Posted in: Role Playing Games, Star Trek

#RPGaDay2021 Day 27: Group

Day 27: Group

Getting together with a group of friends is the biggest reason I play role playing games. These games are a social activity. Those who show up early can chat about how things are going before the game starts. A good game usually results in members of the group talking with each other between sessions.

I recall one campaign with the FASA Star Trek Role Playing Game where the session had ended on a cliffhanger. We were trapped on a starship with several enemy torpedoes heading directly towards us. This was in the days before texting and emails. So phone call by phone call the different players called each other with different ideas of what we could do. Which idea was the best? Which idea would actually work? There was a problem and we were going to solve it.

When it came time for the next session, the GM picked up from where we left off. As the torpedoes hit, the power suddenly went out on the ship. A voice called out “OK, open it up” and the simulator wall holding the viewscreen slid open a la Star Trek II: The Wrath of Khan. An instructor walked through checking off a box on a clipboard stating “Well you messed that one up, didn’t you?” We don’t know if the GM planned to make this a simulation or it was his idea to get himself out of a painted corner. I just remember that one player screamed. The GM quickly gulped and ran out the door. When he dodged the player chasing him and ran back in to the house, he had discovered that we had a belt converted into a hangman’s noose. While we were upset about our ideas being thrown out the window, we were not really going to hang him… or were we?

I’ve made many different friends in different gaming groups. Some of them I haven’t talked to in years. Others I am still in contact with today. One lives so close I could hit his house with a well thrown rock. It is still my opinion that gaming in person with the group was much better than gaming over an online platform. Yes, the online options have allowed games to continue while we work our way through recent challenges. But I want to see the body language expressing secret messages via glances, I want to hear the groans as I let loose a joke (If I could make the DM laugh during a session he’d give me extra experience points), I want to hear about how my friends are doing.

Having re-read a lot of my gaming books or checking out new systems I want to get a group of friends together just to try a system. While we may not make a campaign out of the game, we would at least try out the system and see if it worked. I just wish that we could actually get together. Not just health wise, but trying to arrange scheduled (the same old story). But we would to it together as a group.

Final Thoughts:

I had a hard time with this set of suggestions. “Fraction”? It was my understand that there would be no math. “Kindle”? I guess I could have talked about reading books on a kindle. “Practice” You want me to blog about practice?

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Dungeons and Dragons, Role Playing Games

#RPGaDay2021 Day 26: Origin

Day 26: Origin

Very well, where do I begin? My father was a relentlessly self-improving boulangerie owner from Belgium with low grade narcolepsy and a penchant for buggery. My mother was a fifteen year old French prostitute named Chloe with webbed feet. My father would womanize, he would drink, he would make outrageous claims like he invented the question mark.

Dr. Evil- Austin Powers (1997)

When creating an origin for a character, how much backstory is too much backstory? I believe that should depend upon what level you are starting that character out with. If a character is starting out at first level, then the backstory shouldn’t be more than a few sentences. Perhaps a half-a-page at the most. Where did you grow up at and why did you take off for your life of adventure? Is there anyone from your past that is notable? Not a ton of detail, but at least one or two ideas for the GM to use in the game if needed.

If the character has a higher level when starting, then yes create a longer backstory. I’ve heard of players who have written up an 18-page backstory for a peasant that is out seeking his fortune. That much detail may be too much for the GM to read and why would a newbie character be that detailed.

I’ve heard from some players that they have enjoyed making up the origin of their character as they play the game. A creative process between party members and game master. Sometimes these could turn out to be the most interesting stories of all.

I did have one Dungeon Master who had me give him a series of 10-20 random dice rolls before starting a campaign. From those dice rolls he sent back information on my character. Are one or both parents still alive? Any siblings? Occupation of family members (or my character) before he left for adventure. I need to see where he got that table from so I can use it in future games. I recall early characters seemed to be orphaned loners (thus the bad guy, i.e. GM, couldn’t use the family against the character later in the game. Unless you murdered your family like Elric the Kinslayer, they would probably still be around.

I’ve always thought that session zero was a perfect opportunity to talk about the origin of characters as they are being rolled up. This could also explain how the party members came to be together. If someone wrote up a reasonable backstory, I could see myself giving that player experience points for the effort.

Final Thoughts:

These last minute decisions on entries are becoming easier. I’m not certain why. I couldn’t think of anything for “Theory”. “Play” seemed very generic and could go almost anywhere. Every time I thought about “Renew”, I kept thinking of Logan’s Run.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Collecting, Doctor Who, Role Playing Games, Star Trek, Top Secret

#RPGaDay2021 Day 25: Box

Day 25: Box

I have loved boxed sets for different role playing games. Besides the various books, sometimes there are extras that are included in the box. Dice, maps, character sheets, player aids and (one of my favorites) catalogs. I also think that the boxes look better than some of the books when I’m taking a shelfie (a picture of books on a shelf) of my role playing game collection.

The bad thing about the boxes is that they are made out of a type of cardboard. This cardboard can be easily crushed or damaged at the corners. Games that have been kept in temporary storage boxes (more cardboard that can easily be crushed), over stuffing the box with more than it’s capable of holding, moved from place to play by friends who don’t know what’s inside, constant opening, etc. can take a toll on some of these boxes.

Here are some photos of some of the boxes that I have in my collection that are in need of repair.

The Doctor Who RPG boxed set by FASA.
The Doctor Who RPG boxed set by FASA.
Several boxed sets for the FASA Star Trek Role Playing Game.
Several boxed sets for the FASA Star Trek Role Playing Game.
Boxed Romulan supplement for the Star Trek RPG by Last Unicorn Games.
Boxed Romulan supplement for the Star Trek RPG by Last Unicorn Games.
Damaged corner from the Pirates and Plunder boxed set.
Damaged corner from the Pirates and Plunder boxed set.
Split corner from the Pirates and Plunder boxed set.
Split corner from the Pirates and Plunder boxed set.
A split corner on the Top Secret boxed set by TSR.
A split corner on the Top Secret boxed set by TSR.

As you can see, some of these boxes are so damaged that I don’t even want to move them on the shelves. This is not good. I’ve been researching how to repair these boxes without damaging them further. I really don’t want to tape up the box as the tape will eventually fade and fail (I’ve got one book that I did this to in the 90’s and I wish I had done something differently now). One site suggested getting candy boxes with thin cardboard and cut them for use in the corners of the box that you wish to reinforce. I’d have to make sure the box is free of any food particles before I do that.

I think the first thing I’m going to do is buy some used board games at a thrift store that come in boxes with similar thickness. Toss the game contents and then use the boxes as my test platforms. I can experiment with different glues and repair styles. This way if I mess up, I’m not further damaging a collectable. I don’t know if I want to go all the way in my restoration project to make the game like mint. Sometimes having a little bit of wear and tear shows the love for the game. But I’d like to be able to pull my Star Trek RPG box out without praying that the entire box doesn’t disintegrate on me.

I’ll make a future blog post with details when I take this project on.

Final Thoughts:

“Welcome” could easily be a post about how to make sure that all players feel welcomed at your gaming table. “Tradition” could be a host of things, none that are coming to me currently. “Fresh” could be a post on how to keep your game from becoming stale and stagnant. I could see some possibilities in today’s recommendations.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Doctor Who, Role Playing Games, Science Fiction, Star Trek

#RPGaDay2021 Day 24: Translate

Day 24: Translate

There are a lot of languages that can be used within different role playing games. Spies in a modern day espionage game may have to deal with the dialect of different nations. Races in both fantasy and science fiction genres have their own language. In some fantasy games, certain classes/occupations have their own languages such as Thieves’ Cant.

Most games state that there is a common language that everyone speaks as a first or second language. According to StatisticsAndData.org the number of people on Earth that speak English is 1.2 billion. The population of the planet is 7.8 billion. It would make sense that there would be different dialects even in a fantasy world or science fiction universe.

So how do Game Masters handle a language barrier? There are two different ways. Keep the difference in languages there as a possible role playing opportunity or introduce a translator option.

The language barrier can make for some interesting drama. Can you get American secret agent the message over to the Italian police officer that there really is a bomb in the van he’s been chasing? Some RPGs have language skill ratings, this could be a time to use it. If PCs and NPCs are talking in a language that other PCs don’t know, I’d recommend using notes to pass between the players that understand the language (as well as the GM). I understand one of the online virtual table top systems will allow you to type a message in English and have it translated into the language selected. Only those who have that language listed as a skill can read the text. There are different ways that this can be incorporated.

The automatic translator is also another option. Hitchhiker’s Guide to the Galaxy has the Babel Fish. The Farscape TV series uses translator microbes that are injected into the body which conducts the translations. While Star Trek introduced the translator as a piece of equipment in the 1960’s, a modern day version has already been developed. In Doctor Who, the TARDIS translates for the occupants. In one of the early episodes of season eleven, the Human companions were placed in medical pods. When the pod discovered that the occupants didn’t have a translator circuit installed, one was inserted into them. Several fantasy games have the equivalent of a “translate languages” spell, or one could be created very easily. Plus a translator could be hired by the party when entering a foreign land. This also creates another role playing opportunity.

Even if direct translations could be provided, there is still the issue with slang and metaphors. The Next Generation fifth season episode, Darmok, highlighted this challenge very well.

Just as the weather will always be spring like and sunny, different languages can be used to spice up a role playing game.

Final Thoughts:

Not really a bad crop of suggestions for the day. However I didn’t decide upon a topic until just before I started creating the blog post. “Ancient” could have talked about ancient civilizations in an exploring game. “Solve” could talk about different types of puzzles. I had nothing for “Share”.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Dungeons and Dragons, Role Playing Games

#RPGaDay2021 Day 23: Memory

Day 23: Memory

I have a memory of my first time trying to be a Dungeon Master back in the early 80’s. I had the Basic Dungeons and Dragons set which included Module B2 The Keep on the Borderlands. My regular gaming buddies at my junior high school already had read through this book and knew of the dangers contained within. But I really wanted to DM, so who could I get to play?

My younger brothers. This could be their introduction to the game. Perhaps they would want to play more of this afterwards. I was able to talk them into trying out the game. We made some characters and they headed up to the Caves of Chaos.

And promptly got slaughtered in the first encounter they came up to. Total (but unintentional) party kill.

Needless to say, my brothers were not impressed. They never played again (however one of them did ask me to DM an introductory session to show the game to his kids just a few years ago).

When I thought about the session afterwards, I realized I had ran the game completely wrong. We were all so excited to get into a dungeon and start swinging some swords that we missed some opportunities. I could have explained the rules a little bit better. Not just the actual mechanics, but the additional items as well such as tactics. They were very young teenagers so they didn’t know about the option to run away (insert Monty Python and the Holy Grail joke here). I could have run a little role playing at the keep itself to give the players some rumors and allow them the opportunity to bring along some hirelings. As a DM, I also could have fudged the dice for newbie players. The dice were very savage in that particular session.

I had learned my lesson and tried to implement them in a game the next time I ran one (which wasn’t for quite some time after watching a few other GMs). When my brother asked me to run an introductory adventure I came prepared. I gave my niece and nephew their own set of RPG dice that I had just picked up from a local store. I had pre-made characters created before hand and allowed the two players to take first pick. My wife also played as a cleric in the party. As a veteran player, she would know when to step in and help and heal. I had the party get into role playing by having them approach a small village at the same time that a band of low powered orc raiders showed up. The raiders were quickly driven off, but the players found out (again through role play) that the raid was a distraction. While the town and party was trying to fend off the raiders, someone had broken into the village church and stole a sacred statue. A statue that the village believed they needed to keep themselves safe and was willing to pay the party to retrieve. They were able to quickly track down the orcs and enter the caverns that they were using as a base.

Long story short, my niece and nephew had fun. My brother loved watching them have fun. I heard later that my nephew had joined a gaming club at his school which allowed him to get involved with some social interaction.

So I guess things turned out all right in the end. But every once in a while, I wonder; what would have happened if I could have turned my siblings into participants of the RPG hobby? Think of the memories we could have made.

Final Thoughts:

I was kind of lukewarm on the other suggestions for this date. “Innovation”, “Quick” and “Surprise” all had items that could have been talked about. But nothing was really coming to the surface on these three topics.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Quotes, Star Trek

Daily Star Trek Quotes: August 23-29

Ohhhhhhh….. shiny!!!!

Here are the Daily Star Trek Quotes that will appear on the @STrekQuotes twitter account for the week of August 23rd through the 29th.

August 23
“Storm’d at with shot and shell, Boldly they rode and well, Into the jaws of death, Into the mouth of hell– Rode the six hundred.” Dr. Bashir- Sacrifice of Angels, Stardate: Unknown #StarTrek #StarTrekDS9 #WeAreStarfleet

August 24
Happy Birthday to Jennifer Lien. https://memory-alpha.fandom.com/wiki/Jennifer_Lien #StarTrek #StarTrekVOY #WeAreStarfleet

“I sometimes ask those kinds of questions. Who am I? What am I doing here? What’s my purpose in life? Doesn’t everybody?” Kes- Projections, Stardate: 48892.1 #StarTrek #StarTrekVOY #WeAreStarfleet

August 25
“You’re wrong. The Cardassians live to make war.” Maxwell “That’s what everybody thinks about the enemy. That’s probably what they think about us.” O’Brien- The Wounded, Stardate: 44429.6 #StarTrek #StarTrekTNG #WeAreStarfleet

August 26
Happy Birthday to Chris Pine. https://memory-alpha.fandom.com/wiki/Chris_Pine #StarTrek #WeAreStarfleet

“Better to die saving lives…than live with taking them. That’s what I was born into.” Kirk- Star Trek Beyond #StarTrek #WeAreStarfleet

August 27
“They say they’ve annexed this planet in the name of something called The Romalin Star Empire.” Hoshi “Romulan. It’s pronounced Romulan.” T’Pol- Minefield, Date: Unknown #StarTrek #StarTrekENT #WeAreStarfleet

August 28
“However, I have noted that the healthy release of emotion is frequently very unhealthy for those closest to you.” Spock- Plato’s Stepchildren, Stardate: 5784.2 #StarTrek #StarTrekTOS #WeAreStarfleet

August 29
“As you humans say, I’m all ears.” Kazago- The Battle, Stardate: 41723.9 #StarTrek #StarTrekTNG #WeAreStarfleet

Posted in: Comic Books, Role Playing Games

#RPGaDay2021 Day 22: Substitute

Day 22: Substitute

Today’s sole suggestion is “Substitute”. When I was assembling my idea spreadsheet I decided that I wanted to go in a different direction for this blog entry. While most blog posts have been about science fiction or fantasy games, this entry will be about superheroes. Specifically the Legion of Substitute Heroes.

Cover image to DC Comics Presents issue 59.

Back in the 80’s my family use to take trips to see relatives in other states. One year my parents presented us with a stack of comic books to keep us occupied on the drive. One of the comics was my first introduction to my favorite superhero, “Firestorm, The Nuclear Man”. I claimed this comic as my own. One of the other comics was DC Comics Presents number 59. I’m certain my parents picked this one just because we knew who Superman was. When my siblings didn’t claim their own comics after the trip was over, I took it and added it to the collection I was starting. I still have this issue just a few feet away from where I’m typing this blog post now.

What intrigued me about this issue was not only the bad guy, a weird character named “Ambush Bug”, but the group that teams up with Superman to fight off Ambush Bug. They were a team of super powered individuals that applied for membership in The Legion of Superheroes, but were rejected as full members because their powers were not quite up to snuff. The team included.

Antenna Lad: His powers allowed him to detect signals anywhere on the planet.

Chlorophyll Kid: He can make plants grow and has limited control over them.

Color Kid: Using his power allows him to change the color of anything.

Double-Header: A alien being with two heads, each with their own mind.

Fire Lad: A hero that breathes fire.

Infectious Lass: She can infect other people with one of a thousand diseases.

Polar Boy: He can lower the temperature around himself or other objects and shoot blasts of cold.

Porcupine Pete: A hero with the ability to shoot sharp quills.

Stone Boy: An alien who can turn his body into stone.

This is a band of misfits that would later remind me of the heroes we see in the 1999 movie Mystery Men. A group pof heroes with not quite powerful powers. I’ve talked about playing a DC Comics RPG previously. In that game we were all superheroes with kick-butt powers. If I were to play a new comic based game, I’d want to play something along the lines of the League of Substitute Heroes or Mystery Men.

Final Thoughts:

Only one suggestion for today. But one I was able to come up with a post for when I was planning ahead in July.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Character Creation Challenge, Role Playing Games

#RPGaDay2021 Day 21: Challenge

Day 21: Challenge

In 2020 I came up with the idea to do the Character Creation Challenge. In January of this year for 31 days I created a different role playing game character for various RPGs that I owned. Not only did I have a blast revisiting some of the games that I haven’t played in years, but I had the opportunity to see how others took on this challenge. I even made a few new friends along the way. You can see all of the blog posts with my different characters by following this link.

I’ve been finding more books (and adding some new games to my collection) so I plan to run this challenge again in January 2022. I’ve taken some of the lessons I learned from the last challenge as well as from the #RPGaDAY2021 challenge and I will be applying them to the #CharacterCreationChallenge next year.

Here is a meme that can be shared if anyone wants to promote this challenge.

31 Day Character Creation Challenge
Feel free to share this image on social media to spread the word.

There was a large number of people who posted their characters on the RPG.net forums. (42 pages worth of message board posts) I also read a lot of entries from those that used the social media hashtag used for the challenge. Those blogs that I could find had their links added to the Character Creation Challenge page. Let’s see if we can get more people involved in 2022.

Final Thoughts:

When I was creating my spreadsheet of the suggestions, I knew I wanted to use “Challenge” for this date. Because of this I hadn’t really thought about the other suggestions. I guess some may post about a rules-light RPG could be used for “Simplicity”. “Fear” could be a topic regarding a horror game. And “Motive” could talk about why your character or villain does the things they want to do.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Role Playing Games, Science Fiction

#RPGaDay2021 Day 20: Foundation

Day 20: Foundation

I love science fiction stories. They are the ultimate “What If” types of stories that still fit into the realm of possibilities. Where as a fantasy story has elements of things that would not exist (elves, dragons, magic, etc.), science fiction seems to be a story that could happen in our future (or even modern day). Not to say that fantasy stories are any less enjoyable, I just recognize the differences between the two closely aligned genres.

One book series that I have really enjoyed was The Foundation Series by Isaac Asimov. A good story and presentation will have me give high marks to an artistic work. But another of the indicators that I enjoyed a book/television show/movie/comic/etc. is if I think about what it would be like to participate in a role playing game based off of the source material. Even a bad movie like Battlefield Earth gave me RPG ideas afterwards. I remember getting RPG urges from Stargate SG-1 episodes just because of how well the stories and concepts were presented.

The Foundation Series had a very interesting concept that I wondered if it could be placed in a role playing game. Hari Seldon came up with a concept called Psychohistory in which he uses mathematical concepts to predict the future events of large populations. It couldn’t tell if someone was going to win the lottery, but it could predict what would happen to a galaxy spanning civilization over the course of decades and millenniums. The results were not good as it predicted the fall of the Galactic Empire and 30,000 years of barbarism. This, of course, didn’t sit well with the current ruling class and they wanted to punish Seldon for it. Seldon convinces them that setting up a scientific colony, called The Foundation, would allow them to keep the knowledge of the universe safe from destruction and allow a second Galactic Empire to be set up in 1,000 years instead of 30,000. If you haven’t read the books, I would highly recommend them.

A universe where a giant empire has fractured into many different small governments, all competing for resources and lost knowledge is a universe begging to be used in an RPG. Can the remains of the empire regain the power it once had? Can smaller governments protect their citizens from barbarians? What happens when a scientific colony developing new technologies is discovered?

Portions of the stories jump by several decades (to show the effects of the predictions), so a direct translation from book to RPG may not be feasible. But the core concepts could be quite enjoyable in a space opera role playing game.

I understand that one of the streaming services that I don’t subscribe to is making a television series based off of the Foundation books. I don’t know how I’m going to see it as I’m currently maxed out on the number of paid subscriptions that I have now. I wonder how they will keep the audience interested in characters that are only in a portion of the books. This is one of those “Please Don’t Suck” wishes that fans often have when a show is based off of a popular intellectual property.

Final Thoughts:

This group of suggestions started edging back into the “Eh?” category where the terms were really broad in scope. I could see some posts about how to use an “Ally” in the game. “Lineage” could be useful in a Klingon based campaign (or something similar). “Peace” drew a complete blank for me. Again because of how broad it was.

RPGaDay 2021 chart
The RPGaDay 2021 chart
Posted in: Role Playing Games

#RPGaDay2021 Day 19: Patron

Day 19: Patron

Star Trek Adventures is not the only game I’m interested in learning and playing. Over the past year I have obtained the core rulebooks for both Dungeon Crawl Classics and Mutant Crawl Classics. I found a used DCC book at one of my local gaming stores. My hardbound copy of MCC came as a Secret Satan gift that I’ve previously posted about on this blog.

When I first saw Dungeon Crawl Classics at a local store, I thought that it looked like they put a lot of work into it (the book was thick and heavy and lots of B&W artwork) but it seemed like another retro-clone. So I really didn’t pick it up. But after I picked up the books in one of the charity PDF bundle sales, I realized that the rules were classic D&D with some twists to make it unique. And since I like physical books better for my first time learning, I started searching out and books I could get my hands on.

One of these twists was the use of Patrons in the magic system for both games. Wizards (or Shamans in MCC) would bond with a mystical Patron who would grant the spellcaster extra powers. In exchange, the Patron may ask for favors in return. This could be a sacrifice or a quest or something dreamed up by the Game Master. In the fantasy based DCC, Patrons could be a supernatural being, a very powerful wizard, an elder god or a host of other options. GMs were encouraged to create Patrons that would fit their game world. In Mutant Crawl Classics, the Patrons were Artificial Intelligence (AIs) that somehow survived the cataclysm that befell the planet. They would grant wetware (i.e. spells) to the Shamans in exchange for services rendered. GMs were also encouraged to create their own AI Patrons for their adventures.

The spells/wetware granted could have a variety of effects (as most spells in the Crawl games). An entry for a spell wasn’t just a few sentences with some stats. A spell could be several pages long detailing the different effects that could happen depending upon the roll of the dice. Any time that a spell was cast, there was a chance of Patron Taint that affected the spellcaster. Again these could be very minor inconvenience or a major change to the character depending upon the dice rolls. I thought it was interesting that the gods worshiped by Clerics would not allow them to use their healing ability to cure a taint. Standard damage that occurred during a game, yes. But not removing or healing a patron taint. Since the gods were usually opposing some of the supernatural beings, why would they help one of their servants.

I thought it was an interesting magical system. I really wish that I could get together with some friends (we are still having to deal with some of the effects of the pandemic) just to sit and have play test sessions. Afterwards we could decide which one we wanted to run a campaign with.

Final Thoughts:

When I saw “Patron” on the list, I knew I wanted to do an article about DCC & MCC. I can see some posts about “Theme” games or game “Styles”. I’m really curious if anyone comes up with something for “Storm”.

RPGaDay 2021 chart
The RPGaDay 2021 chart
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