line. I had several of you reach out to me after reading my SitRep Report towards the beginning of February. A few more real life issues came and kicked me hard. After several vet visits, overnight stays and stressful financial burdens, one of our younger beloved cats unfortunately crossed the rainbow bridge. This had devastating mental and financial issues (vet bills) that the family is still working through. On top of that, the real world issues of government shutdowns and layoffs has been adding to my stress. I also wanted to make sure that my gamemaster commitments for SaltCON-Spring 2025 were fulfilled, which I gladly did so. Especially since I was receiving two admission passes for myself and my geek wife.

OK, enough real world bitching. What are my final thoughts on the 2025 challenge? (Why do I suddenly feel like Jerry Springer at the end of one of his shows?) While this was probably the most challenging of the five years I’ve been doing this, I’m still really glad that I did it. I’m even more glad that I stuck with it and made 31 characters. I think one of the bad things that happened after January 31st is that I let a lot of distractions (most legit) get in the way of me completing the last few characters. During January I’m in “go go go” mode. Taking a lot of time to make sure a daily post is made and uploaded. Once that urgency was gone, I had to focus on real life sacrificing play time. For those of you who can post significant daily content on your blogs, I salute you.

The entries that stood out to me in the 2025 challenge included Star Trek Adventures 2nd Edition, Planet of the Apes and Red Dwarf The Roleplaying Game. All three of these books were beautiful, the character creation process was easily explained and I want to homebrew for all three of them. Look forward to more from me on these games.

The games that were disappointments in this challenge were actually quite limited. While there were a few that were frustrating, I wouldn’t really call them disappointments, with one exception. The Strange. It started out with so much high potential, then crashed hard. The feedback I had received from that blog post has already been documented in the “additional notes” sections of other entries, but it was from people who had similar experiences that I encountered with this RPG.

Speaking of feedback, I really want to thank the publishers/authors of the GI Joe RPG and Shadow Ops RPG for providing feedback to my blog posts. This tells me that they loved working on their projects and were grateful to their customers. I’m hopeful that my feedback will help improve future publications/editions of their works.

Also, the TardisCaptain dot Com Discord server during this challenge. Even now we are still having some regular conversations on a variety of subjects. For those of you who have joined me there, thank you.

Here is my 2025 list of characters:

Day 1: Star Trek Adventures 2nd Edition Character: Keman Less
Day 2: Sword of Cepheus Character: Harrik Stol
Day 3: Traveller 2nd Edition (Mongoose) Character: Denton Wilkinson
Day 4: Castles and Crusades Reforged Character: Barakas Nimblebarrel
Day 5: Doctors and Daleks Character: Vrogg
Day 6: Basic Roleplaying Character: Jacob Green
Day 7: Everyday Heroes Character: Alex Carter
Day 8: Dark Places & Demogorgons Character: Kenneth Manchester
Day 9: Fantasy Age 2nd Edition Character: Harsk Redaxe
Day 10: See You Space Cowboy Character: Mortimer Point
Day 11: Terra Primate Character: Caleb
Day 12: Star Wars Edge of the Empire Character: Corvo Sturig
Day 13: Tales of the Valiant Character: Gunnbawk
Day 14: Stars Without Number Character: Zan Camrin
Day 15: Shadow Ops Character: Mason Gordon
Day 16: Barbarians of the Ruined Earth Character: HLPR-47
Day 17: The Witcher Character: Styd Ralart
Day 18: Traveller The New Era Character: Jarl Barkton
Day 19: OGL Wild West Character: William Keetley
Day 20: Cyberpunk 2020 Character: Xenos
Day 21: Old School Essentials Character: Thamar
Day 22: GI Joe Character: Spacebar
Day 23: No Day To Die Character: Daniel Knight
Day 24: Metamorphosis Alpha 1st Edition Character: Drixxian
Day 25: Twilight 2000 2nd Edition Character: Blaine Dawson
Day 26: The Strange Failed to make a character
Day 27: For Gold & Glory Character: Marcus Dexius Arcavius
Day 28: Planet of the Apes Character: Flint
Day 29: Red Dwarf Character: Carl Stark
Day 30: Mazes & Minotaurs Character: Flavius Antius Tiribius
Day 31: Iron Kingdoms Character: Blackadder

For all of those who are still reading my little corner of the internet, thank you. For all of those who reached out to me or came up to me in person to give me a hug, thank you. The friendships and camaraderie of the geek and gaming community has really been a rock that has helped stabilize my life right now. If you made it to 31 days, congratulations. Send me a note via email (carl (at) tardiscaptain.com) on the TardisCaptain dot Com Discord server. I want to make sure you got the completion graphic for completing the challenge.

Also, if you purchased anything after clicking on the affiliate links to DriveThruRPG or Amazon, thank you. I’m not doing this blog to make money, but the kickback helps when making game purchases for future challenges.

This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com or click on my social media links with any comments.

Posted in: Character Creation Challenge, Conventions, Doctor Who, Friends, Role Playing Games, Star Trek

SaltCON-Spring 2025 After Action Report

Loot from SaltCON-Spring 2025.

This was probably one of the most interesting and entertaining SaltCONs that I’ve attended. There were some games that I missed, but I still played in many others and the games that I ran were very well attended. I think what helped the most is the friends that I met up with at the convention. As most of my regular readers know, 2025 has been sucky to say the least (at least using words that don’t involve swearing). In fact one of the issues that has been affecting my household came to ahead when one of our furbabies (not the one pictured in the Prepping for the 2025 Character Creation Challenge post) passed beyond the rainbow bridge a few days after the con. That is what delayed this after-action report. We are happy that he is no longer in pain, but it has been one of the things on our minds for the past two months.

Sigh. Back to talking about the con and the fun that I had there. I arrived on Thursday and checked in. I had some time before running my first game and I started wandering around the convention center. I found one set of friends, but they were in the middle of a session. I found a second set of friends, but they were running the Artemis bridge simulator. After wandering through the dealers room and seeing all of the stuff I wasn’t able to buy because of lack of funds, I walked into a hallway and found a friend who was attending the convention for a first time. I sat down next to her and asked for a hug. She instantly grabbed me and said “I’ve known you for 35+ years I can give you a hug.” That was the start of making this conventions one of the best conventions I’ve attended in a while. Not only did she spend a lot of time with me making sure that I was OK, as we were wandering around together for most of the con a lot of other friends ran up to me and asked for hugs. I didn’t know if they had heard about my issues that I’ve blogged about, or they just wanted to see me. The small acts of friendship really helped me out. I tried to make sure all of you heard a “thank you” from me individually, but if I didn’t get to you, please know that you really boosted my spirits. Thank you.

Alright, shaking that off, despite the lack of funds this weekend, I did pick up some loot at the convention. For running a lot of one-shots the gaming coordinator allowed me to pick a book from the box of prizes. I elected to pick up the core rulebook for Tales from the Loop. Primarily so I could use it in the 2026 Character Creation Challenge. Yes, yes… I know, I still have two more characters to pump out to get to my 31 characters. I should be able to get those done very soon. The shirt was also a gift to the GMs from the coordinator and it was specifically for those who had volunteered a certain number of hours at the convention. I was tempted to get the regular convention t-shirt which also looked good, but funds were limited. The convention itself had handed out specialty D6s (this was the 10th anniversary of the convention) that had playing pieces to represent the 6 on the die. I was able to obtain several of these. Another GM had given us a special D6 for his game which advertised his group called RPG Sessions. SaltCON was also having another pin quest and I was gifted a cyberpunk beholder. You probably can’t see it very well in the photo posted above, but he’s all metallic and kewl looking. And finally, a friend saw the “My puns deal 3d8 psychic damage” sticker in the dealers room and had to pick it up for me. Not pictured was a rubber duck dressed up as a witch that someone dropped in front of me. I missed who did this so here is another random “Thank You”.

I’m very happy with the games that I ran for the convention and I had a ton of fun running them. In every single one, someone who hadn’t signed up for a session walked up to the table and asked if they could join. My Star Trek Adventures game was based off of a scenario provided in the Klingon Empire Gamemaster Toolkit and it quickly turned into a “Weekend at Bernie’s” situation. One of the characters had been physically taken over by an entity and didn’t have full control of their body. So the other characters had to drag them around why they flopped their arms in the direction they wanted to go. We were talking about that game over the course of the convention. I was really impressed with the intro adventure for the Doctor Who 2nd Edition RPG that I ran on Friday. Every one got into their characters very well and as I was running it, I thought to myself “I could be talked into running a campaign with this system.” On Saturday morning I ran the intro adventure for the new Planet of the Apes RPG that I had backed on Kickstarter (review coming when I get the physical product). This is the one that is an update to the old D6 system by West End Games that was used for Star Wars and Ghostbusters. This was the first time I had GMed for this system and I could tell it had been a long time since I had actually played. I can’t wait to get the physical book for this game. And finally on Sunday I ran a game that the games coordinator told me was getting lots of talk over the weekend. The Wendy’s Feast of Legends game. We had a full table by the end of the session and honestly, it didn’t run too bad for a joke advertisement game. I had to house-rule a few things just to keep the flow going, but I would have done that with any RPG. I did have to explain some of the in-jokes within the game since the food prices had risen since this game was released. Unfortunately, because of the no-outside food rule at the convention center, no one had any bonuses from bringing in Wendy’s food. The convention organizers had posters made of all the RPG games that were scheduled for the weekend (to try to draw in players from other sections) and here is the one they did for the Feast of Legends.

As for the games that I was able to participate in, this is how it went.

Basic Roleplaying, Cypher System, Curseborn: Ashcan Edition and Pendragon. If you were running these games at the con, I apologize for missing them. Due to some real life issues (one mentioned above) and pure exhaustion I had to miss your games. I really wanted to try them out and I tried to see if I could sign up for another open table spot, but the schedules just didn’t pan out. If they are run at future SaltCONs, I’ll try to see if I can sign up for a seat then. One of my goals is to at least try one or two new games each convention. I like checking out the variety of games that are out there just to see how I like them.

The Starfinder game was listed as a play test of the 2nd edition. But I don’t believe it was an official play test with the publisher. I had asked if there was a way to provide feedback and the GM was running something that they had gotten off of Facebook (if I understood him correctly). I’ve played in a short 1st edition campaign back in 2020, but I don’t recall much of it. I hadn’t been too impressed with it then but part of the issue may have been running on the sucky Fantasy Grounds VTT. The 2nd edition played at the table seemed OK, but there wasn’t anything to write home about. I played a Vesk tank with several big guns and lots of armor and it just seemed like we were in a dungeon, in space. I don’t know, I’m not getting the appeal of Starfinder.

TRON: Vasser’s Game. This was a homebrew of the Genesys system to run a TRON RPG. The GM had things laid out pretty well. Turns out this was the same gentleman that ran the Star Wars: Edge of the Empire RPG at the 2024 SaltCON-Spring. The same tablets were used that had the character sheets but we got to roll the weird dice on the table this time. This allowed me to try to understand the system a little bit better, which I don’t think I did very well. This wasn’t the fault of the system or the GM, I just kept feeling like I was slowing down the pace of the game not understanding the symbols of the special dice. After the game I was thinking about this and if I had prepped myself with a dice cheat sheet I don’t think I would have felt guilty slowing things down. Both myself and the other players were very interested in a TRON based RPG as we kept making references to the movies. I also referenced the TRON 2.0 video game that I’ve enjoyed many times over.

A GM that I knew was running the Star Trek Adventures 1st Edition because he hadn’t picked up the 2nd edition book again. Which was actually good for me because he ran a comedy based adventure called “Blueberry Trill” which was weird. It was one of the mission briefings that he had found online that allowed him to improvise parts of the adventure. One of the things he did was run us through an extended task in the one-shot. This was something that I really hadn’t experienced in the times that I had played 1st edition. I think I’m glad that this part of the game was changed for the 2nd edition of the game. Oh, and if someone offers you a genetically modified blueberry designed to grow on the planet Trill, don’t take them up on it. Trust me.

Titans of Atlantis was not only the last game for me, but the last RPG to be run in the RPG room for the convention. It was a weird D12 system where you got to roll more D12s if the character was more skilled in certain areas. But there was still a low target number to try to roll under. I had a basic fighter that was only armed with a spear and a shield (all with fancy greek/roman inspired names). With how “skilled” he was at fighting, he sure didn’t connect on a lot of strikes. I ended up helping to push one of the big monsters into a magical portal with the other characters instead of trying to slay it since that seemed to be more effective. The game itself was pretty funny, but that was because the players were probably exhausted from the weekend and the constant low success rolls. This resulted in throwing caution to the wind on a lot of antics that were performed in the game. Was this done on purpose to prevent murder hoboing in the game? I’m not certain. While I was grateful to try out a new system, I don’t see this being a repeat system for me to try.

One last nugget to drop before I wrap this up. I had a game designer ask me if I’d be willing to review his RPG that he had just released. He agreed that I was free to write what I wanted in my review. A few days after the con I had a message from DriveThruRPG with a free copy of the game. I hope to get this review posted in a month after I’ve taken care of a few other blog obligations that I need to catch up on.

If you are looking for a good gaming convention, I’d recommend SaltCON. There are quite a few out-of-town people who show up for the spring event. But the Summer event on June 6-8 and the End-of-Summer on August 29-31 are also enjoyable as well. I’d love to see other publishers and blog readers there. I’m already trying to decide what games I’ll run in June as the call has gone out for submissions.

Do you have any questions about the convention weekend? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Conventions, Doctor Who, Role Playing Games, Science Fiction, Star Trek

Prepping for SaltCON Spring 2025

Ignore the 2024 badge, I’ll be picking up my new badge very soon.

It’s time once again for the biggest SaltCON of the year. SaltCON-Spring will be running from February 27 to March 2nd at the Davis Convention Center and I’ve signed up to run four games this year. By running four games I was able to get a ticket for both myself and my geek wife. You can read about my past adventures at SaltCON in my past blog entries. I will be packing my Convention Backpack that I have documented in a previous blog post.

As you can see from the photo above, I’ve signed up to run another one-shot for Star Trek Adventures. Two other games that I will be running are also based off of popular franchises. Doctor Who 2nd Edition and the brand new Planet of the Apes RPG that only Kickstarter backers have. I just created a PotA character in the recent Character Creation Challenge. As for the fourth game that I’m running, well because lots of attendees come to conventions to play games that they don’t normally get a chance to play, I’m running Feast of Legends. Yes, that is the RPG that was used by the fast-food company Wendy’s to advertise their product.

As for the games that I’ve signed up for. Well for the first time I’ll have a chance to try Basic Roleplaying (no I won’t be using the character I made in a recent challenge). Another new system for me will be Pendragon. I don’t know what edition, but I’m assuming it will be the latest. Titans of Atlantis is a system that I’ve never even heard of before. A game master is going to be using the Genesys system to run a TRON RPG. Also on the new game front for me is Curseborn: Ashcan Edition by Onyx Path Publishing. I’ve also signed up for a Star Trek Adventures game run by another GM and a Starfinder game.

My wife has signed up for a Labrynth game, something called Lifewish: Ravenheart, another game called Black Powder and Brimstone and The Electric State. She also signed up to be in two of the games that I am running.

With how this year has been so far, I really hope that I can get a nice relaxing weekend with some dice, some friends and hopefully some good memories. I really could use some of that right now. I’ll have an after-action report when it’s all over.

What should I be on the look out for? Any recommendations for the games I’m going to be playing? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Character Creation Challenge, Role Playing Games, Science Fiction

2025 Character Creation Challenge Day 28: Planet of the Apes

If you are looking for my 2025 #CharacterCreationChallenge after action report with completion graphic, it will be posted when I’m caught up from being put behind by real-life events. If you made it to 31 characters, email me or privately contact me on one of the message boards or social media and I’ll make sure you get the graphic. Thank you for participating.

We are in the home stretch for the 2025 #CharacterCreationChallenge and today we will be using one of my KickStarter rewards with the Planet of the Apes Role Playing Game. I backed at a level where I’ll be getting the physical book when they get it published. But until then, Magnetic Press Play provided a special PDF to the backers so they could see the game now. The PDF of the core rulebook isn’t even available on DriveThruRPG yet. Now I have made some characters previously for games inspired by the Planet of the Apes franchise. In 2021 I made a character for Apes Victorious that I thought was well done so much that I had to do a re-watch of the Planet of the Apes movies. Then earlier in this challenge I made a character for Terra Primate which was… OK.

So, two things I need to say about this game. It’s based off of the PotA movies and TV series from the 60’s and 70’s. Second, the RPG system is a modification of the West End Games D6 system that was used in Star Wars and Ghostbusters. This is called the D6MV (Magnetic Variant). One of the classic attributes, Technical, was removed with the skills moved to Knowledge and Mechanical and a new attribute of Willpower (spirit and mind power) was added. So the current attributes are DEXterity, KNOwledge, MEChanical, PERception, STRength and the aforementioned WILlpower. The skills were also limited to just six per attribute. Also when you roll a pool of D6’s one of them of a different color would be known as the “Irradiated Wild Die” which can provide additional bonuses or boons and can even explode if you roll a 6. So this game felt like I was returning home with how many sessions I played of the D6 Star Wars system.

The first several chapters in the book give a good rundown on how to play the game, a taste of the PotA world (not too much to be overwhelming, but just enough to wet the appetite), and information on the templates used in character creation. The actual steps to create a character are listed on page 106. Step One- choose one of the previously mentioned templates. The book highly recommends that the players make an ape character for the first games. There are information on the various humans and mutant characters that could also be created with additional supplements on the way. After reading through them, I wanted to make one of the Chimpanzees. Specifically an Ape Scientist named Flint. This provided some information on the character such as a Memento (a special piece of equipment that provides a bonus), regular starting equipment and the attributes.

The second step is to select the Character Persona which includes a Quirk, Remarkable Ability and Motive. There is a D66 quirks table on pages 108-9 where you can randomly roll for one. The one that came up is Paranoid. Hmmm…. perhaps Flint had discovered something that would be shocking and is worried that the Orangutans will find out that he knows. By taking a Quirk, I can also select a Remarkable Ability from the next list. I selected Lucky which would allow me to re-roll a 1 on an Irradiated Wild Die. It was probably by luck that Flint found out this deep secret. The Motive is a driving force for the character and is also randomly rolled by a D66. This came up as Selfish. I… don’t know how to fold that into the character yet, but perhaps it would come up in play.

Our third step is to select Flint’s skills. Each new character has 7D to distribute among the different skills with a max of 2D in any one skill. After I picked these the next step was to calculate the SRP defenses. This is the Surprised Defense, Readied Defense and Psyche Defense. These are generated by a mathematical formula based on other stats. I wrote them down on the sheet.

Step five is the fine details. It references the quirk and motives. This is also where the character’s appearance is written down with a random D6 resulting in Bulky. Interesting. Step six is the “time to get connected” step where the backstory of how the different characters in the party connected with each other. As I have no other characters to connect, I tried to ask the voices in my head and several of them talked about how it was time to go to bed. So I’ll skip this part. I think I’m done so I’ll scan the character sheet.

Afterthoughts:

While reading through the PDF during some down time I found a major printing error. So much so that I had to make a screen shot and send it to the publisher. I hope they can correct it in time before the physical publishing goes into effect.

Reading the book, I really wanted to play and run this game. In fact, I am. I’m going to be running the quick start adventure at SaltCON spring in a few weeks.

Additional Notes:

I had one reader respond to my entry of For Gold & Glory where I talked about meeting the minimum requirements for the Illusionist. Apparently the character would have had to meet both requirements listed. Another reader wanted to hear more about a possible Rome inspired campaign, which I’ll admit is pretty tempting. And yet another reader (sorry there were quite a few of you and I’m trying to churn these last posts out as quickly as possible) liked how FG&G used the alternate skill rules that were introduced in AD&D 2nd Edition.

And one last feedback note that I received on The Strange (since I don’t want to seem like I’m beating up on them). I had even more “yea I also had major issues with character creation from this publisher” in a Old Gods of Appalachia game (using the same Cypher System) where it took them 2.5 gaming sessions to make their characters. Yikes!!!!

Coming Up Next:

You don’t know how long I’ve wanted to say this. Red Dwarf The Roleplaying Game

This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com or click on my social media links with any comments.

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