
Continuing my catch up process, here is my report on the Kickstarter rewards that I have received for backing the Modern Necessities campaign by The Scrying Dutchman (that is the name used in the credits of the book). This set of books takes the B/X style rules from the Old-School Essentials books by Nerotic Gnome and provides different options for modern style games. This includes current times (with the Modern Necessities Professional Edition book), western times (with the Single Action book) and futuristic times (with the Cutting Edge book) that were included as part of the stretch goals. These three books are not stand-alone games, so they would need to be used with Old-School Essentials or another B/X set of rules. The level I backed included the PDFs as well as POD versions from DriveThruRPG. So far, I’ve been pleased with my POD purchases from DTRPG. You can read about my comparisons on this blog post.
The primary book is Modern Necessities Professional Edition. The two add-on books would need this book first. The ISBN for this softbound book is 2-370021-833733 and has 170 pages. While the cover has some color on it, all of the artwork is black and white. The cover was drawn by Noeland Collins with interior art provided by Galen Pejeau, Jonathan Torres, Carlos Castilho, Adam Black, Earl Geier, Jeshields and The Wonkee. The last two were listed that way in the credits.
The chapters covered in this book are Gameplay (primarily the use of modern firearms and a couple of optional skills system that can be used in OSR style games). New Classes (such as Crook, Detective, Face, Heavy Gunner, Hired Killer, Martial Artist, Medic, Ninja, Psychonaut (drug powered users of magic or mental powers), Sapper, Scout, Secret Agent, Sniper, Soldier, Survivalist, Tech Expert, Treasure Hunter (think Laura Croft), Vigilante (think Punisher) and Wheelman. Racial Traits used in modern based games (Dwarf, Elf, Gnome, Halfling, Half-Orc and Human). Chapter five covers all of the different weapons both modern and racial (such as the differences between a dwarven or elfin gun).
The next two chapters covers different types of armor and equipment. Magical items comes up in the next chapter (magically enhanced gun anyone?). Chapter nine tells us about the vehicles used within Modern Necessities.
Chapter ten takes us into a new section of the book, Technomancy. The use of magic with technology. I love the spell Crypto that converts physical monetary items into cryptocurrency. When you try to convert it back again, there’s a chance that the money/treasure returns at a lower value. In a similar vein, chapter 11 covers Psionics.
Chapters 12 and 13 provide information on NPCs and Hired Help. Kind of like a monster manual and lists of hirelings for modern times. There are some common types here (street punks, security guards, grey aliens, etc.) and some may be supernatural or alien in origin. I remember seeing a similar listing in the White Lies RPG and thinking how helpful it was. One of the opponents is obviously the Terminator with the serial numbers filed off.
The Extra Rules chapter is like a GMs section with information on how to make the game more cinematic. There are other rules that make the game unique if the GM wishes to add them. This is then followed by the Loot Tables in the next chapter. Different items that can be dropped by civilians, criminals, law enforcement, etc. The sixteenth chapter provides some different plot hooks with the last chapter presenting an introductory adventure for the GM to use.

By contrast the two additional books, Cutting Edge and Single Action, have a smaller page count, 75 pages and 47 pages respectively. The ISBN for Cutting Edge is 2-370022-615949 and 2-370022-616014 for Single Action. Cutting Edge expands the Modern Necessities with information for cyberpunk and space opera games. This includes more technomancy spells, cybernetic implants, mechs, beam weapons and more. Some of the NPCs and Opponents include those inspired by Aliens, Predator, Blade Runner and more. Single Action allows the GM to run a western themed campaign with or without magic. Both books contain new character classes (six new for Cutting Edge and seven new for Single Action) and equipment.

Overall I got excited looking over these books. This is something that I could have homebrewed myself and seeing the ideas already in print give me energy as per my favorite Ray Bradbury quote. I inquired about a character sheet for Modern Necessities as I want to use this game in the upcoming Character Creation Challenge. The Scrying Dutchman responded that he was only planning to use the Old-School Essentials sheet, but he seemed open to the idea of generating a specific sheet for this game. While I love the art in the books, I was a little confused by one thing. It shows the different fantasy races in modern equipment and garb, but one race in particular was used in different pieces of art. The devil-looking Tieflings. Yet there were not gaming information for this race in Modern Necessities or the Old-School Essentials Advanced Fantasy Player’s Tomb. I’m sure it wouldn’t be that difficult to port the races over, especially after the players see the artwork showing goblin, tiefling and draconian characters in the book. After reading the Skill Throw System and the 2d6 Skill System, I wonder how these would play at the table. Overall I’m very happy backing this project because I started thinking about how I could use the information in a game. I don’t know if I could pull this off as a one-shot for SaltCON or try to put together a campaign. I guess it would have to depend upon finding players to sit at the table and when I get the last stretch goal reward of Bunker on the Borderlands which has an adventure in it. But these books made me want to write and homebrew for roleplaying games.
Do you have any questions about Modern Necessities or the two companion books? Have you backed any Kickstarters lately? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.














































