On Day 21 of the RPGaDAY 2024 Challenge and our subject is Classic Campaign. There are campaigns that I’ve played in as a player and run as a GM.
As a player I think the most classic campaign was the Dungeons and Dragons 3.5 campaign that I’ve talked about before with Tovark the Sun Elf Wizard with Xon his toad familiar. I think one of the things that made it a classic campaign is how well the DM ran it. We were wondering between sessions on how we were going to handle our situation. I remember trying to make sure I had the excel character sheet up to date and added links to all of the different feats, spells so I could quickly look them up.
As a GM I think the most classic campaign was the Star Trek Roleplaying Game by Decipher. I still have players reminding me of what happened in the different sessions. I had assembled a schedule of self-made and published adventures from different sources leading to a final “bad guy” situation that the players would have to overcome. The only thing I wish is that we would have been able to complete the campaign to it’s conclusion (schedules and players moving away prevented this).
What classic campaigns did you play or GM in? What made it a classic? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.