Posted in: Collecting, Dungeons and Dragons, Reviews, Role Playing Games, Science Fiction

DriveThruRPG Print on Demand Review

The Dungeons and Dragons Rules Cyclopedia and Star Frontiers Alpha Dawn print on demand books.

A package arrived for me the other day. It contained my hardcover print-on-demand copy of Star Frontiers Alpha Dawn from DriveThruRPG. This was the second POD that I had ordered from DriveThruRPG. Before the first Character Creation Challenge, I had ordered a POD of the Dungeons and Dragons Rule Cyclopedia hoping that I could use it in the challenge. It had arrived too late for that event, but it made me realize that I could use the POD options to obtain books that I’ve been wanting to add to my collection. While PDFs are good for reference and quick searching, I still like the feel of a book in my hands. Especially when I’m learning a new system or wanting to recall reading the books for the first time. While I had my own copies of the BECMI Red Box books, I’ve been wanting a copy of the Rules Cyclopedia. Star Frontiers was one of those games that my group of gaming friends wanted to play when it first came out, but for one reason or another, we never got the opportunity to do so. With the credits that I had been building up from DriveThruRPG (thank you) I thought I’d pick up a POD for me to enjoy.

Another thought hit me as I was opening the package, I should write a review of the POD copies that came from DTRPG. So I took some pictures and decided to write down my thoughts. This will be a review of the POD, not a review of the games themselves (which will be handled in a later blog post).

Ordering the books was pretty easy in both cases. Go to the entry on the website and see the options available. Just keep in mind that there is a charge for shipping as well. I don’t recall how long the Dungeons and Dragons book took to arrive (I had ordered at the tail end of the holiday season which is probably the worst time to try to get things by mail), but the Star Frontiers book arrived in ten days after ordering. Both books were printed in Tennessee. A USPS tracking number was provided in both cases.

Both books were packaged very well. The container the D&D book did get a little roughed up in transit, but the book itself was just fine. There was no damage to the container that the SF book arrived in.

Top views of the bindings for both books.

As you can see, the bindings for both books look pretty solid. The covers are not attached directly to the prints themselves which has allowed for repeated book opening. While I haven’t had a chance to go through the Star Frontiers book, I have had several sessions where I’ve sat down to read chapters in the Rule Cyclopedia and I cannot see any additional wear from these readings.

View of the spines.

As you can see from the earlier picture, the covers are pretty sharp. The back image on the Star Frontiers book does slightly bleed onto the spine. The Rules Cyclopedia front and back cover appear to be the same as the original publication. As for Star Frontiers, it appears that “The Original” was added to the top of both covers. Another note on the Star Frontiers, book, they did not change the wording of the description on the back. So the hardbound book talks about how “the box set includes…”. Since they had slightly changed the cover, I’m surprised that they didn’t change the description. But it was an interesting read to see what the original box set stated.

A colored map in the Star Frontiers book.
The Grand Duchy of Karameikos map in the Rules Cyclopedia.

Considering these prints are from a scan of the original books, they came out sharp in the publication. The colors stood out just fine (as seen by the photos above). There were a few pages that contained blue text in the Star Frontiers book (which I believe was the same in the original book). The art printed out OK as well. Again, for a scan, these came out readable and usable. Nothing extra blurry or hard to read.

Now that I own Star Frontiers, I’ll be able to use it in the 2023 Character Creation Challenge. I don’t know if I’ll ever get a chance to play it, but I can at least read and understand one of the classic games that I saw advertised early in my RPG days. I’m also planning to pick up a few more POD books that I’d like to have dead tree versions of without having to pay expensive collector prices for.

Posted in: Role Playing Games, Star Trek

Character sheets from past games: FASA Star Trek

I haven’t had a chance to do a lot of game posts because of how busy May has been so far. It’s been bugging me that I haven’t had a chance to inspire more role-playing content. To make up for it, I pulled up another character sheet from the older book of characters that I had found. In my previous character sheet entries I posted characters from Dungeons and Dragons, the FASA Doctor Who RPG, Cyberpunk, Vampire: The Masquerade and WEG Star Wars. Today’s entry is the Star Trek RPG by FASA.

The same group that I played the Star Wars RPG with also loved playing the Star Trek Roleplaying Game by FASA. I created a Helmsman for the USS Emprador. I don’t recall what inspired the starship name or what class it was. What I do recall is that our characters got stuck in the mirror universe (this was the early 90’s before there was the Deep Space 9 episodes that re-introduced the mirror universe). It was interesting because all of our characters retained their ranks in the MU except for one individual who had a very high rank in the regular universe. It was interesting seeing how he reacted to the change. Unfortunately this was also the game where the GM had painted himself into the corner and had to end it with the “It was all a simulation” ending. Let’s just say that the GM quickly found out how much we did not like that idea (being chased down the street probably gave him his first hint).

The name of the character came from a friend I had while growing up. We had been out of contact for several years when I rolled up his stats so I never had a chance to tell him about it.

On a side note, I did find another character while emptying out another cardboard box. It was from a game in the early 2000’s. I’ve added the sheets to the book and will probably include it in a future blog post.

Posted in: Comic Books, Conventions, Dungeons and Dragons, Reviews, Role Playing Games, Star Trek, Star Wars, Website

A bunch of geeky stuff on May 7th

So there were a bunch of geeky things planned for today. I thought that some of the events would make for an interesting blog post. This will cover several topics from comics to conventions to role playing games.

Art Con:

So first was something that I saw advertised on Facebook, and nowhere else. Art Con was going to be held on May 6-8 at the Salt Palace. This is the same location where FanX: The Salt Lake Comic Convention is held every year. Admission was free, but you had to sign up for tickets. It sounded like something that my geeky wife and my art inspired kids would be interested in attending. We would already be in the Salt Lake City area to help my college aged kid get her stuff out of the dorm, so we could swing by afterwards to check it out. Here are some photos I was able to sneak in while at the con.

At various conventions one of the attractions are the art shows and artist alley. You can see unique works of art (paintings mostly, but there have been other mediums). It is also an opportunity to meet various artists and see some inspiring ideas.

Art Con was advertised as a convention displaying art from Star Wars, Dungeons and Dragons, Harry Potter, DC & Marvel Comics, Star Trek and more. It sounded like it was going to be quite large. It was… quite disappointing. Instead of being in one of the convention halls, it was in two side rooms. You can see from the photo with the Darth Vader painting that the room was divided in half and you could walk past tables displaying reproductions of art for sale. Yes there were two artists there, but they were working on some actual paintings at the time and I didn’t feel comfortable going up and asking them questions or getting a photo. The photos above were of the largest pieces available at the con and none had been used in any actual publications that I was aware of. I was hoping to see something that had been in an art book or RPG manual. Yes there was a small print of a beholder, and a few other fantasy things, but nothing that I recognized. There was a lot of prints of various superheroes and anime characters on the toilet (that gag got old very fast). We were only in the room for an hour.

My college age art student actually got upset because some of the pencil drawings appeared to be from artists not at the event. Yes they were licensed to sell these IP items, but other than a large sale, there was nothing here. In the hallways outside the rooms, I saw a couple of cosplayers who looked disappointed. They got dressed up an there was nothing for them to express their cosplay. I think if this had been more of an actual convention instead of a yard sale, it would have been OK. As my oldest put it, if we had come down just for this, they would have been very upset. I’m wondering if they take this “event” from city to city as a traveling sales show? If they made it more like an “Artist Alley” where we could see many different styles of art from different artists that we could meet, I could see this being something we would want to attend more. As it was presented today, I doubt we’ll be back.

Free Comic Book Day:

We had skipped going to our local comic book stores for Free Comic Book Day to attend Art Con. Since that was a bust and we still had a ton of time left, the family decided to head to the Valley Fair Mall to see if we could hook up with some cosplay friends who were going to make an appearance at the Nerd Store. While we made it to the store, we had missed our friends. But I was able to pick up a free Doctor Who comic and a free issue of Red Sonja. My kids were able to pick up some comics as well. The store didn’t have any of the Star Trek or Star Wars comics that I was missing, so we checked out a few other stores before hitting the food court for lunch. One of the places was Hammond Toys and Hobbies. I had many memories picking up 1st edition and 2nd edition Dungeons and Dragons books there in the past. Unfortunately I didn’t see any RPG books now. It had been years since I had been in a Hammons.

Random RPG Book Club-May Delivery:

When we arrived home there was a package waiting for me. The May delivery of the Random RPG Book Club. Here is what was in the package.

Selection delivered in May 2022.

As you can see there was another hardbound book that came in. At first I thought it was duplicate of what I had in my collection. But I had the Dungeons and Dragons v3.5 Monster Manual, but this book is the 3.0 version of the Monster Manual. So this does fill a hole in my collection. Perhaps I could write up a comparison between the two books in a future blog entry.

The second book is The Strange In Translation: The Strange Character Options. It is a sourcebook for a roleplaying game called The Strange from Monte Cook Games. I had never heard of this RPG before so I have no idea how the system works. From my initial view through the book, it looks like it is of pretty high quality and art. If I can find out more about this game, perhaps I’ll write up a review.

I did look up both books on ebay and they were well above the $8.00 a piece mark. So the club continues to deliver what it promised.

An unexpected tip of the hat:

Apparently my blog has been inspiring. Thank you.

So yes it has been a geeky day with ups and downs. Now if you’ll excuse me, I’ve got pizza waiting and an episode of Svengoolie and Creature Features to watch.

Oh, before I go. I’ve been working on some of the fan pages on this site. I’ve got more details for the FASA Star Trek RPG, the LUG Star Trek RPG and I’m working on fleshing out more of the website.

Posted in: Role Playing Games, Star Wars

Character sheets from past games: WEG Star Wars RPG

In the latest entry of character sheets found in my old character book, I am posting a bounty hunter I once played in a Star Wars Roleplaying Game by West End Games. In my previous character sheet entries I posted characters from Dungeons and Dragons, the FASA Doctor Who RPG, Cyberpunk and Vampire: The Masquerade.

In the late 80’s and early 90’s I had the opportunity to play several sessions of the Star Wars RPG by WEG at a “clubhouse” next to Comics Utah in Sugarhouse (a suburb of Salt Lake). I believe this was the character that I was playing in the campaign when we all discovered how we could use the Con skill to BS our way through certain scenarios. This also may have been the campaign where our rebel ship faked being a merchant vessel called “The Fresh Fruit Express”.

I’m not certain where I came up with the name Sargoth Silverman. I’m sure that Sargoth sounded Star Warsish and Silverman just rolled off the tongue. The “De Commisar” nickname was inspired by the After the Fire song “der Kommisar“. I’m sure if I were to ask the younger me, he would say that he wanted to play a stealthy character this time around.

I’ve got several more WEG Star Wars RPG characters to post as well. I’ll get to them at a later time.

Posted in: Reviews, Role Playing Games, Star Trek

Star Trek Discovery character packs season one and two: A comparison

So last month I posted about the Star Trek: Discovery season one character pack published by Modiphus. I figured that they would be releasing a season two, but I didn’t know how soon. As it turns out, it was earlier than I expected. Just a few days ago Modiphius released the Star Trek: Discovery season two character pack. I had to pick it up the moment I realized it was available on DriveThruRPG. Note, it is only available in PDF version.

The season two book also comes in at 22 pages (the largest of all the character guides) and continues the special report by Kovich to Admiral Vance detailing the events of the second season. While the “report” covers some characters we’ve seen detailed in the season one guide, it also provides information on new characters we saw in season two.

Our first new character is Captain Pike. I did notice that the science rating matches what we saw in the episodes of Discovery. Next comes Commander Saru, a character that was detailed in the season one book. This character has different stats since this is the post-Vahar’ai Saru. Lt. Commander Paul Stamets, like Commander Saru, has some changes from the season one write up as he is now Human augmented with Tardigrade DNA. The stats for Michael Burnham had also changed between her Mutineer write up to her Science Officer information. We also have new stats for Ash Tyler, Sylvia Tilly and Philippa Georgiou. Next comes Lieutenant Spock, and yes he’s different than the Commander Spock found in the Star Trek: The Original Series character packs. But this would be expected as there are several years in the life of the character. We also get the first stats for Commander Jet Reno. The supporting characters are also new with Commander Una Chin-Riley (aka Number One), Lt. Commander Airiam, the Barzan Lt. Commander Nhan and the Saurian Lt. (j.g.) Linus.

A write up is provided for the Kelpian species, but it is the same as the first season book. The write up for the USS Discovery is listed as the 2257 configuration, but the information appears to the same as the 2256 configuration. These are the only two items that are the same, everything else is different. Originally when I saw the listing of characters, I was worried that it would be the same with some new artwork. But that is not the case. This will be new information for gamemasters and players so this would be a product worth purchasing.

Modiphius sent out an email announcing this product which is how I found out about the release. The other products they announced in the same email also sounded very interesting. This August, Modiphius will be releasing the Star Trek Discovery (2256-2258) Campaign guide. This will include several new races and spaceframes. The book I’m really looking forward to is titled, Utopia Planitia. This is a sourcebook for Starfleet and will be released sometime later in 2022.

Posted in: Dungeons and Dragons, Horror, Reviews, Role Playing Games

Random RPG Book Club- A Review

So like most people, I’m on Facebook. And like most people, I roll my eyes at the “where did that come from” advertising that Facebook throws at me. I guess data mining our information brings in enough money that they can throw any old advertisement at us. So imagine my surprise earlier this year when I saw an advertisement for something I might actually be interested in, a Random RPG Book Club. I looked at the comments and it appeared that this club had been going on for several years. Plus there were no “Wow this sucks” comments so I did some deeper digging.

A Massachusetts bookseller named Chris Korczak has a website at https://www.RpgRpgRpg.com. Besides having several roleplaying books available for regular sale, Chris runs a Random RPG Book Club. For $16.00 (which will include the shipping cost) he will send you two books from a large collection of random books he has in his store. On both the website and in the advertisement there were pictures of stacks of hardbound RPG books. There is an option for a once-a-month or once-a-week subscription. I’ve been wanting to build up my RPG book collection and this sounded like an interesting, and not too expensive, way to add to it. So I signed up for the monthly subscription. Here are my thoughts after the first three months.

Shipping:

In all three months, the books were bubble wrapped and placed in a sturdy cardboard container. When the books were shipped, a USPS tracking number was sent to me and I was able to track the progress. The first month (February), took a little bit longer than usual. But I believe this was the postal system still recovering from the holidays. The other two months it only took 7-9 days for the books to arrive.

Communication:

As mentioned above, an email with a tracking number is sent out when the books have shipped. Just before this happens a receipt was also emailed out for the next month’s order. I did email Chris once after the March order arrived (there wasn’t an issue, it was a question in general) and he responded pretty quickly. With the last shipment that arrived in April, there was a note from Chris hoping that the selection of books will inspire an RPG encounter.

Selection:

I will be commenting on the selection of books and leaving the content of the books for later reviews.

Selection delivered in February 2022.

I was very satisfied with my first month in the Random RPG Book Club. The package contained a hardbound book and a softbound module. Both books were for the D20 based Dungeons and Dragons version 3.5. The first was a hardbound book from Fantasy Flight Games, Legend & Lairs Mythic Races. I enjoyed looking through this book and could see a use for both fantasy and science fiction games. The second book was from Dark Portal Games (yea I had to Google the name of that company myself) which was pretty detailed. It was titled White Robes, Black Hearts: Enigma of the Arcanexus. I checked both books on Ebay and both books would have cost me well more than $8.00 a piece.

Selection delivered in March 2022.

As mentioned above, the March selection arrived quicker than February’s. When it arrived, I noticed that the box was much lighter than the previous month. Inside was two softbound books that when stacked on top of each other matched up to the White Robes, Black Hearts module that came last month. The first was Wilderness & Wasteland Scarred Lands by Sword & Story Studios (aka White Wolf Publishing). This is a sourcebook with various encounters for some various broken lands for the 3.5 D20 system. It could prove useful in reading and campaigns. The second was a little bit more confusing. The Pathfinder Player Companion: Dungeoneer’s Handbook, which wasn’t much of a handbook. It seemed like a magazine because it talked about the next issue that was ‘coming next month’. I might be able to get a few tidbits out of this… er… magazine? I doubt I would have picked up this “handbook” if I would have had the chance. I did check both items on ebay and they were more than $8.00 each.

Selection delivered in April 2022.

And recently the April package arrived with it’s random selection of books. When I first opened it up I was surprised to see a vampire book and a book of character sheets. Then upon closer inspection, it wasn’t character sheets, it was a single character sheet in an 18 page pamphlet. I’ve already ranted about a roleplaying game that had a six page character sheet, but this seemed to take things too far. Even in 2003 you could download free character sheets (or if you have a good Dungeon Master like I did) have the character sheet on a programed Excel worksheet. This product confused me. The Character Record Folio for Dungeons and Dragons 3.5 was releasled by Green Ronin Publishing. When I checked ebay, it ranged between $5.00 and $19.00 dollars in availability and so far has been the most disappointing item from the Random RPG Book Club. The second softcover book was Vampire Hunter$ by Nightshift Games and instead of being a Dungeons and Dragons third-party supplement, it was a core rulebook. The concept sounded interesting and almost made up for the character sheet being included in the package. I’m certain that I’ll be able to use this for the 2023 Character Creation Challenge to learn the system. Ebay did have this book for more than $8.00.

Conclusion:

The primary reason for participating in a random book club where you don’t know what is coming is the anticipation of what may be in the box. I’ve purchased the Star Trek themed mystery boxes before at conventions. The boxes that have 35-40 dollars worth of merchandise inside for $20. Sure, most of the items were things that I had or didn’t need, but there was usually an item or two that was really kewl. I even ended up with an autograph out of one. But my friends and I would open them up as a group and trade items between each other. The Random RPG Book Club is a similar concept. What will be in the May box? I’ll be sticking with the subscription for another month or two to find out. The photos in the advertisement gave me the impression that there would be a couple more hardbound books arriving. But as long as I don’t get any more character sheets then I should be satisfied.

I’ll keep this blog informed as well as reviewing some of the books that I’ve obtained.

Posted in: Reviews, Role Playing Games, Star Trek

A look into STA Discovery and Starbases

Over the past week, Modiphius has released two new PDF products for their Star Trek Adventures RPG line. I picked up both of them on DriveThruRPG and decided to give them a review. As you may recall, I was very impressed with the IDW Star Trek Year Five Tie In that Modiphius released last October. And it is still my hope that there will be further official releases based off of the IDW Star Trek comics. Here is a BIG HINT of what I’d love to see next from Modiphius and IDW.

Last week, the Star Trek: Discovery Season 1 Player Characters write up was released. This was done in the same format as the supplements covering the The Original Series Player Characters , The Next Generation Players Characters, the Deep Space Nine Player Characters, the Voyager Player Characters, the Enterprise Player Characters and the Villains NPC supplement. However, since Star Trek Discovery is still coming out with new episodes (the fourth season just ended and season 5 is currently in production) I can see why Modphius elected to focus on season one with this release. They could produce future issues covering other seasons. In a way, I wish that Modiphius would have made this a supplement covering season one and two with the next release covering the seasons in the 32nd century. I could have seen that being a logical breaking point between supplements.

This book is written from the viewpoint of a Starfleet report in the 32nd century. In an effort to learn everything they can about the USS Discovery after it’s arrival, a report was made. At 22 pages this is the largest Player Characters supplement released by Modiphius. It contains artwork from the Star Trek Timelines game with a good layout that fits the 32nd century Starfleet. There is also a very good look at the dedication plaque for Discovery. As a Treknologist, this warmed my heart.

All of the main characters are presented from Captain Gabriel Lorca to Cadet Sylvia Tilly (one of my favorite characters). A few major NPCs, such as Emperor Philippa Georgiou and L’Rell, and several supporting characters are also detailed within the book. For those who wish to play characters from the Kelpien race, the stats are available in this publication. The starship stats for the Crossfield-Class USS Discovery is also officially set for use in Star Trek Adventures with this release. A new starship talent for the Spore Drive has been detailed for game masters. At $4.99, the Discovery Season One Crew Pack is a bargain for anyone wishing to set a series in the Discovery era.

One final thought about these Player Character guides, I love these. With past games based on popular franchises, you attract a lot of new players who are fans of the series first. I’ve seen examples where someone wants to describe their character as “tougher than Worf” or “almost as smart as Spock when it comes to computers.” With these different player character guides, it helps the GM assist the new players with reaching their desired character goals.

This week, Modiphius released the Mission Briefs 005 Starbase Adventures book. On DriveThruRPG this publication is listed as a “pay what you want” with a suggested price of $0.00. So you can pick up the PDF (and those of the earlier Mission Brief releases) for free. For those of you not familiar with the Mission Brief format, it is a series of adventure seeds that GMs can drop into their campaign. For this book, the subject is Starfleet Officers serving on a Starbase or other similar facility. The details for each brief is contained on a single page and geared towards a specific officer (i.e. Medical Officer, Engineering Officer, etc.). It is written by Tony Pi who has several good articles on the STA fan website: Continuing Mission. This Mission Briefs is primarily set in the TNG era, but with a little work most of them could be adjusted to other eras. There are ten briefs in total with the book coming in at sixteen pages. While you are picking up the Discovery Crew Pack, slip the Mission Briefs into your cart as well.

Hopefully soon we will see Player Character guides for Star Trek: Lower Decks, Star Trek: Picard and other series that are available on Paramount+.

Posted in: Dungeons and Dragons, Role Playing Games

Character sheets from past games: Advanced Dungeons & Dragons 1st edition

So I’ve been going through my old character book again and I elected to post another character that was used for Advanced Dungeons and Dragons 1st Edition. Let me just apologize right now for the weird name. Not Tebet, the “Knight of Mare” part. I really wonder what younger me was thinking when I created this name. Probably “This will be really kewl.”

This is the second of my two AD&D characters that was in the book. I had already posted an entry talking about Stealthblade during the #RPGaDAY challenge. I have also posted characters for Doctor Who, Cyberpunk and Vampire the Masquerade.

If I recall correctly, I believe this was one of the characters that I played in a RPG club run by a gaming store in my neighborhood. There were several games that happened, so I’m not certain if some of the memories are associated with this character, or another one. I recall that we were investigating a village that had a mysterious bell. When this bell rang, all of the adults in the village suddenly went blank and proceeded by any means available (which meant taking our horses if we didn’t hide them) and riding off to some location to work, only to return several hours later with no recollection of what they had done. I believe the party ended up burning down the bell tower to try to save the villagers. One of my fellow players had been hit with a cursed item, the boots of dancing. While he was sleeping we tried to pull the boots off since he could not. We only succeeded in getting one boot off. Which made for some interesting role playing scenarios with a one footed dancer.

Then again, I could be thinking of another character from one of the many games. Some of my character sheets still had notes, while others do not. I wonder what I would see if I could go back in time and observe myself during these games? It could be interesting, cringe worthy and a little scary.

With the attributes being this good, I think the DM was letting us roll 4d6 and dropping the lowest die.

Posted in: Role Playing Games

Biggest turn-off when checking out a new table top RPG

A few days ago the independent TTRPG designer @TitanomachyRPG, asked on Twitter “Biggest turn-off when checking out a new #TTRPG?” While I gave a response to the post, I kept thinking about the question. I felt that it needed more than a quick jumble of words that fit into 240 characters. When I see a role playing game on the shelf at my favorite gaming store or online at DriveThruRPG, what makes me think that I should or should not pick it up?

Not only did I think about it, I pulled a few books down to find both good and bad examples. I collect the books, both in physical and PDF style. I love seeing the different styles and systems. When I open a role playing game, I see opportunity. Opportunity for creativity, adventure and an escape from this crappy world we live in. However since I have limited time, limited shelf space and limited funds, sometimes I have to stop myself from purchases. So when contemplating a purchase what am I considering? What turn-offs will make me not want to purchase a game?

First, am I currently playing (or plan to soon play) the game in question? Unfortunately, I am not playing a lot of role playing games right now. This is something I hope to remedy soon. Also am I planning to homebrew for the system? Right now I’m trying to homebrew for the various Star Trek RPGs so I’ve been trying to pick up the various Star Trek Adventures books and other Trek-based systems when the funds allow it. Yes, the cost of the game will make or break a purchase decision. There are several games that I’d like to pick up, but the price is a little beyond my reach. I’m also a bargain hunter, so finding an opportunity to save will help greatly in pulling the trigger. A lot of times the Bundle of Holding, Humble Bundle or DriveThruRPG Deal of the Day have offered me inexpensive options to pick up some titles in PDF version. Sales can often be found at game stores, conventions and online for the dead tree versions. Every once in a while, I can luck out and find a game at a thrift store. That is how I found the Holmes version of Dungeons and Dragons at a very good price. Now this doesn’t mean that I won’t pay full price for a book, but the higher the price, the more I’m putting it off (or using a gift card for it).

So now that the 800 lb gorilla is out of the way, let’s get down to the other items that I consider when thinking of making a game purchase. I will say that probably one of the biggest is how the game is explained in the rules. A publisher is asking me to pick up their game and play it. As RPGs are social games, I would need to explain the game in a nutshell to potential players how the game is played. So if a game takes a page or two and explains the basics of the game, I’m more inclined to buy it. I remember being at the game store and flipping through the pages of Modern Age. Right near the front the explained how the game system worked in simple terms. I ended up buying the game. When I used the Doctor Who Roleplaying Game by Cubicle 7 in the 2021 Character Creation Challenge, I spotted this.

I could show this to potential players and they would understand the concept quickly. The core concept was explained on a page or two with the extra details provided in the deeper parts of the book. This also helped me out when I was creating my first Doctor Who character in this system.

Speaking of character creation, one of the things that the Character Creation Challenge has taught me is that a book that clearly lays out the character creation system from start to finish is one that I’d be more inclined to pick up. Not just roll dice for your attributes, but step by step. This should include the equipment acquisition and a clear ending to the process. Too many times the character creation process would start, then suddenly go into the next chapter, then the next and then… well am I done? Give Step One and keep going until you give a clearly marked final step. As with the core rules, summarize then go into more details later.

Hopefully the RPG book will flow from beginning to end. When I’m flipping from one section back to another then to another just to understand how the rules work, it gets a little frustrating. So I’ll look for an index in the book. If there is one, that’s points in favor of a purchase. If the books in in PDF, is it bookmarked? Bookmark entries will also be points in favor of purchase.

We now have two methods of reading our games. Dead tree versions and soft copies (PDF primarily). While I’d prefer the dead tree version if I’m learning a game for the first time, but that doesn’t stop me from trying to learn from the PDF version. Publishers, please make sure that your books are readable in both formats. For example, here is one of the few things that I didn’t like about the Star Trek Adventures core rulebook.

I’m not a graphic designer. I don’t even play one on TV. But as a consumer, this was frustrating to me. The light fonts on a black background was very difficult to read. The over-use of the little side boxes also made it difficult to read. I’m trying to read the actual rules and these, for lack of a better term I’m going to call them pop up ads, side items would try to grab my attention. I already hate it when websites try to do this, but to see it in a book was just doubly frustrating. Yes the system was good, but as I was looking through the book, I kept wanting to re-write the chapters so it was just the rules. Luckily the publisher has received feedback on this because the PDF versions also come in a “printer friendly” option. While this doesn’t resolve the “pop up ad” items, it did make it easier on the eyes. Now Modiphius took this feedback and released the other books, like the Klingon Core Rulebook and Dune: Adventures in the Imperium, with a much better layout. It wasn’t so busy, it was easier to read. Thank you.

Speaking of graphic design, the art on the cover and in the book can add or subtract from the points towards purchase. Yes the old axiom is “Never judge a book by it’s cover”, but a good cover will help. I’ve had bad covers put me off on making the purchase. When looking at the interior art, I try to look at it more objectively now since I have a college aged kid studying this subject. I’ll ask her questions and show art examples to her to get her feedback. It’s really helped on some books. I was looking at one game that I picked up cheap on the DriveThruRPG Deal of the Day and some of the interior art, while good, didn’t fit the page it was on. You’re describing equipment, and you have the art of a character headshot that has nothing to do with the subject matter. It made me raise an eyebrow. For my final photo, I’m going to show a good cover and a not-so-good cover. The Operations Division Sourcebook for Star Trek Adventures and Technoir.

In my opinion, the cover for The Operations Division showed action and a clear image of what the book would be about. Starfleet officers in gold uniforms commonly worn by those in the Operations Division doing their jobs. The Technoir cover is, well noir-ish, but bland. It could have been a 1930’s detective cover or a futuristic style cover. Had I not been gifted the Technoir book, I don’t think I would have purchased it.

The last item that could move the needle towards or away from a purchase is the support the game has. Are there free “quickstart” versions of the game that will let me read some of the basic rules? (I have made purchases after reading the quickstarts) Is there an online community for the game? How does the vendor respond on social media? Can I grab some basic freebies from their website like character sheets, handouts, or other items?

Now stepping back into the personal realm, I do tend to gravitate towards games that are part of my general interests. Specific franchises such as Star Trek, Star Wars, Doctor Who and other popular shows will catch my attention. As will specific genres such as espionage, westerns, pulp-era/gangsters, science fiction and post-apocalyptic. For fantasy, I’m sticking with Dungeons and Dragons or a good clone for that itch. Retro-versions of past games can also be picked up by my radar. What fails to grab me are horror (I’m really particular about my horror tastes, plus how can I be scared in an RPG), romance, and super-heroes. While I love hero movies and shows, I’m just not drawn to the super-hero RPGs at this time.

So in conclusion, publishers please make your game easy to understand so I can explain it to others. Make your publication readable and easy to use and investing in some good artwork will really help. Hopefully this insight into one of your consumers will help you with future sales.

Now if you’ll excuse me, I’ve got some more RPG books I’d like to read through.

Posted in: Role Playing Games, Star Trek

Last Unicorn Games 1999 Catalog

As I’ve been getting more things organized (the goal that never seems to be completed) I come across more items that I want to talk about. I’ve posted scans of various FASA catalogs giving details and insight on their published products and products they wanted to release. I found the 1999 catalog for Last Unicorn Games. In the late 90’s LUG had the rights to the Star Trek and Dune RPGs. They were able to produce several products before the company was bought out.

When I was going through this catalog I noticed several things. There was a sticker on the back of the book that contained a different address (I found another 1999 catalog without the sticker and it had an address similar to the one printed in the books). They also had a description of roleplaying games and the different types of publications at the front of the catalog. With this covering a couple of popular IPs, they probably wanted to explain what their products were for.

Some of the books were already released. Several were going to be released soon that we did see out in the wilds but with different covers than were depicted in this book. But, like the FASA catalogs, there were several products that we never saw. These include:

The Klingon Empire Boxed Setting I understand a few pages were released on the internet as a sneak peak into the product. This was scheduled for release in November 1999.

Operation Stormbird: The Neutral Zone Campaign Volume 2 This would have been a sequel to A Fragile Peace. This was scheduled for release in January 2000.

Call of the Prophets: The Bajorans It would have been interesting to see how this sourcebook would have come out. This was scheduled for release in November 1999.

The Cardassian Union Boxed Setting Like the Klingon Boxed Setting and the Romulan Boxed Setting, it would have covered the history and background of the Cardassians. This was scheduled for release in October 1999.

Final Frontiers: The Star Trek Films Covering all of the original Star Trek films with details for the RPG. I would have loved to have seen this one as well. It was scheduled to come out in February 2000.

Through a Glass Darkly: The Mirror Universe There is something about mirror universe supplements. Decipher had a mirror universe supplement that they were able to release in PDF but not in print. It was scheduled to come out in December 1999.

Spacedock: The Starfleet Starship Construction Manual, Volume 1 With how much use I got out of the FASA Starship Construction Manual, I would have been all over this. It was scheduled to come out in December 1999.

Unfortunately I’ve never seen or collected any of the Dune RPG books by LUG. I do not know how many they were able to release or what system they used.

I don’t believe there were any other catalogs from Last Unicorn Games as the company wasn’t around for very long. If I do happen to come across another one, I’ll see if I can scan it and get it posted. Enjoy.

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