Posted in: Character Creation Challenge, Collecting, Conventions, Dungeons and Dragons, Role Playing Games, Science Fiction, Star Trek

SaltCON-End of Summer 2025 After Action Report

Loot from SaltCON End-of-Summer 2025

When I was thinking about my after-action reports, I almost combined this one with my RPGaDAY 2025 after-action report. However, I realized that they should remain separate as they were both unique events.

SaltCON End-of-Summer 2025 has completed thanks to the many efforts of the volunteers and staff. Having run conventions in the past, I must tip my hat to them. I was talking with one of the volunteers on Sunday and I could tell they were exhausted. They were happy with how the event went, but very tired. I myself had a blast and I had a lot of opportunities to talk with different gaming friends and throw some dice. I also had the opportunity to use the First Aid Kit that I keep in my Convention Backpack. Nothing serious, but I was glad that I was prepared.

I played the following games:

MechWarrior: Destiny was a lot of fun. It was a rules light system and the scenario was pretty straight forward. Get in my mech, go shoot some pirates that had taken over a corporate base (we were hired because we were the closest). I was pretty impressed with how easy this ran. The tactical combat with the mechs was built more for roleplay, but still utilized a hex map. From what I understood, there are more crunchier versions if you just want to beat up other giant mechs. I had a chance to look at the rule-book while we were sitting at the table and if I can find it for a good price, I’ll be very tempted to pick it up.

Dungeon Crawl Classics was a little different from the last time I played it. Instead of being a funnel, we had established level-3 characters. This was being run by a first-time-at-a-convention GM and we all gave him some positive feedback when the session was over. While I didn’t play a magic-user in this one-shot, I did get to see the magic system in action and it looks funky. The randomness and danger from messing around with magic can be appealing for some gamers, but may push others off. When the adventure was over, my fighter character ended up with the MacGuffin we were after known as ‘The Balance Blade.’

I had some fun with Daggerheart and I was able to get my feet wet with it. I liked some things. The hope and fear dice mechanic was interesting and didn’t really turn me off like I thought it would. We had plenty of roleplaying opportunities in the system. The only thing I really didn’t like was the initiative system. If you succeeded with hope, then your side could keep the initiative, but there was no order to go in so someone could go several times (or pass off between the two). It was only when you succeeded (or failed) with fear did imitative move to the opposing side. Like Mechawarrior above, I was able to look through the rule-book at the table. I’ll pick this up if I can get it on a sale, but I don’t think I’ll go out of my way to get it. I also wouldn’t turn down an invite to a game if presented. There is a metric-butt load of fantasy RPGs out there and so I’m not in a rush to play or homebrew for most of them.

My Sunday morning game of Monty Python’s Cocurricular Mediaeval Reenactment Prpogramme lived up to the hype. The GM was running it for the first time after picking up the book and our marry troupe was sent by God to spank the Pope because he had been a naughty boy. Now that I’ve had a chance to see the system at the table, I can also say this works for the source material. I could see this system being used for Blackadder as well. One interesting note, the GM didn’t provide pre-generated characters so we had to roll up some before starting the game. Instead of making a new one, he let me play Sir Richard Hammond that I had created in a past Character Creation Challenge. Because I had the unusual dice from the Kickstarter Reward, I had lots of request to use them. But only I used the Coconut Dice Rollers.

I had players for all three of the games that I ran over the weekend:

Basic Fantasy went off better than I expected since this was a home-made adventure. The characters were able to find the missing Guildmaster and complete his quest. I want to polish up the adventure and run it one more time before I submit it to the Basic Fantasy community for possible publication.

This was the most unusual time that I’ve ever run Star Trek Adventures 2nd Edition (or any STA game). Because it was a Klingon based scenario where the squad was sent to infiltrate a Dominion outpost during the Dominion War, there was a lot of combat. I GMed more combat in this one-shot more than any of my other STA one-shots combined. I will need to go back and re-read some of the combat rules and probably ask a few questions on the Modiphius discord server. But the characters survived and completed the objective.

I really wish that I had a physical copy of the Space: 1999 Quickstart Rules as I was running the scenario from it. I didn’t want to print out too much from the book as it was graphic heavy (and would have eaten up a lot of the ink in my printer). So I was using the PDF on my tablet which meant a lot of scrolling. Most of the players were familiar with Star Trek Adventures, so I was able to read off some of the slight differences in the rules out loud. And they made sense. Two of the things that I really liked in the rules I plan to adapt to my STA games. When I reported on the Modiphius discord server the results of one of the characters using a photo of his family to calm down a panicked crew member, the writer of the game gave me a thumbs up. The team had lots of fun and one participant played the Space: 1999 opening and closing themes at the appropriate moments in the game. I even got an email from one of the players a few days later telling me how much fun he had at the table.

While I was running Space: 1999, I had someone come up to the table and ask if I’d be willing to run games as a paid GM. I signed up for more information, but I’m kinda-sorta hesitant about making a hobby into a paid thing. I’m sure I’d have fun, but I’d hate to take something fun and turn it into work. I may have to investigate this more.

One of the big reasons to attend a gaming convention is to make connections. Talking with one GM he mentioned that he only ran games that were in print for purchase. He was worried that a player would want a copy of a game after his session. I understood this as I overheard two of my STA players at the Summer SaltCON say they wanted to pick up the 2nd edition core rule-book after playing. Both myself and another player encouraged him to run any game that he wanted to play. Part of the reason to play at a con is to play those games you don’t get a chance to play elsewhere. At past SaltCONs I’ve had a chance to play older out-of-print games like James Bond, Ghostbusters and Red Dwarf. I didn’t get a chance to play, but I passed a table where they were playing Advanced Dungeons and Dragons 2nd Edition.

A merchant that sells roleplaying books would be smart to find out what games are being ran at SaltCON and sell them at a vendor’s table. I know there has been a few times that I was tempted to pick up a game right after finishing a game. Had Mechawarrior: Destiny been within reach, I would have been seriously tempted to buy it.

Speaking of loot from the con. You can see what I picked up at the convention in the photo above. The Fallout Starter Set was in the game swap (still sealed and a very good price). The convention usually gives away a freebie game to attendees and this time around it was a card game called Flip 7. The family looked interested in trying it out. As a thank you gift for GMing, I was gifted the core rule-book for a game I didn’t know existed. It was called Rivers of London by Chaosium and was based off of a series of novels called, you guessed it, Rivers of London. It reminded me of The Dresden Files but with police officers investigating wizards and magic crimes. And the convention t-shirt had a robot playing a game on a red background.

Overall I had a ton of fun. I can see where the organizers are putting their heart and soul into a gaming convention like this one. The next SaltCON is the big one in the spring and will be held at the same Davis Convention Center on March 12-14. I’ve been trying to recruit some friends to come and GM at the convention because I think they would have fun as well.

Do you have any questions about the convention weekend? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Conventions, Role Playing Games, Science Fiction, Star Trek

Prepping for SaltCON End-of-Summer 2025

I might need to use this book this weekend.

The end of August is almost upon us and that means that SaltCON End-of-Summer is just around the corner running during from August 29-31st at the Davis Conference Center in Layton. There are still tickets available if you want to stop check it out. Use the code SUMMEREND for a discount price (not valid after August 28th)

I volunteered to run three different games this year. I’m also signed up to play in three games that I’ve never played before and I’ll be re-visiting a game that I’d love to play in a campaign. I will also be packing my Convention Backpack that I have documented about in a previous blog post.

Games that I’ve volunteered for include Basic Fantasy 4th Edition (The Guildmaster’s Quest) and Star Trek Adventures 2nd Edition (a new Klingon scenario, which was wildly popular last time I ran one of this style). The new game that I’m going to be running at this con is the new Space: 1999 roleplaying game by Modiphius. The amazing thing that shocked me is, the Space: 1999 session is already sold out and it’s my Sunday game. Usually that is the one that doesn’t sell out. At the time I was typing this blog post up, my other two games only had two seats left each.

For the games that I’ve signed up for, my only repeat system is Dungeon Crawl Classics that I will be playing on Friday. I like that this is a D20 clone (with some twists) and has a zero-level funnel. This DCC one-shot will be level three characters.

Of the three other games that I’ve signed up for, they are all new to me. I made sure to give myself breaks between games so that I can get a lunch (I did that wrong one year, wow won’t make that mistake again). The first of the new games is MechWarrior: Destiny. This is in the BattleTech universe. While I was aware of it in the 90’s because it was also published by FASA, I steered clear of it as I could have seen myself making a collection of different Mech stats in a three-ringed binder like I did with the FASA Star Trek starships.

If you’ve been watching a lot of the RPG video podcasts you’ve probably been hearing about a new game called Daggerheart from Critical Role Productions. Well I signed up for a demo to check this out and see what the hype is about.

And finally I backed the Kickstarter for the Monty Python Cocurricular Mediaeval Reenactment Programme. Well now I’m going to have a chance to play it at the table. When I wrote my review linked above, I on-purpose did not read any of the scenarios within the book just in case one of them was used at the con. I can’t wait to see this game in action and to use the special coconut dice-rollers that came with my reward.

I’m looking forward to geeking out and forgetting about how bad this year has been so far. If you are going, feel free to come up and say Hi. Seeing friends is exactly what I need right now. And a way to help myself is to help others. So let me know if you need a hug as well.

What should I be on the look out for? Any recommendations for the games I’m going to be playing? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Role Playing Games, Science Fiction

RPGaDAY2025 Day 14: Mystery

It was a mystery to me of what I was going to blog about for Day 14 of the RPGaDAY 2025 Challenge. Especially since the topic is ‘Mystery’. I don’t know if I’m just tired or what as I write this and possible puns come out. I swear I’m not trying to start every blog post recently with a possible pun.

I’m not very good at mysteries. Sure I see clues when I’m watching some TV shows and movies. But sometimes I miss them all together until it smacks me upside the head when the culprit is unmasked. I’ve done the same in some RPG session that I’ve participated in. I think part of it may be the paranoid-mindset I get into with some sessions. This is part of the reason I also don’t participate in “romances” in my RPG session. “What, some buxom wench or powerful princess wants to date my character. Why am I hearing Admiral Ackbar in the background yelling ‘It’s a trap’????”

So, instead of trying to explain how to run a mystery in a roleplaying game, I’ll borrow from my earlier challenge post of “Ancient” and provide GMs with a seed for a possible Sci-Fi RPG session that is wrapped around a mystery. Again this will be system agnostic that can be adapted by the GM.

Adventure Idea: Discovery of the SS Normandie

The party is a band of a deep space salvage crew/hired mercenaries/science team that has discovered (or was lead to by ???) a lost generation ship called the SS Normandie. This gigantic ship was a legend from the earlier days of space-exploration and colonization where the passengers and crew were primarily placed in a form of cryo-sleep. The salvage and historical discoveries could be tremendous and lead to great rewards and fame for the party.

The ship is found near an uncharted nebula. While there is no apparent damage to the vessel, the hull shows signs of age to the vacuum of space. It won’t take long for the characters to find a port that they can connect to and board the Normandie.

As you board the ship, the power flickers on, and the ship’s ancient AI, C.L.A.I.R.A. (Command-Level Artificial Intelligence for Reconnaissance and Assistance), greets you with a surprisingly cheerful, if slightly distorted, voice. C.L.A.I.R.A. explains that the ship is in perfect working order, but a small, “routine” maintenance issue has caused a slight malfunction in the ship’s stasis pods. She needs your help to fix it.

As the crew makes their way through the ship they quickly discover the “malfunction” is far more sinister than C.L.A.I.R.A. let on: the stasis pods are full of human bodies, but they are all hundreds of years old, and all of them are dead. The mystery deepens as you explore the ship. You find that some pods are completely empty, while others contain strange, crystalline growths. The ship’s logs are corrupted and only show fragmented data, but they point to a catastrophic event that happened shortly after the ship went missing. The event caused the ship’s stasis pods to fail, killing everyone on board.

The last log entry is a panicked message from the captain, but it is cut off before the captain can finish their sentence. Your crew must figure out what happened to the Normandie, why C.L.A.I.R.A. is lying to you, and what the crystalline growths are. Is there a hostile presence on board, or is C.L.A.I.R.A. hiding a dark secret of her own?

Is C.L.A.I.R.A. suffering from a form of digital psychosis due to centuries of isolation? A core programming conflict that may have caused the death of the crew? Taken over by an alien intelligence and the real C.L.A.I.R.A. is trying to fight back? Believing the crew is still alive but just “asleep”? Following instructions from her programmers to conduct a social experiment on the Normandie that went wrong? Trying to keep the secrets of a long-dead company hidden from non-authorized personnel? Will she help or hinder the characters as they get closer and closer to the truth?

Once again, I push an adventure seed into the ground and gives it some water. Take this tidbit and let it grow. But share with me if you run an adventure from this idea. I’d love to hear how it turns out.

Did this idea inspire you? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Quotes, Role Playing Games, Science Fiction, Star Trek

RPGaDAY2025 Day 9: Inspire

And here we are on Day 9 of the RPGaDAY 2025 Challenge. Today we are talking on the prompt ‘Inspire’. What inspires you not only with roleplaying games but in general? Well for me I find that quotes are inspiring. You may have seen all the Star Trek quotes that I post every Monday. Most of these are inspiring or entertaining and I share them daily on two social media websites (Star Trek Quotes on Mastodon and Star Trek Quotes on BlueSky). A short phrase that may mean something to different people at different times.

But there is one quote that I wanted to use to inspire my fellow geeks. It’s primarily about science fiction, but it could easily be associated with gaming. It is as follows…

“Science fiction is the fiction of ideas. Ideas excite me, and as soon as I get excited, the adrenaline gets going and the next thing I know I’m borrowing energy from the ideas themselves. Science fiction is any idea that occurs in the head and doesn’t exist yet, but soon will, and will change everything for everybody, and nothing will ever be the same again. As soon as you have an idea that changes some small part of the world you are writing science fiction. It is always the art of the possible, never the impossible.”

This was spoken by the famous sci-fi author Ray Bradbury. When I read this, it struck a chord with me. I talked about Exploring different roleplaying games in yesterday’s challenge post. A different system is a new idea, a different way to cook up the meal, a different way to do something. Perhaps the game itself is not so great, but the system sparks an idea. I’ve had a few of these hit me while I was using the system in the Character Creation Challenge. I’ve wondered if I could take the inspiration from these ideas and turn them into an RPG system? At a minimum, get it to the beta phase where I try it with a few other players.

I just need to get off of my duff and do it.

What has inspired you? Is there a quote that has spoken to you when you read it? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Character Creation Challenge, Role Playing Games, Science Fiction, Star Trek

RPGaDAY2025 Day 8: Explore

The prompt of ‘Explore’ is being used for the Day 8 entry of the RPGaDAY 2025 Challenge. There were quite a few blog posts that came up about setting up a game for the players to explore distant lands or strange new worlds. But when I was thinking about this topic, I looked within. I like exploring some of the different roleplaying game systems that are out there. How are they different? What twist was added to a similar system like D20? Does the system make sense for the genre it’s used for?

So, how do I explore these different systems? Well, I’ve been approaching this in different ways.

First and foremost is to just sit and read the book. When I’m doing this, I find that physical books are better for the first read through. Then when I’m doing research or in a game, PDFs and their quick search features are very handy. Most RPG books are well written enough to explain the system without making me want to claw my eyes out. Then there are others that I just toss the book to the side and say ‘nope’. The two examples of bad books are The Strange and my big disappointment known as The Cowboy Bebop Roleplaying Game (sigh). There are badly organized books with good systems such as the first edition Star Trek Adventures core rulebook that made me want to re-write it. I am very grateful that the people behind this game took the fans feedback to heart and made vast improvements with the release of Star Trek Adventures 2nd Edition. The system is nearly identical, but the presentation was much easier to read and understand. I give thanks to them for being willing to listen to the fans.

Another method of exploring new systems has been creating characters for the annual Character Creation Challenge. I’ve noticed that the better written books give you enough information about the system so that you can make good decisions while creating your character. Then it can do a deeper dive into the system farther into the book for clarity. I’ve mentioned before that a good RPG book will give me a quick one-minute pitch on how the game is played so I can try to talk friends into trying it at the table. Plus, if I can tell them how easy it is to make a character, the more likely they may take me up on that gaming offer.

And sometimes the best way to explore a new system is to just sit down and play it. At SaltCON, I try to sign up for at least one game that I’ve never played before just to learn the system. What has really been cool is that several designers have brought their own games to the convention for players to check out. I’ve had a lot of fun asking the designers questions after they have run their one-shots.

What methods have you used to explore a new gaming system? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Comic Books, Dungeons and Dragons, Role Playing Games, Science Fiction, Star Trek, Star Wars, Westerns

RPGaDAY2025 Day 3: Tavern

Tavern is the Day 3 topic for RPGaDAY 2025 Challenge and I think this is a good one. The common thread of taverns with roleplaying games is the “you all meet up at the tavern for the start of the adventure.” Well taverns can be a bit more than that. They can be a home base of operations such as the Inn of the Crescent Moon seen in the Advanced Dungeons and Dragons comics from DC Comics, a common gathering place for the community such as Quark’s Bar on Deep Space Nine, a place to find transport such as the Mos Eisley Cantina or just a place to pick a fight…

“Funny, sir, how you always seem to find yourself in an Alliance-friendly bar, come U-Day, lookin’ for a quiet drink.” Zoe- The Train Job, Firefly episode 2

Taverns, bars, inns, etc. can be used as plot points in may different roleplaying games or stories. A place to find a contact or pass on information. Especially if it’s a last minute option for the GM to use. Just in case you suddenly find yourself in need of a name for that shady little dive the players find themselves in, here are some random tavern names.

Fantasy Taverns-

  1. The Silver Stag
  2. The Soot and Song
  3. The Broken Tankard
  4. The Rusted Crown
  5. The One-Eyed Owl
  6. The Whispering Mug
  7. The Moonspindle Inn
  8. The Wyrm and Whistle
  9. The Laughing Lich
  10. The Barrel and Brimstone
  11. The Hearthless Flame
  12. The Twisted Oak
  13. The Sly Fox and Fowl
  14. The Emerald Lute
  15. The Crooked Lantern
  16. The Grinning Gargoyle
  17. The Copper Cauldron
  18. The Wand and Wagon
  19. The Hollow Helm
  20. The Scarlet Manticore

1920’s Speakeasies-

  1. The Velvet Valve
  2. The Blind Canary
  3. The Whispering Flask
  4. The Garter Grip
  5. Club Hush
  6. The Gilded Ghost
  7. The Gin Mill Grin
  8. The Clover Club
  9. The Cat’s Meow
  10. The Backdoor Saint
  11. The Brass Button
  12. The Crooked Ace
  13. The Cinder Lounge
  14. The Owl and Hourglass
  15. The Silver Stitch
  16. The Blue Note Bunker
  17. The Dizzy Duchess
  18. The Blind Ledger
  19. The Staggering Dame
  20. The Clockwork Coda

Space Bars-

  1. The Nebula’s Kiss
  2. The Black Hole Saloon
  3. The Cyro Leak
  4. The Void Cantina
  5. The Binary Shot
  6. The Dockside Drift
  7. The Event Horizon
  8. The Crater and Cask
  9. The Proton Parlor
  10. The Ion Ivy
  11. The Comet and Coil
  12. The Blacklight Bazaar
  13. The Tachyon Tap
  14. The Gravity Well
  15. The Chrome Chimera
  16. The Red Shift
  17. The Wreck Deck
  18. The Quantum Mule
  19. The Circuit Inn
  20. The Infinite Happy Hour

Western Saloons-

  1. The Rusted Spur
  2. The Dusty Deputy
  3. Cactus Canteen
  4. The Whiskey Widow
  5. The Silver Saddle
  6. The Golden Rattlesnake
  7. The Crooked Trail Saloon
  8. The Tin Horn Tavern
  9. The Red Mesa Saloon
  10. The Prairie Rose
  11. The Dry Gulch Tavern
  12. The Coyote’s Cry
  13. The Spittoon and Sparrow
  14. The Gold Tooth Tavern
  15. The Bootjack Burrow
  16. The Hangman’s Harmony
  17. The Devil’s Draw
  18. The Brass Rail
  19. The Blind Bear
  20. The Lone Star Hollow

What adventures have you had in a tavern? Is there a better name of a bar that you’d add to the list? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Role Playing Games, Science Fiction

RPGaDAY2025 Day 2: P.R.O.M.P.T.

For Day 2 of the RPGaDAY 2025 Challenge our prompt is…. Prompt? Uh… yea. Let’s give it a twist instead by designing a sci-fi engineering tool for characters to use. I’m keeping this system agnostic so you can drop it into any science fiction roleplaying game.

Here is one of the new items presented in the Engineering Section of Issue 39,247 of the Spacers Catalog and Bargain Basement Yearly by Crapola Inc.

Art by Aurora Stark at https://aurorastark.art/

Introducing the Mark IV version of the Programmable Reconfigurable On-demand Multi-function Portable Tool or P.R.O.M.P.T. for short. Designed by the team of Allyce, Auroro and Noxx who had previously developed the Neural Duct Tape and the Tachyon Muffler.

The Mark IV P.R.O.M.P.T. has three times the battery length of the Mark III and re-charges 27% faster from a standard interface power port. The memory has been increased to include 95 more common and exotic engineering tools which become instantly available from it’s short-range programmable matter paddle field. Just use your P.R.O.M.P.T. to scan the engineering challenge and the hand-held device will present three possible engineering tools extruding from the top of the device to assist the engineer with their duties.

So how much would you pay for this? Well before you answer, there’s more. Now the Mark IV P.R.O.M.P.T. can link up with other Mark IV devices to coordinate repair efforts. Tired of filing those pesky engineering reports? The Mark IV is now Interstellar Organization for Standardization Alpha-60009 certified so it can link up with your primary shipboard computer. This allows your engineer to provide exact reports on the repair jobs and close the assigned duty tickets upon completion.

Mark IV P.R.O.M.P.T. Statistics:
Weight- 200 grams
Length- 24 cm *
Width- 12 cm *
Programmable Matter Extension Length- 1-8 cm
Battery Life
Constant Use- 59 days
Standard Use- 128 days
Internal Processor- Holly V Pro
Maximum Programmable Matter Tool Storage Limit- 287
ISO Alpha-60009 Certified
HBZZ Cybersecurity Enabled

*= without programmable matter tool extensions

Pre-Installed Programmable Matter Tools:
Reverse Polarity Enabler
Metric Hyperspanner
Duotronic Probe
Regulated Coil Spanner
14B Dispenser Cleaner
14F Dispenser Cleaner
Flux Coupler
Interlink Sequencer
Quantum Flux Regulator
Sonic Screwdriver

Interested in expanding your engineering toolbox? Authorized accounts can order directly from the catalog or by visiting one of Crapola Inc.’s many retail locations on Earth, Neptune, Venus, Ganymede and Titan. And remember, if we don’t sell it, then it’s not Crapola!

The art was last minute as the idea struck me today. Did this entry bring a smile to your face while reading it? Tell me about it. This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Anime, Conventions, Pirates, Role Playing Games, Science Fiction, Star Trek

Prepping for SaltCON Summer 2025

The games I’ll be running at SaltCON-Summer 2025.

It’s hard to believe that it’s already been several months since SaltCON-Spring ended. With how busy, hectic and downright painful that this year has been, I really need a geek-out break. And here comes SaltCON-Summer to deliver. I will be packing my Convention Backpack that I have documented in a previous blog post.

So I’ve signed up again to run several games so that both my wife and I can attend. But one of the things I (tried) to do differently this time around was pre-run some of the games that I plan to run. While I’ve I’ve ran Basic Fantasy 4th Edition and Star Trek Adventures 2nd Edition several times before, this is the first time that I’m running Teenagers from OuterSpace. Yes, I’m running an odd-ball game again like I did with the Wendy’s Roleplaying Game in the spring. The reason I do this is to make the con memorable for someone. Sure you’ll find a bunch of the games that you can find in the big box stores at the con, but seeking out that game that you don’t normally get to play may be just as enjoyable. And for me, it’s just as enjoyable to try to run something different.

I was able to secure a table for three different nights at The Queen’s Realm, a nearby gaming/geek store and event center. My scheduled date for my Basic Fantasy test run had to be postponed because of the passing of my 95-year old grandmother. I was able to make it for Teenagers from OuterSpace and Star Trek 2e. Of those two, only Teenagers actually happened (not enough players for STA2e unfortunately as several people had to back out). I’m hoping that the test run will help me run a better scenario at the con.

So what games did I sign up to play? Well all of them are games that I’ve never played before. These include ShadowDark, Pirate Borg, Untold, EverReach (a game that I’m currently reviewing for a blog post) and The Expanse. I think this is the first time it’s been all new-to-me games. This should make for an interesting after-action report.

As mentioned before (and probably demonstrated by the lack of blog posts which has bugged me very much) I really needed a relaxing weekend. If you are coming, please walk up and say “Hi”. At the spring event several people came up and gave me hugs and greetings which really helped lift my spirits.

What should I be on the look out for? Any recommendations for the games I’m going to be playing? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

Posted in: Character Creation Challenge, Doctor Who, Red Dwarf, Role Playing Games, Science Fiction, Spy-Fi, Star Trek, Star Wars

2025 Character Creation Challenge After Action Report

Holy crap I made it. I was able to get 31 characters made for the 2025 #CharacterCreationChallenge. The last character was officially done on March 14th, but I rolled up (well mostly) 31 characters using 31 different systems. Thank you for sticking with me and for cheering me on until I made it to the finish line. I had several of you reach out to me after reading my SitRep Report towards the beginning of February. A few more real life issues came and kicked me hard. After several vet visits, overnight stays and stressful financial burdens, one of our younger beloved cats unfortunately crossed the rainbow bridge. This had devastating mental and financial issues (vet bills) that the family is still working through. On top of that, the real world issues of government shutdowns and layoffs has been adding to my stress. I also wanted to make sure that my gamemaster commitments for SaltCON-Spring 2025 were fulfilled, which I gladly did so. Especially since I was receiving two admission passes for myself and my geek wife.

OK, enough real world bitching. What are my final thoughts on the 2025 challenge? (Why do I suddenly feel like Jerry Springer at the end of one of his shows?) While this was probably the most challenging of the five years I’ve been doing this, I’m still really glad that I did it. I’m even more glad that I stuck with it and made 31 characters. I think one of the bad things that happened after January 31st is that I let a lot of distractions (most legit) get in the way of me completing the last few characters. During January I’m in “go go go” mode. Taking a lot of time to make sure a daily post is made and uploaded. Once that urgency was gone, I had to focus on real life sacrificing play time. For those of you who can post significant daily content on your blogs, I salute you.

The entries that stood out to me in the 2025 challenge included Star Trek Adventures 2nd Edition, Planet of the Apes and Red Dwarf The Roleplaying Game. All three of these books were beautiful, the character creation process was easily explained and I want to homebrew for all three of them. Look forward to more from me on these games.

The games that were disappointments in this challenge were actually quite limited. While there were a few that were frustrating, I wouldn’t really call them disappointments, with one exception. The Strange. It started out with so much high potential, then crashed hard. The feedback I had received from that blog post has already been documented in the “additional notes” sections of other entries, but it was from people who had similar experiences that I encountered with this RPG.

Speaking of feedback, I really want to thank the publishers/authors of the GI Joe RPG and Shadow Ops RPG for providing feedback to my blog posts. This tells me that they loved working on their projects and were grateful to their customers. I’m hopeful that my feedback will help improve future publications/editions of their works.

Also, the TardisCaptain dot Com Discord server during this challenge. Even now we are still having some regular conversations on a variety of subjects. For those of you who have joined me there, thank you.

Here is my 2025 list of characters:

Day 1: Star Trek Adventures 2nd Edition Character: Keman Less
Day 2: Sword of Cepheus Character: Harrik Stol
Day 3: Traveller 2nd Edition (Mongoose) Character: Denton Wilkinson
Day 4: Castles and Crusades Reforged Character: Barakas Nimblebarrel
Day 5: Doctors and Daleks Character: Vrogg
Day 6: Basic Roleplaying Character: Jacob Green
Day 7: Everyday Heroes Character: Alex Carter
Day 8: Dark Places & Demogorgons Character: Kenneth Manchester
Day 9: Fantasy Age 2nd Edition Character: Harsk Redaxe
Day 10: See You Space Cowboy Character: Mortimer Point
Day 11: Terra Primate Character: Caleb
Day 12: Star Wars Edge of the Empire Character: Corvo Sturig
Day 13: Tales of the Valiant Character: Gunnbawk
Day 14: Stars Without Number Character: Zan Camrin
Day 15: Shadow Ops Character: Mason Gordon
Day 16: Barbarians of the Ruined Earth Character: HLPR-47
Day 17: The Witcher Character: Styd Ralart
Day 18: Traveller The New Era Character: Jarl Barkton
Day 19: OGL Wild West Character: William Keetley
Day 20: Cyberpunk 2020 Character: Xenos
Day 21: Old School Essentials Character: Thamar
Day 22: GI Joe Character: Spacebar
Day 23: No Day To Die Character: Daniel Knight
Day 24: Metamorphosis Alpha 1st Edition Character: Drixxian
Day 25: Twilight 2000 2nd Edition Character: Blaine Dawson
Day 26: The Strange Failed to make a character
Day 27: For Gold & Glory Character: Marcus Dexius Arcavius
Day 28: Planet of the Apes Character: Flint
Day 29: Red Dwarf Character: Carl Stark
Day 30: Mazes & Minotaurs Character: Flavius Antius Tiribius
Day 31: Iron Kingdoms Character: Blackadder

For all of those who are still reading my little corner of the internet, thank you. For all of those who reached out to me or came up to me in person to give me a hug, thank you. The friendships and camaraderie of the geek and gaming community has really been a rock that has helped stabilize my life right now. If you made it to 31 days, congratulations. Send me a note via email (carl (at) tardiscaptain.com) on the TardisCaptain dot Com Discord server. I want to make sure you got the completion graphic for completing the challenge.

Also, if you purchased anything after clicking on the affiliate links to DriveThruRPG or Amazon, thank you. I’m not doing this blog to make money, but the kickback helps when making game purchases for future challenges.

This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com or click on my social media links with any comments.

Posted in: Conventions, Doctor Who, Role Playing Games, Science Fiction, Star Trek

Prepping for SaltCON Spring 2025

Ignore the 2024 badge, I’ll be picking up my new badge very soon.

It’s time once again for the biggest SaltCON of the year. SaltCON-Spring will be running from February 27 to March 2nd at the Davis Convention Center and I’ve signed up to run four games this year. By running four games I was able to get a ticket for both myself and my geek wife. You can read about my past adventures at SaltCON in my past blog entries. I will be packing my Convention Backpack that I have documented in a previous blog post.

As you can see from the photo above, I’ve signed up to run another one-shot for Star Trek Adventures. Two other games that I will be running are also based off of popular franchises. Doctor Who 2nd Edition and the brand new Planet of the Apes RPG that only Kickstarter backers have. I just created a PotA character in the recent Character Creation Challenge. As for the fourth game that I’m running, well because lots of attendees come to conventions to play games that they don’t normally get a chance to play, I’m running Feast of Legends. Yes, that is the RPG that was used by the fast-food company Wendy’s to advertise their product.

As for the games that I’ve signed up for. Well for the first time I’ll have a chance to try Basic Roleplaying (no I won’t be using the character I made in a recent challenge). Another new system for me will be Pendragon. I don’t know what edition, but I’m assuming it will be the latest. Titans of Atlantis is a system that I’ve never even heard of before. A game master is going to be using the Genesys system to run a TRON RPG. Also on the new game front for me is Curseborn: Ashcan Edition by Onyx Path Publishing. I’ve also signed up for a Star Trek Adventures game run by another GM and a Starfinder game.

My wife has signed up for a Labrynth game, something called Lifewish: Ravenheart, another game called Black Powder and Brimstone and The Electric State. She also signed up to be in two of the games that I am running.

With how this year has been so far, I really hope that I can get a nice relaxing weekend with some dice, some friends and hopefully some good memories. I really could use some of that right now. I’ll have an after-action report when it’s all over.

What should I be on the look out for? Any recommendations for the games I’m going to be playing? This article is open for discussion on the TardisCaptain dot Com Discord server. You can also email me at Carl (at) TardisCaptain.com with any comments.

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