Posted in: Character Creation Challenge, Role Playing Games, Star Wars

2022 Character Creation Challenge Day 6: Star Wars Saga Edition

In the 2021 Character Creation Challenge I had the opportunity to create a character for the D20 Star Wars Revised Core Rulebook. At the time I mentioned that I didn’t know what was the difference between the revised rules and the Saga rules since I did not own the Saga core book. Well over the summer of 2021 a friend (not the same friend who moved back east) offered to give me his Saga books since he knew they would be going to a good home. So for the 2022 challenge, I decided that I would make a character using the Star Wars Saga rules.

Over the holiday break I had the opportunity to watch my college aged kid play a lot of Star Wars Jedi Fallen Order, so I think I want to make a young Jedi character. I was tempted to use the Knights of the Old Republic guidebook, but it’s been a buys day so far so I’m going to stick with a pre-empire era character. Keet Apaal is a young Zabarak Jedi serving with the order on various assignments.

I haven’t done a lot of dice rolling for this year in the #CharacterCreationChallenge, so I elected to go with the 4d6 drop the lowest method listed in the book. There was also a point build option and a standard score package just as there was in the revised rules. I ended up the following. STR 12, DEX 13, CON 11, INT, 11, WIS 14, CHA 11. I see that they moved back to the term “Hit Points” for the Saga edition. I added my racial and class abilities. No armor class, but the savings throws are used as defenses with the Fortitude added to the Damage Threshold.

As a Jedi Guardian, I selected the appropriate skills (Use the Force and Perception), feats (Force Training) and force powers (Move Object, Rebuke and Surge). I started filling in my equipment and weapons. For some reason there was no crit information on the weapons despite it being listed on the character sheet. I was done with the creation process. Here is the sheet.

Afterthoughts:

It’s been a year since I did the earlier D20 Star Wars character. I don’t recall there being too much difference between the revised and Saga character creation process. I think it was a little clearer this round, but having just completed the process may make it fresh in my mind.

I’m still a big fan of the D20 system based off of the Dungeons and Dragons 3.5 rules. I could very easily see myself playing this game if an opportunity arose. There could also be some homebrewing in the future if inspiration struck.

Additional Notes:

I’ve added a couple more blogs that are participating in the #CharacterCreationChallenge. As I was doing this, I noticed that we have more links to blogs than we did in 2021. Please let me know if I’m missing anyone.

Coming Up Next:

Espionage! by Hero Games

Posted in: Character Creation Challenge, Role Playing Games, Science Fiction, Star Wars

Character Creation Challenge Day 27: Star Wars Roleplaying Game

Character Creation Challenge Day 27

While I’ve had lots of experience with the D6 Star Wars RPG by West End Games, I have never played the D20 Star Wars RPG by Wizards of the Coast. I’ve been able to collect a few of the books. Apparently there is a revised edition and a saga edition with smaller books. But I’m not certain how they all go together. But being a Star Wars fan I knew I had to make at least one character in this system for the Character Creation Challenge.

I will be using the Revised Core Rulebook that was published in 2002. I’m thinking a Fringer that is a member of the Rodian race named Navik. He was kicked out of his village by a rival who’s father was on the village council. Navik wandered the lands until he decided that he wanted to leave his homeworld, probably forever. After taking a few odd jobs he ended up helping some rebels. Feeling like he was wanted for once, he has joined the cause for freedom in the galaxy.

With this being one of the many D20 variants I was curious on how the attribute generation was set up. They had the 4d6 random generation rule, the planned generation with base attributes and spending points to obtain the score you wanted or just a standard score package. The last one didn’t sound very fun, I’ve done the second before so I rolled. I just feel better rolling for the character. After adding racial adjustments Navik had the following stats. STR: 15, DEX: 16, CON: 14, INT: 13, WIS: 14 and CHA: 8.

Interesting, this game calls it Vitality Points instead of Hit Points and your CON score is your Wound Points. There are also Force Points (even a non-Jedi starts out with 1 FP). A Reputation score is also a part of the character.

Not a lot of basic equipment in the core rulebook I wonder if one of the supplements had a lot more equipment to choose from. But I selected what I thought a wandering Fringer would have and called it good. Here is the character sheet.

Navik character sheet
Navik character sheet

Afterthoughts:

I was a little surprised that Bounty Hunter wasn’t one of the classes in the core rulebook. With how popular the Mandalorians are I thought for sure that they would be in there. I was thinking about making a Bounty Hunter after watching The Mandalorian series.

This character sheet uses really small fonts. I understand trying to get as much as you can on the page, but I probably wouldn’t use this character sheet in a campaign. I’d probably put something together in Excel.

Being familiar with the D20 system I could see myself easily playing this system. However if given a choice I’d play the D6 version first probably due to the nostalgia factor.

Additional Notes:

I’m having a lot of fun coming up with these characters. Some I had a general idea what I wanted to do before I started. Others like this one I made up on the spot. It’s interesting to see where inspiration strikes and where it strikes from.

Coming Up Next:

Apes Victorious

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