Welcome to Day 24 of the RPGaDAY 2024 Challenge and the list has Acclaimed Advice listed as the topic. If you read various blogs, social media posts, message boards, podcasts, RPG videos, convention panels or just talking with fellow players, you might get a lot of advice about our hobby. There are quite a few of them and it may get a little overwhelming. I think there is a golden rule that everyone should follow for advice when it comes to roleplaying games.
Everyone at the table should have the opportunity to have fun. To make sure you and your fellow players are having fun, please communicate. Communicate with your players and GM before, during and after the game. What may have sounded like fun at the start may turn out not to be fun. You may have stepped on someone else’s opportunity to have fun or vice-versa. Things change, just make sure that you let others know when that happens. These are just games and we play these games for fun. If that goal is in mind, then you’ll have done your part at the table.
There was a time as a player I called up our GM and said “we need to stop this adventure and move onto the next one”. I explained the situation to him and he agreed. We moved onto to the next scenario and continued to have fun. I thanked him for that.
What advice would you give players? What advice would you give GMs? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.