Posted in: Quotes, Star Trek

Daily Star Trek Quotes: August 25-31

My reaction to most stuff nowadays.

Here are the Daily Star Trek Quotes that will appear on the @STrekQuotes Mastodon account and the @STrekQuotes Bluesky account for the week of August 25th through August 31st. Note: Because Twitter/X will use posts to train AI, we will no longer be posting on that platform. This is out of respect for the owners of Star Trek.

August 25
“I’m not a supreme being. I’m flesh and blood, like you.” Picard- Who Watches the Watchers, Stardate: 43173.5 #StarTrek #StarTrekTNG #IDIC #Quote

August 26
Happy Birthday to Chris Pine. https://memory-alpha.fandom.com/wiki/Chris_Pine #StarTrek #StarTrekFilm #IDIC #Quote

“Made your choice, lassie?” Scott “I have the beat and shouting.” Jaylah “Let’s make some noise.” (Sabotage by Beastie Boys starts) “That’s a good choice.” Kirk- Star Trek Beyond, Stardate: 2263.2 #StarTrek #StarTrekFilm #IDIC #Quote

August 27
“You’ve always been curious about other societies, and that is why I allowed you to read about them. Because I believe that ignorance is our greatest enemy.” Kolopak- Tattoo, Stardate: Unknown #StarTrek #StarTrekVOY #IDIC #Quote

August 28
“The wind does not respect a fool.” Kahless- Rightful Heir, Stardate: 46852.2 #StarTrek #StarTrekTNG #IDIC #Quote

August 29
“Your life’s going to be different now. Your future is full of possibilities. You know, you’re going to be doing things that you haven’t even dreamed of. There’s really no reason to be afraid.” Dr. Bashir- Chrysalis, Stardate: Unknown #StarTrek #StarTrekDS9 #IDIC #Quote

August 30
“Laddie… don’t you think you should… rephrase that?” Scotty “You’re right. I should. I didn’t mean to say that the Enterprise should be hauling garbage. I meant to say that it should be hauled away as garbage.” Korax- The Trouble with Tribbles, Stardate: 4523.3 #StarTrek #StarTrekTOS #IDIC #Quote

August 31
“This is the stone of J’Kah, which represents the foundation of all we believe. A life of order and control through logic.” Vulcan Elder- The Andorian Incident, Date: June 19, 2151 #StarTrek #StarTrekENT #IDIC #Quote

What are your favorite daily Star Trek quotes selected for this week? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com or click on my social media links with any comments.

Posted in: Role Playing Games, Star Trek

RPGaDAY2025 Day 20: Enter

On Day 20 of the RPGaDAY 2025 Challenge our topic is “enter”. What do you usually do when you are entering a location? Well, most of the time you are entering through a door. This is the angle I wanted to blog from because getting past a door has been one of the examples that I’ve used to explain a roleplaying game system to new players. Especially for a simple one-shot game like those played at SaltCON or at my local gaming store.

One of the games that I’ve GMed quite a few times for these one-shots is Star Trek Adventures 2nd Edition. When explaining the rules, the first thing that I say is that this game is an episode simulator, not a tactical simulator. Then the second thing explain is how the 2d20 system works. After talking about the attributes and the departments developing your target number based on your action, I bring up the challenge. The characters trying to get past the door that is between them and their objective. Perhaps they are being pursued by an enemy, or someone on the other side of the door is critically injured, etc. In STA2e, your character sheet doesn’t define what steps you can or can’t take, the player does. You see the door in front of you, it has these traits (reinforced, computerized, looks frail, strong lock, etc.) what do you do? One character may try to break down the door. In that case as the GM, I’d tell them what attribute and department to use for your target number and how many successes that need to be rolled. If the door was reinforced, the target number would be higher, if it was already damaged, it could be lower. Another character may try to pick the lock, check out the computer controls for the door (if present), try to communicate through the door to guide someone through the process of unlocking the door, etc. Again, I like the ability for the player to decide instead of the character sheet. At the last SaltCON a father and son team heard this explanation, was quickly able to get into their first STA2e game and enjoyed themselves. Even the son was asking if they could pick up the core rulebook after the one-shot. I was quite proud when I heard that.

Are there other games that have similar concepts of allowing the players to get past the door in any method of their choosing? While I’m certain that most experienced players can come up with ideas of their own, I’m looking for systems that actively encourage this thinking. While I haven’t played it yet, I’m eager to try the Siege system used for Castles and Crusades. It’s a D20 system, but the character has two (or three) primary ability scores that when used in a skill test, has a lower base target number to reach. A character can try to use a skill that would fit a non-primary ability, but the base target number would be higher. Then that target number is adjusted based upon the traits of the scene (like a door being reinforced instead of barely holding on its hinges).

I know I’ve seen other games like this, but in the short amount of time that I have to write this blog post, I can’t do a deep dive into them all. But like that father and son team, I hope that it gives players a chance to enter into a system that they really like.

Feedback from LelxTenebris on Mastodon: @TardisCaptain Did you know that Gallant Knight Games is putting together a new edition of the D6 System? The Kickstarter definitely funded, and if you take a look at it, there is guaranteed to be a module which is essentially Star Wars with the serial numbers filed off. My suspicion is that this is going to probably be the best choice for classic WEG-style Star Wars play, if that’s the kind of mechanics that you want to go for. I was not down for the Fantasy Flight version, specifically for the custom dice, which I thought was way too fiddly and ignores the fact that pretty much everyone already has some dice. At this point, if I wanted to play a Star Wars game, I would probably either break out Scum and Villainy if I was interested in playing/GMing for a group, or just Starforged and go with the narrative framework.

Are there other RPG systems that you could explain using the door example? Do you like the idea of the players trying to enter past a door as a way to explain the system to them? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Quotes, Star Trek

Daily Star Trek Quotes: August 18-24

I keep saying this about certain people.

Here are the Daily Star Trek Quotes that will appear on the @STrekQuotes Mastodon account and the @STrekQuotes Bluesky account for the week of August 18th through August 24th. Note: Because Twitter/X will use posts to train AI, we will no longer be posting on that platform. This is out of respect for the owners of Star Trek.

August 18
“I think children have an instinctive need for adults; they want to be told right and wrong.” Kirk- Miri, Stardate: 2713.5 #StarTrek #StarTrekTOS #IDIC #Quote

August 19
Happy Birthday to Diana Muldaur. http://memory-alpha.wikia.com/wiki/Diana_Muldaur #StarTrek #StarTrekTOS #StarTrekTNG #IDIC #Quote

“A man is ill, captain. Treating him is my priority one, regardless of who he is.” Dr. Pulaski- The Schizoid Man, Stardate: 42437.5 #StarTrek #StarTrekTNG #IDIC #Quote

Happy Birthday to Jonathan Frakes. https://memory-alpha.fandom.com/wiki/Jonathan_Frakes #StarTrek #StarTrekTNG #StarTrekFilm #StarTrekDS9 #StarTrekVOY #StarTrekENT #StarTrekPicard #StarTrekLowerDecks #IDIC #Quote

“We’ve been here before, and I’m reluctant to ask you all to face this threat again.” Picard “We are the crew of the USS Enterprise. But more than that, we’re your family.” Riker-Vox, Stardate: Unknown #StarTrek #StarTrekPicard #IDIC #Quote

August 20
Happy Birthday to John Noble. https://memory-alpha.fandom.com/wiki/John_Noble #StarTrek #StarTrekProdigy #IDIC #Quote

“I have met the off-worlders. They’re not the enemy. Look around at what she’s done to our once peaceful planet the fear in our streets. Rise up. Let our voices be heard. There is no barrier we cannot overcome, for we are Vau N’Akat.” Ilthuran- Touch of Grey, Stardate: 62091.1 #StarTrek #StarTrekProdigy #IDIC #Quote

August 21
“I believe this analogy refers to the worst quality of capitalists. The Ferengi are believed to conduct their affairs of commerce on the ancient principle caveat emptor. Let the buyer beware.” Data- The Last Outpost, Stardate: 41386.4 #StarTrek #StarTrekTNG #IDIC #Quote

August 22
“I know this isn’t what you had in mind, but Bajor and Cardassia must learn to work together and that means cooperating on missions like these.” Sisko- Indiscretion, Stardate: Unknown #StarTrek #StarTrekDS9 #IDIC #Quote

August 23
“I can’t try to save Humanity without holding on to what makes me Human.” Archer- Impulse, Date: Unknown #StarTrek #StarTrekENT #IDIC #Quote

August 24
Happy Birthday to Jennifer Lien. https://memory-alpha.fandom.com/wiki/Jennifer_Lien #StarTrek #StarTrekVOY #IDIC #Quote

“It wasn’t programmed to be a tenor, it was programmed to be a physician!” Zimmerman “What’s wrong with wanting to be more than that?” Kes- The Swarm, Stardate: 50252.3 #StarTrek #StarTrekVOY #IDIC #Quote

What are your favorite daily Star Trek quotes selected for this week? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com or click on my social media links with any comments.

Posted in: Quotes, Role Playing Games, Star Trek, Uncategorized

RPGaDAY2025 Day 15: Deceive

Day 15 and about half way through the RPGaDAY 2025 Challenge. Today our topic is ‘Deceive’ and it’s another one that’s just a little too vague. I was even talking with the geek wife about this as we were driving home from a date hoping to get an inspiration for an idea. I’m going to twist this one on it’s Vulcan pointed ear for this post.

Sometimes the best play comes at our RPG table when the characters have to stay within certain boundaries of the character. One that was self-imposed or set within the game itself. The characters can and will find ways around the boundary while not crossing it directly. A common trope on this is the Star Trek race Vulcans and their reputation for not lying. For example, check out this page from the Star Trek novel, Collision Course.

There are numerous examples in the show where a Vulcan had to deceive another in order to accomplish a goal. Consider the following quotes.

“It is not a lie to keep the truth to oneself.” Spock- The Enterprise Incident, Stardate: 5027.3

“Names, Lieutenant.” Kirk “I do not remember.” Valeris “A lie?” Spock “A choice.” Valeris- Star Trek VI: The Undiscovered Country, Stardate: 9521.6

As you can see, there were ways to work around this in different situations. Don’t be afraid to place these boundaries on your players. They will look at them as a challenge to get around.

Additional Feedback: I received the following from LexTenebris on Mastodon in response to my Darkness post.

@TardisCaptain There are two things that are important to know about ShadowDark. Firstly, it is a very old-school design with high lethality, but a surprisingly light mechanical touch. Secondly, the real-time torch mechanic is something they tout very aggressively. Now, as I remember, the default time span before the torch burns out is 30 minutes of real time. He may have been going easy on you as newbies. Personally, I don’t particularly care for the real-time connection because it feels not just gimmicky, but like it gets in the way of doing things in the game that would make sense but don’t really connect up with time as it passes. You absolutely have to be hardcore about demanding time be one-to-one between the dungeon and the players for this to hold together. It’s just too fiddly, in my opinion. A better implementation of pressure from oncoming darkness is found in the Ironsworn supplement, Darkest Delves (https://jaderavens.itch.io/darkest-delves). It uses the already extant weak hit and miss mechanics in Ironsworn to essentially be one of the things that causes the torch counter to tick down. You have a lot more connection with what’s going on in the game space that way.

What do you think? Have you experienced a challenge such as not being able to lie and deceive? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Quotes, Star Trek

Daily Star Trek Quotes: August 11-17

What I see everyone doing at the Las Vegas Star Trek convention. Thank you.

Here are the Daily Star Trek Quotes that will appear on the @STrekQuotes Mastodon account and the @STrekQuotes Bluesky account for the week of August 11th through August 17th. Note: Because Twitter/X will use posts to train AI, we will no longer be posting on that platform. This is out of respect for the owners of Star Trek.

August 11
“Can you allow a man who has made one mistake back into a position where he may make another?” Worf- Where No One Has Gone Before, Stardate: 41263.1 #StarTrek #StarTrekTNG #IDIC #Quote

August 12
Remembering Jane Wyatt who was born on this date in 1910. https://memory-alpha.fandom.com/wiki/Jane_Wyatt #StarTrek #StarTrekTOS #StarTrekFilm #IDIC #Quote

“They have sacrificed their futures because they believed that the good of the one, …you, …was more important to them.” Amanda “Humans make illogical decisions.” Spock “They do, indeed.” Amanda- Star Trek IV: The Voyage Home, Stardate: 8390.0 #StarTrek #StarTrekFilm #IDIC #Quote

August 13
Happy Birthday to Dawnn Lewis. https://memory-alpha.fandom.com/wiki/Dawnn_Lewis #StarTrek #StarTrekLowerDecks #IDIC #Quote

“I mean, we thought it would take way more convincing.” Boimler “Yeah, I mean, an undead transporter clone could be kind of a stretch.” Mariner “You two are my best officers. And after all we’ve been through, I think I know enough to trust you.” Freeman- The New Next Generation, Stardate: Unknown #StarTrek #StarTrekLowerDecks #IDIC #Quote

August 14
“You’re a botanist. That’s what you’re trained to do. That’s what you love. Be a botanist, Keiko. Be the best damn botanist in the galaxy.” O’Brien- House of Quark, Stardate: Unknown #StarTrek #StarTrekDS9 #IDIC #Quote

August 15
“A cage is a cage, Jim.” Dr. McCoy- Dagger of the Mind, Stardate: 2715.1 #StarTrek #StarTrekTOS #IDIC #Quote

August 16
“I’ve checked Starfleet regulations. The Chief Medical Officer outranks the Captain in health matters. Now I realize this may be the first time a hologram has given an order to a captain, but I’m ordering you to report to the holodeck, now.” The Doctor- Persistence of Vision, Stardate: Unknown #StarTrek #StarTrekVOY #IDIC #Quote

August 17
(on Xenophobia) “People are looking for someone to blame and they don’t care who it is.” Reed- Home, Date: Unknown #StarTrek #StarTrekENT #IDIC #Quote

What are your favorite daily Star Trek quotes selected for this week? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com or click on my social media links with any comments.

Posted in: Character Creation Challenge, Role Playing Games, Star Trek, Website

RPGaDAY2025 Day 10: Origin

While driving around a thought hit me for my Day 10 entry for the Day 9 of the RPGaDAY 2025 Challenge. If you’ll indulge me, I’m going to describe the origins of my little corner of the internet. This didn’t start out as a roleplaying blog, but as a way for me to gain some joy in this world (and share it as well). Originally I was going to use this like the old LiveJournal that was popular many moons ago. As I detailed in my very first blog post, I was planning to talk about anything that popped up in my head. And I did get a few different posts in here and there. But I noticed from the metrics that the bulk of my visitors enjoyed my roleplaying game posts. And I also noticed that I enjoyed talking about roleplaying games than trying to turn this into my private social media site. I gravitated more and more towards just RPG posts. Sure, every once in a while I scratch the itch with other geeky blog posts. And later I discovered that I could mirror the Daily Star Trek Quotes posts that I organize on a weekly basis.

There are a lot of visitors who come by every January when I run the Character Creation Challenge. These RPGaDAY posts are also popular. My reviews are getting a lot of views (and I’ve had a few people reach out to me with additional questions afterwards). One of the most popular posts has been my review of the RPG Dice that I Picked up from the Dollar Tree. I just received an email just a few weeks ago from someone who wanted to respond to that article. My convention posts have also provided both entertainment and feedback. I also really enjoyed sharing my past RPG homebrews for FASA starships and the characters that I had kept in a three-ringed binder from my early days of gaming.

I do have some pages (not blog posts) that I’ve put together. These cover the FASA Star Trek RPG, Dungeons and Dragons and many different photos in the Photo Album.

So, what do I want to do with this blog? Well on the RPG side I have a few themes in mind similar to RPGaDAY and the Character Creation Challenge, but without the monthly time-table. One would provide examples of combat in fantasy RPGs. Another theme would talk about how the different Star Trek and Sci-Fi RPGs handle certain situations. I did set up a TardisCaptainDotCom Discord server. Besides interacting with readers, I want to have a “Questions for the Blog” to publicly answer questions that fellow geeks might ask.

On the non-RPG side I want to give more reviews on some of the various books that I’ve got in my reference library. Details on the magazines and comics that I’ve collected. Displays of the autographs that I’ve been able to obtain from actors, astronauts and athletes. I want to fill out the other sections that detail some of my interests. I need to get my latest photos up in the album. But, the bulk of my blog posts will be about the different RPG that I experience. As I said when I started this blog, I wanted to get some entertainment out of it, and if I can help provide to entertainment to others, then it makes all the better.

I have received some feedback from past RPGaDAY posts. Phil H on MeWe responded to the entry on Journey by telling me about a D6 fantasy campaign where the characters had to go on a long journey. This campaign ran for 2.5 years. When it came to the post for Explore, Phil H commented how he enjoyed the 1st Edition of Star Trek Adventures, but used some of it with the Captain’s Log version of the game.

What would you like to see on my blog? RPG or non-RPG, I’m open to suggestions. Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Quotes, Role Playing Games, Science Fiction, Star Trek

RPGaDAY2025 Day 9: Inspire

And here we are on Day 9 of the RPGaDAY 2025 Challenge. Today we are talking on the prompt ‘Inspire’. What inspires you not only with roleplaying games but in general? Well for me I find that quotes are inspiring. You may have seen all the Star Trek quotes that I post every Monday. Most of these are inspiring or entertaining and I share them daily on two social media websites (Star Trek Quotes on Mastodon and Star Trek Quotes on BlueSky). A short phrase that may mean something to different people at different times.

But there is one quote that I wanted to use to inspire my fellow geeks. It’s primarily about science fiction, but it could easily be associated with gaming. It is as follows…

“Science fiction is the fiction of ideas. Ideas excite me, and as soon as I get excited, the adrenaline gets going and the next thing I know I’m borrowing energy from the ideas themselves. Science fiction is any idea that occurs in the head and doesn’t exist yet, but soon will, and will change everything for everybody, and nothing will ever be the same again. As soon as you have an idea that changes some small part of the world you are writing science fiction. It is always the art of the possible, never the impossible.”

This was spoken by the famous sci-fi author Ray Bradbury. When I read this, it struck a chord with me. I talked about Exploring different roleplaying games in yesterday’s challenge post. A different system is a new idea, a different way to cook up the meal, a different way to do something. Perhaps the game itself is not so great, but the system sparks an idea. I’ve had a few of these hit me while I was using the system in the Character Creation Challenge. I’ve wondered if I could take the inspiration from these ideas and turn them into an RPG system? At a minimum, get it to the beta phase where I try it with a few other players.

I just need to get off of my duff and do it.

What has inspired you? Is there a quote that has spoken to you when you read it? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Character Creation Challenge, Role Playing Games, Science Fiction, Star Trek

RPGaDAY2025 Day 8: Explore

The prompt of ‘Explore’ is being used for the Day 8 entry of the RPGaDAY 2025 Challenge. There were quite a few blog posts that came up about setting up a game for the players to explore distant lands or strange new worlds. But when I was thinking about this topic, I looked within. I like exploring some of the different roleplaying game systems that are out there. How are they different? What twist was added to a similar system like D20? Does the system make sense for the genre it’s used for?

So, how do I explore these different systems? Well, I’ve been approaching this in different ways.

First and foremost is to just sit and read the book. When I’m doing this, I find that physical books are better for the first read through. Then when I’m doing research or in a game, PDFs and their quick search features are very handy. Most RPG books are well written enough to explain the system without making me want to claw my eyes out. Then there are others that I just toss the book to the side and say ‘nope’. The two examples of bad books are The Strange and my big disappointment known as The Cowboy Bebop Roleplaying Game (sigh). There are badly organized books with good systems such as the first edition Star Trek Adventures core rulebook that made me want to re-write it. I am very grateful that the people behind this game took the fans feedback to heart and made vast improvements with the release of Star Trek Adventures 2nd Edition. The system is nearly identical, but the presentation was much easier to read and understand. I give thanks to them for being willing to listen to the fans.

Another method of exploring new systems has been creating characters for the annual Character Creation Challenge. I’ve noticed that the better written books give you enough information about the system so that you can make good decisions while creating your character. Then it can do a deeper dive into the system farther into the book for clarity. I’ve mentioned before that a good RPG book will give me a quick one-minute pitch on how the game is played so I can try to talk friends into trying it at the table. Plus, if I can tell them how easy it is to make a character, the more likely they may take me up on that gaming offer.

And sometimes the best way to explore a new system is to just sit down and play it. At SaltCON, I try to sign up for at least one game that I’ve never played before just to learn the system. What has really been cool is that several designers have brought their own games to the convention for players to check out. I’ve had a lot of fun asking the designers questions after they have run their one-shots.

What methods have you used to explore a new gaming system? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Role Playing Games, Star Trek

RPGaDAY2025 Day 7: Journey

We’ve made it to Day 7 of the RPGaDAY 2025 Challenge with the prompt of “Journey”. Once again, I’ve been reading other blogs and social media posts to see what inspires me, but I kept coming back to a conversation I had a long time ago.

Now a warning before I post this. I’m not making any legal claims, nor am I about to lawyer up and try to take any legal action. I have no way to prove what I’m about to post, nor do I think that I’m the only person who came up with the idea. When it comes to storytelling, there are only a limited number of plot-lines that are out there. What is different is how those plots are told in the medium they are presented.

I was talking with a friend at the “gaming clubhouse” which was a geek hangout near the Comics Utah store in Salt Lake City. The year was 1993 and we were talking about Star Trek roleplaying scenarios. At the time, only the FASA Star Trek RPG had been released (a lot of us didn’t know about the Star Trek: Adventure Gaming in the Final Frontier books) and my friend didn’t think there were very many challenging plots left to run in a Star Trek RPG. I disagreed and offered to come up with a campaign right on the spot.

I then presented an idea where a Starfleet crew would find themselves in a perilous situation where their resources would become limited. It would take a long time for them to recover because they were trapped on the far side of the galaxy. Some phenomena or plot device had thrown them to the other side of the galaxy we inhabit, and it would take a long time to return to Federation space. The journey would have been the campaign to get back home.

Now if this sounds familiar, later in 1995 the newly formed UPN network premiered Star Trek: Voyager on January 16th. I didn’t know how they were going to get this lonely starship across the galaxy. I also didn’t know that they would also be trapped with various civilians and Federation rebels known as the Maquis, which gave the show some internal conflict. But the basic plot was the same that I had come up with just a few years earlier. I was quite excited to see how the crew of the USS Voyager would make it home.

So, in a roleplaying game campaign, a long journey could be the entire story arc. What was the reason for the journey? Are they getting to somewhere, or trying to return from a distant location? Is this place familiar to the players, or are they facing the unknown? It doesn’t have to be a destination from this plain of existence. I could see a campaign where players from a certain timeframe get stuck in a pocket universe with NPCs from different timeframes or alternate universes all trying to escape. Greed and desperation may make for points of conflict when different factions are trapped together.

This is why we play roleplaying games. Where will this journey set up by the GM, but shaped by the players actions take all of us in this shared storytelling experience?

Do you have a memory of a past RPG event that is related to the term Journey? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Quotes, Star Trek

Daily Star Trek Quotes: August 4-10

Me trying to talk to state and national leaders.

Here are the Daily Star Trek Quotes that will appear on the @STrekQuotes Mastodon account and the @STrekQuotes Bluesky account for the week of August 4th through August 10th. Note: Because Twitter/X will use posts to train AI, we will no longer be posting on that platform. This is out of respect for the owners of Star Trek.

August 4
“We prefer to help ourselves. We make mistakes, but we’re human, and maybe that’s the word that best explains us.” Kirk- I Mudd, Stardate: 4513.3 #StarTrek #StarTrekTOS #IDIC #Quote

August 5
Happy Birthday to Bruce Horak. https://memory-alpha.fandom.com/wiki/Bruce_Horak #StarTrek #StarTrekStrangeNewWorlds #IDIC #Quote

“Uh, I’ve read that, among many things, the Aenar have a form of precognitive ability.” Uhura “I knew you were going to ask that.” Hemmer “Because you sensed my question before I asked it?” Uhura “Because everyone always asks that.” Hemmer- Children of the Comet, Stardate: 2912.4 #StarTrek #StarTrekStrangeNewWorlds #IDIC #Quote

August 6
Happy Birthday to Michelle Yeoh. https://memory-alpha.fandom.com/wiki/Michelle_Yeoh #StarTrek #StarTrekDiscovery #StarTrekSection31 #IDIC #Quote

“The best way to know yourself is to know others.” Georgiou- The Butcher’s Knife Cares Not for the Lamb’s Cry, Stardate: Unknown #StarTrek #StarTrekDiscovery #IDIC #Quote

Star Trek: Lower Decks premiered on this date in 2020 with the episode Second Contact. https://memory-alpha.fandom.com/wiki/Star_Trek:_Lower_Decks #StarTrek #StarTrekLowerDecks #IDIC #Quote

“You’ve been on what, four planets?” Mariner “Five, if you include Vulcan.” Boimler “Of course I don’t include stupid Vulcan! You may as well count Earth.” Mariner “I was counting Earth.” Boimler- Second Contact, Stardate: 57436.2 #StarTrek #StarTrekLowerDecks #IDIC #Quote

August 7
Happy Birthday to Cirroc Lofton. https://memory-alpha.fandom.com/wiki/Cirroc_Lofton #StarTrek #StarTrekDS9 #IDIC #Quote

“So we both disgust each other. You know, as we get older, this is just going to get worse. But I know one thing. I don’t want to lose you as a friend.” Jake- Life Support, Stardate: 48498.4 #StarTrek #StarTrekDS9 #IDIC #Quote

Happy Birthday to Brett Gray. https://memory-alpha.fandom.com/wiki/Brett_Gray #StarTrek #StarTrekProdigy #IDIC #Quote

“Sometimes, the hardest thing is to take a leap of faith.” Dal- Asylum, Stardate: 61209.5 #StarTrek #StarTrekProdigy #IDIC #Quote

August 8
“Legends are the spice of the universe, Mr. Data, because they have a way of sometimes coming true.” Picard- Haven, Stardate: 41294.5 #StarTrek #StarTrekTNG #IDIC #Quote

August 9
Happy Birthday to Eric Bana. https://memory-alpha.fandom.com/wiki/Eric_Bana #StarTrek #StarTrekFilm #IDIC #Quote

“I chose a life of honest labor, to provide for myself and the wife who was expecting my child.” Nero- Star Trek (2009), Stardate: 2233.04 #StarTrek #StarTrekFilm #IDIC #Quote

August 10
Happy Birthday to Evan Evagora. https://memory-alpha.fandom.com/wiki/Evan_Evagora #StarTrek #StarTrekPicard #IDIC #Quote

“Admiral Picard. I’d hoped to see you before my departure.” Elnor “Exciting Time.” Picard “Yes. I’m very excited. But I’m also worried my excitement may be distracting me from my studies. It’s paradoxical.” Elnor- The Star Gazer, Stardate: Unknown #StarTrek #StarTrekPicard #IDIC #Quote

What are your favorite daily Star Trek quotes selected for this week? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com or click on my social media links with any comments.

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