Posted in: My Creations, Role Playing Games, Star Trek

Homebrewed Stats for Starships Part V

Past Entries:

Homebrewed Stats for Starships

Homebrewed Stats for Starships Part II

Homebrewed Stats for Starships Part III

Homebrewed Stats for Starships Part IV

I’ve had a chance to scan in a few more homebrewed stats from different tech resources. These are starships for FASA’s Star Trek Starship Combat Simulator. We are now in the Frigates used by Starfleet and start with the transports.

One of the favorites of Tech Fandom. This Coventry class was pulled from the black covered Ships of The Starfleet Volume One (published in 1987). I thought that this design would have seen action during the Four Years War.

This ships also came from the Ships of The Starfleet Volume One. I believe I also saw vessels of this class make an appearance in the second run of Star Trek Comics by DC Comics.

I don’t recall the source for this ship and stats. I want to go back and double check it again against the source material however. While I was scanning it, I was wondering if the 5000 passenger number was correct.

While the Knox Class was in the Ships of The Starfleet Volume One, I pulled the image and stats from a different source (probably the same as the Hippocrates Class listed above). I wonder if the stats would have been vastly different if I had pulled the info from SoSv1?

Another starship from the Franz Joseph Star Fleet Technical Manual. I created the back story about the Four Years War and the namesake. This was another case of not knowing who Ptolemy was and not having the modern google tools that I can use now.

Posted in: Character Creation Challenge, Role Playing Games

Do I want to participate in RPGaDay 2021?

RPGaDay 2021 chart
The RPGaDay 2021 chart

Most of my readers recall the Character Creation Challenge that I put together in January. I had been considering a personal challenge to do in August (and started assembling items for it) when I had heard about RPGaDAY 2021. Apparently this is the eighth year that this challenge has been running. It has me a little intrigued and a little confused. As you can see from the graphic above, there is a different theme (or alternate themes) to use for inspiration. Some of these get, others… don’t draw any inspiration at all. Stream? Think? Mention?

I’ve set up a spreadsheet with all of the inspiration words on each date. A few I was able to fill in ideas immediately. I’m still going through the cobwebs of my mind to see if I could actually fill out a 31 day schedule for the others. So I thought I’d toss it out to you guys. Is there anything inspired by the words above that you’d love to see me talk about? I’m still fighting with the registration system in wordpress (I’m trying to keep out the spammers) so if you want to pass on an idea, feel free to email me at Carl (at) TardisCaptain.com and I’ll consider it.

I like the idea of participating in an RPG inspired challenge. I had a blast interacting with other gamers when we did the #CharacterCreationChallenge. I’d really like to do the #RPGaDAY2021 challenge. I just need to make sure that I’ll be able to complete the challenge if I start it.

Posted in: Comic Books, Role Playing Games

Blast from the past: My book of characters

Book of Characters

So I’m continuing to go through old boxes trying to get stuff sorted. This will allow me to decide what I want to keep and what I want to get rid of. In one box I found an old three-ringed binder full of various character sheets from different role-playing games. Several of them were in plastic sleeves while others were just loose. Some of these I fondly remember. Others I was quite surprised to see. I don’t recall playing Pendragon or Star Ace, but here are the character sheets with my hand writing on them.

So I’ve spent some time scanning the character sheets so I can post them here. If I can recall the stories behind the characters or some of the adventures they participated in, I’ll post them with the images. Some of the sheets had hand written notes on the back or on other scraps of paper that brought back memories.

The character I’m going to post today is from the DC Heroes RPG. I was playing a character called Sonic. He had the ability to focus and bend sound waves. This was the perfect game to play in the gaming area at Comics Utah. One of the players, and a friend, was a graphic designer so he spent the time and effort to draw up our characters and place them on special character sheets for us. I thought he did a very good job with mine.

DC Heroes RPG character Sonic
Posted in: Collecting, Role Playing Games, Science Fiction, Star Trek

Thank you friends for helping my collection

So I’ve been talking with several friends about my blog posts and my goals for the site. One of them told me that he was downsizing his collection of role-playing game books and offered them to me. Here is the lot which was larger than I expected.

New Games

As you can see, there are several cyberpunk games, some fantasy titles and a couple of sci-fi RPGs. My daughter already wants to look through one of them. I’m also certain that a few of these will be used in my 2022 Character Creation Challenge next January. Some of these may even inspire me to write up a review after I’ve read them.

Another friend heard about my goal of collecting the Star Trek Universe info cards that were published in the late 90s-early 00s. He let me go through his extras and I was able to find some that I didn’t have. I believe that I now own 98% of the cards published. I’d love to actually complete the set. Here are the photos of the cards.

Star Trek Universe Cards

Thank you to both friends for providing these to me. I’ll try to pay it forward when I can. These are the type of geek things that I look forward to.

Posted in: My Creations, Role Playing Games, Star Trek

Homebrewed Stats for Starships Part IV

Hornet Class
The cover to the Hornet Class Starship blueprints

Past Entries:

Homebrewed Stats for Starships

Homebrewed Stats for Starships Part II

Homebrewed Stats for Starships Part III

I’ve had a chance to scan in a few more homebrewed stats from different tech resources. These are starships for FASA’s Star Trek Starship Combat Simulator. We finish up the Federation destroyers and move into some unusual starships.

Off the top of my head, I’m not certain which source I used for this starship. I recognize the artwork, but not the book. I’ll have to see if I can find it so I can give it proper credit. It is another member of the upgraded Saladin family.

This also came from the same source as the Thunderbolt. It is also another variant of the upgraded Saladin class. This type of kitbash was very popular in the original source material.

This design came from the fan-made Starfleet Prototype: The Journal of Innovative Design and Ideas. Even though it was listed as “Issue 25 2291-2292”, I don’t know if any others of this journal was released. It is a very well detailed book which has other designs that I have homebrewed, or would like to homebrew.

Found in the Starfleet Dynamics (another excellent fan-made tech publication), the Guam Class was one of the few deck-carriers I had seen. Since FASA’s sources was lacking carriers, I converted this one over and added it to my book.

This starship came from a set of blueprints (also fan made) that I had found on one of my convention trips. I miss the days of going to a con and walking away with another resource book, tech manual or set of blueprints. Again I thought the idea was unique and converted it over.

Another set scanned and uploaded. Keep sending me your feedback. I’ve been enjoying talking with those that enjoyed these types of homebrewing and designs.

Posted in: Reviews, Role Playing Games, Science Fiction

Re-watch of the Planet of the Apes

Planet of the Apes DVDs
Planet of the Apes DVDs

I just finished watching all five of the classic Planet of the Apes movies using the Legacy Collection of DVDs. I had originally started this watch through several months ago when I was prepping for the Apes Victorious entry in the Character Creation Challenge.

I remember watching the different shows when they were shown on the mid-Saturday movie time slot on KSTU (back when they were still channel 20 on the dial). They were show in different order, but I just remember being enthralled by the thought of a “planet of talking apes”. This was what science fiction was, the whole “What If” scenario. Sometimes and idea pops up and says “What if there was a planet populated by talking apes?” Not only did this make for an entertaining series of movies, but a good set of comic books as well. I’ve always felt that this would be an excellent world to conduct role-playing sessions in. That was part of the reason I was interested in Apes Victorious when I saw it on DriveThruRPG.

The disks in this Legacy Collection included the following.

Planet of the Apes (1968)- The original movie that started it all. Several astronauts returning from a long journey crash land on a desolate planet. After several days of traveling through wastelands they discover mute humans being hunted by intelligent apes. These apes are divided into several categories. The warlike gorillas, the chimp scientists and the orangutan leaders. I still enjoy watching this film when I can. The ways that the actors are still able to portray their art through the makeup still astounds me.

Beneath the Planet of the Apes (1970)- A second set of astronauts searching for the first group find the planet. Following the path (and meeting the same characters from the first movie) our heroes discover that a race of mutant survivors with physic powers live under the surface of the destroyed city. While some of the special effects look a little dated, the plot works. This was originally going to be the end of the series.

Escape from the Planet of the Apes (1971)- Three apes (two of which we know from the earlier films) use one of the spacecraft used by humans and accidentally get sent back to the current time. The apes are treated like celebrities until human fear of their unborn child takes over. It was good to see Ricardo Montalban. The way the apes got back into the past seemed a little “whoops how do we get out of this corner we’ve painted.” but otherwise a good film.

Conquest of the Planet of the Apes (1972)- The child of the two talking apes returns to see what is happening to the other apes that are trained by the humans to do subservient tasks. How far can they be pushed? An interesting uprising film. The ending was a little weird, but I understand that they changed it at the last minute.

Battle for the Planet of the Apes (1973)- Set a few years after the events of Conquest, Caesar is trying to create a community with apes and humans living side by side. But what happens when old grudges arise from both inside and outside of Ape City? This was an interesting ending to the series. I thought I had recognized singer Paul Williams as one of the orangutans.

Behind the Planet of the Apes (1998)- A very good behind the scenes documentary hosted by Roddy McDowall showing the legacy of the five classic films and the impact that they have had on society. It also talks about the animated series, the TV series and the merchandising.

This DVD set is an excellent resource if anyone wants to role-play in this universe. I only wish that it also contained the TV series and animated series. There are also a series of comics from Malibu Comics and Boom Studios that would also be invaluable for Ape Masters (Game Masters). Proof that there are more stories to tell in the Planet of the Apes universe.

Posted in: My Creations, Role Playing Games, Star Trek

Homebrewed stats for Starships Part III

Past Entries:

Homebrewed Stats for Starships

Homebrewed Stats for Starships Part II

I received quite a bit of feedback on my last batch of starships that I have converted to FASA’s Star Trek Starship Combat Simulator. So I’ve sat down and scanned a few more into PDF formats. Once again, these are from the original documents that I created back in the early 90’s with a photocopier and cutting and pasting the images into the documents and then photocopying that document.

Most of these entries are destroyers. In my first entry I selected several ships at random. Starting in my second blog post I started going in order of what I had in the book. I tended to follow the organization that was in the three Starship Recognition Manuals. I’ve got a few more destroyers in the next batch then we will be onto some of the dreadnoughts.

In the original source for this starship, it was called the Ranger Class Cruiser. However FASA already had a Ranger Class. So I renamed it to Starranger. Many years later I’ve noticed that there have been several published designs (both licensed and fan-made) that use the “Ranger Class” name.

I’m not certain what source I got this starship from. In 20/20 hindsight I should have referenced them when I created the document. I thought it was an interesting concept on the Saladin/Hermes family design.

And speaking of the Saladin Class, here it is directly from the Starfleet Technical Manual. When I created this document, I had no idea that Saladin was a real historical figure. I created a backstory for the name and entered it into this starship description. If I was creating this document now, I would update it to properly represent it’s namesake.

This was definitely from a fan-made technical manual. It was probably one that I had borrowed from my fellow Treknologist, Dennis Hollinger. I’ll have to ask him if he remembers which book this was from and post it in a future blog entry.

Another member of the Saladin/Hermes family. I believe this was from one of the Starfleet Academy tech books. I’m still unpacking things so I’ll see if I can track this one down. I know I’ve seen other (better) drawings of the Siva class.

That’s it for this round. I’m also planning to set up a page where all of these can be found in one location. More on that soon.

Posted in: Character Creation Challenge, Dungeons and Dragons, Role Playing Games, Star Trek, Star Wars, Website

Feedback on catalogs and ships

So I’ve been getting feedback from people who have visited my blog. Thank you. This tells me that others are reading some of the stuff I’ve been posting here. I had several people send me thank you notes for putting together the Character Creation Challenge. I’ve noticed that a few new challenges have started in April displaying the works of different homebrew stats. Unfortunately my April was booked up with some personal issues that prevented me from trying to participate. However seeing creativity inspires creativity so keep it up.

Shane Bradley asked about the ships in my Master Book that I talked about in Homebrewed Stats for Starships Part II. I am still planning to scan the other starships in there that I made when I put the book together back in the 90’s. At this time I just plan to make them into PDFs from the original printouts. Once that is done, then I may consider other tweaking of them. As an example, Shane sent me one of the ships I had presented in Excel format. I’ve linked it here. Thanks Shane.

Mark from from the Xon Gaming website (now hosted by a friend, click on “resources” link at the top) was impressed with the FASA catalogs that I had posted previously. He sent me a better scan of the 1983-2 catalog. It’s a direct scan, not pictures of the pages so it may be easier to read.

This next catalog is the FASA 1986 catalog that someone scanned and sent to me. It is only showing the Star Trek material in the book. However I don’t recall who sent it to me. I’ve looked back through all of my emails and message board posts and I can’t find the person who sent this to me. So sorry, buzz me again and I’ll credit you in a future feedback post. Here is the catalog to share.

Another reader sent me some Star Wars SAGA RPG books that he didn’t want on his shelves any more. This will give me a chance to review the system and see how it differs from the earlier D20 Star Wars books.

I am continuing to search through my past collections for items to post. I was also reading the Dungeons and Dragons Rules Cyclopedia and it inspired me for a possible homebrew to write up.

Thanks for the feedback. Keep it coming.

Posted in: Collecting, Dungeons and Dragons, Humor, Reviews, Role Playing Games

Buying Dice: The Jason Fox Lucky D20

Jason Fox Lucky D20
I wonder if my DM will notice?

On the right I have a Ko-Fi affiliate link titled “Buy Me Dice!” Well I had an opportunity to order a special die that arrived the other day. The Jason Fox Lucky D20 is a die that has the number “20” on all sides. So you would always roll a 20 every time.

I’ve gotten back in the habit of reading online comics. Some are the mainstream comics that a lot of people have heard of like Dilbert, The Far Side and Bloom County. But when I found some of my older bookmarks, I was amazed to find out that some of my non-mainstream comics were still in production (or on a repeat). Comics such as User Friendly, Irregular Webcomic, Dork Tower and Real Life.

One of the comics I started following again (which only posts a new comic every Sunday) is Fox Trot. I really liked the geeky adventures of Jason Fox. At the bottom of the page was a link to the Jason Fox Luck D20. When I saw it, I knew I had to have one. $11 bucks after shipping and handling and a week later it arrived in the mail. My wife gave a good laugh as I had her open up the package.

Part of the reason I wanted to get this is because of a house rule that my D&D 3.5 DM had in his campaign. If you rolled a natural 20 it was an automatic hit and it threatened a crit. You had the opportunity to roll the D20 again and if you successfully rolled a to-hit roll, you added the special crit damage as per the weapon’s stats (usually double the damage). If you rolled a natural 20 a second time, you had the opportunity for an instant kill. To obtain this, you had to roll a natural 20 a third time. Yea, it didn’t happen to often. But it did once…

The Dungeons and Dragons 3.5 campaign that wrapped up in 2019 ran for 5-6 years. We had a ton of fun playing in this game. I played an Elven Wizard named Tovark. So my character didn’t do a lot of physical fighting. But he did get creative with some spell combinations. However, even a wizard needs a good dagger and staff to protect himself. In one particular dungeon hallway that had six wooden doors down the hall the party had just encountered a mimic disguised as one of the doors. Luckily we were able to defeat this particular monster. This, of course, made the party a little nervous about the remaining doors and we went into “slightly paranoid PC” mode. This included throwing daggers at the other doors to see if they would react.

When it came time for Tovark to pitch a dagger at the door, I rolled a natural 20. Dang, I could have used that in battle, but I’ll take the hit. What? My second roll was a natural 20 as well? Well if it is a mimic, it’s going to be hurting from the start. Then my DM said, “Go ahead and roll your D20 again.” As fate would have it, I rolled my third natural 20 in a row. The DM smiled and then described how the plain and ordinary wooden door had shattered into a million pieces. The fates smiled on us and there was nothing dangerous behind that door, but I still groaned on the inside. Three natural 20’s used on a normal wooden door. No, it couldn’t have been the big bad guy at the end of the dungeon we were trying to find, just a door to a room. Sheesh. Tovark’s attempt to use the battle cry of “You are a door!!!” didn’t last very long.

So with this new die, I should be able to get a good laugh out of the table when I first “use” it. And that is the purpose of getting this prop. I’ve done things before to try to make the players or DM laugh. I’ve even earned extra experience points if I could make the DM laugh at the right time. Would I earn some more XP with this die? Perhaps. We will have to see when we can all get back together around the table.

Oh, and I’m looking for any good suggestions for online comics. There are some real gems out there that I’m sure I haven’t read yet. Send me any suggestions to my email. Carl (at) TardisCaptain.com.

Posted in: Collecting, Doctor Who, Role Playing Games, Science Fiction, Star Trek

FASA Catalogs from my collection

FASA Catalogs

As I’ve been cataloging and organizing my collection, I noticed something. I kept all of the FASA catalogs that I had come across in my attempts to collect all of the Star Trek The Role Playing Game. These free catalogs came with the game itself, or were found at gaming stores in an attempt to generate future sales. Some of these catalogs had information on products that FASA planned to release, but never did for one reason or another.

Because some of these items are starting to get hammered, I decided to scan them into PDF files and then put them away where they would be protected. It is possible that there may be more of these windows into the past still lurking in a box somewhere. If I happen to find any un-scanned catalogs, I will scan them and post them here for all to enjoy (or use in historical research). I’m missing any catalogs from 1984 and 1986.

FASA CATALOG 1983-1

This catalog came with the 1st edition of FASA’s Star Trek The Role Playing Game boxed set. I’m not certain if they had any catalogs before this one. It was printed on regular paper and stapled in the middle. There were eight pages in total (counting the cover and the order form on the back). The Star Trek RPG was prominently displayed on the first two pages. It listed the basic game boxed set and the 15mm deck plans for the USS Enterprise and the Klingon D-7. It also contained working titles for upcoming supplements and adventures. “Merchants and other Characters” would have been a sourcebook for civilians and traders in the Star Trek universe. This is probably the precursor to the released Trader Captains and Merchant Princes. I would have loved to see RPG details on other civilians such as ambassadors, law enforcement, researchers and more. Another book had the working title of “Klingon/Romulan Characters”. This obviously turned into the separate Klingon and Romulan sourcebooks that later became available. The adventures scheduled for release was “The Vanished”, “Old Soldiers Never Die” and “Witness for the Defense” which were all published. “A Chance for Peace” would have been an adventure about the Gorns sitting down at the negotiation table with the Federation with the possibility of Klingon sabotage. There was an adventure with the Gorns that was eventually released called “Demand of Honor”, but the plot was different. But in “Demand of Honor” it talked about the agreement reached at the Clanhaven Conference. I wonder if this was the name of the conference from “A Chance for Peace”? Another adventure that never saw print was “Forward into the Past”. This dealt with some cultural observers on a planet that was technologically at the Medieval Period on Earth and they end up facing real dragons and magic. I wonder how this one would have developed. The last unprinted adventure listed was “Spores of Hatred”. It was a follow up to the TOS episode, “Patterns of Force“. A new humane government on Ekos needs help with an underground Nazi movement attempting to detonate a nuclear device. This would have been an interesting read.

There were also entries for FASA’s Traveller publications. I’ve never had a chance to play Traveller so I don’t know how these books (or planned books) turned out. “Behind Enemy Lines” was a World War II RPG that caught my attention as a WWII history buff. There was even a supplement for “The Guns of Navarone“. I wonder how the system played out. Another game that was scheduled for release was “Combots”. I wonder if this was a precursor to FASA’s Battletech game? Grav-Ball was futuristic combat sporting event that may have been inspired by “Rollerball“.

FASA CATALOG 1983-2

I don’t own this catalog, but a friend of mine send me this PDF copy of it. Again Star Trek The Role Playing Game is displayed on the cover showing scenes from “Star Trek II: The Wrath of Khan“. This time the first five pages is dedicated to the ST RPG. It has product numbers and prices for “The Vanished”, “Witness for the Defense” and “Denial of Destiny”. The previous adventures mentioned above are also listed. The “Romulan Character Generation Set” is listed under Coming Attractions. A gaming magazine called “The Captain’s Log” was scheduled to start in 1984. I believe this turned into the “Stardate Magazine”. There were also Star Trek character and starship miniatures listed in the catalog.

Other games listed included “Deathworld” based off of the works of Harry Harrison. “Combots” now includes miniatures and no longer shares a page with “Grav-Ball”. Behind Enemy has two whole pages and lists several supplements and adventures that may or may not have seen the light of day. The last two pages were dedicated to FASA’s Traveller products.

FASA CATALOG 1983 STAR TREK TRI-FOLD

This was a free flyer printed in the tri-fold format displaying the products that FASA had released so far. It was in color and displayed a beautiful display of boxed sets, books and miniatures. On the back was a cover of the Star Trek II Starship Combat Simulator.

FASA CATALOG 1985

This was a very narrow, but thick, catalog that I believe was included with the 2nd edition of the Star Trek The Role Playing Game boxed set or the Doctor Who boxed set (perhaps both). It had a beautiful painted cover that came from the ST RPG boxed set. It had entries for “The Masters of the Universe” RPG. I remember watching the cartoon, however I never had any of the toys. Luckily a friend had them for me to play with. The Doctor Who RPG is listed with a single page. Next came “Battledroids” which was the first name for “Battletech”. Then “Combots” is listed. On the next page was the “Battlestar Galactica A Game of Starfighter Combat”. I was excited when I saw this, but dissapointed that no BSG role playing game was ever developed.

With the Star Trek RPG still being the crown jewel for FASA there were several pages advertising the boxed sets, books and miniatures. It looked liked they planned to have the 2nd edition of the Ship Construction Manual be released in two separate books (Warship Design Handbook with 32 pages and Astronautics Handbook containing 48 pages). I’m really glad that this was released as a single book, but I wonder if there were any differences between the two products other than the two-book design? Another book that was listed but never released was “The Gorn and Minor Races” (Stock# 2304, ISBN# 0-931787-44-0). As a collector of starship stats, I would have LOVED to see this book (or the notes for it). The catalog also listed the Star Trek mini-games that FASA had produced.

Another starship combat game that FASA released was “The Last Starfighter Combat Game.” The last game rounded up the 13 page catalog.

FASA CATALOG WINTER 1987/88

It is possible that there was earlier catalogs for the seasons in 1987. This side-printed catalog featured “Battletech” on the cover as the new crown jewel. I believe that FASA realized that they could produce more Battletech products since they didn’t have to wait for approval from Paramount. More products hitting the market faster meant more profit.

The starship/ground combat game “Renegade Legion” was listed on the first two pages. “Battletech” then followed with six pages of products. Next was the listing of the Star Trek RPG line which was listed in six pages. However there was not any listing of products planned, just those that had already been released. I think that FASA realized they needed to only list items that they had officially released. We then see a page of Doctor Who RPG books and miniatures and a page dedicated to a series of games based off of the James Clavell novels. The back cover is a beautiful painting of The Golden Medusa for Renegade Legion Interceptor.

FASA CATALOG 1989-90

This booklet sized catalog contained a cover dedicated to the new RPG by FASA called “Shadowrun”. It was cyberpunk with fantasy races such as elves and dwarves. It sounded interesting, but the gamers in my group were playing the Cyberpunk RPG so I never had a chance to try this one. Shadowrun made up the first two pages of the catalog. Next was fourteen pages of just “Battletech” material. You could tell that this was definitely a money maker for FASA. Six pages of “Renegade Legion” followed.

We finally reached the Star Trek RPG section with six pages and the back cover. The Star Trek: The Next Generation First Year Sourcebook is listed. I understand that a sourcebook for year two and three was worked on, but never released (again I’d love to see the draft sent to Paramount). The listing of products that we already know about follow with one exception. The Star Trek: The Next Generation USS Enterprise Blueprints is listed with Stock #2103. From what I’ve read on other sites, a lot of work had gone into these blueprints. The product never saw the light of day as the license was pulled before it was released. I feel bad for the person who put the energy into this product. As a Treknologist, I’d love to see these works someday.

CONCLUSION:

I hope you got as much enjoyment going through these catalogs as I have. Again I’m looking for the releases that I am missing. Most of the time these catalogs were tossed out after the year was completed. But it gave a look into the products that were released as well as what could have been. Some of them I would have love to have seen.

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